Alakazam
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| 065: Alakazam | |||
| Type(s) | |||
| Base Stats | |||
| HP | 55 | Sp. Atk | 135 |
| Attack | 50 | Sp. Def | 85 |
| Defense | 45 | Speed | 120 |
| Exp | 186 | Money | 65 |
| Pokémon | |||
| ← Previous | Next → | ||
| Normal Sprites | |||
Contents |
Description
Edit
Alakazam is a Psychic-type Pokémon. It evolves by trading a Kadabra, and is the final evolution of Abra. Like its pre-evolutions, Alakazam looks like it is wearing armor. Its mustache has also grown and it now wields two spoons, which may show the mastery of its psychic powers. Its brain cells multiply continually until it dies--as a result, it remembers everything. Closing both its eyes heightens all its other senses. This enables it to use its abilities to their extremes. Its highly developed brain is on par with a supercomputer. It can use all forms of psychic abilities. Its superb memory lets it recall everything it has experienced from birth. Its IQ exceeds 9,000.
Evolution
Edit
-- Lvl 16 -->
-- Trade -->
Location
Edit

Added by SilverSoul(Silver)- Evolve Kadabra
- Vermillion City: Boss (Uncatchable)
- Vermillion Gym: Cutscene
- Saffron City: Boss (Uncatchable)
- Viridian City:Boss (Uncatchable)
- Pokémon Adoption: 1 SnD Coin (Ready For Battle Non-Shiny Pokémon)
Shiny
Edit
- Evolve Shiny Kadabra
- Rocket Hideout: Boss (Uncatchable)
Shadow
Edit
- Evolve Shadow Kadabra
Trivia
Edit
- Alakazam, Golem, Machamp, and Gengar are the only Pokémon that are evolved by trading.
- Alakazam is one of the few Pokémon that have an avatar in their image.
- Currently, Alakazam has the second highest Special Attack stat, namely 135.
- Gary's Alakazam is special, because Alakazam can only learn Gravity through breeding.
Move Set
Edit
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Lv | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % |
| - | Teleport | - | 180 | - | Can't Miss | - | ||
| User moves to a random open spot. | ||||||||
| - | Confusion | 50 | 18 | - | 100% | 10% | ||
| May confuse target. | ||||||||
| - | Kinesis | - | 36 | 360 | 80% | - | ||
| Lowers targets' accuracy. Makes targets drop candy. | ||||||||
| 16 | Confusion | 50 | 18 | - | 100% | 10% | ||
| May confuse target. | ||||||||
| 18 | Disable | - | 720 | 72 | 100% | - | ||
| Prevents target from using move it last used. | ||||||||
| 22 | Miracle Eye | - | 18 | 360 | Can't Miss | - | ||
| Lowers target's evasiveness. | ||||||||
| 24 | Ally Switch | - | 180 | - | Can't Miss | - | ||
| User swaps places with a random teammate. | ||||||||
| 28 | Psybeam | 65 | 18 | - | 100% | 10% | ||
| May confuse target. | ||||||||
| 30 | Reflect | - | 180 | 90 | Can't Miss | - | ||
| Suppresses damage team takes from physical attacks. | ||||||||
| 34 | Telekinesis | - | 18 | 90 | Can't Miss | - | ||
| Makes target easier to hit. Target becomes immune to Ground-type attacks. | ||||||||
| 36 | Recover | - | 180 | - | Can't Miss | - | ||
| Heals user by 50% of Max HP. | ||||||||
| 40 | Psycho Cut | 70 | 18 | - | 100% | - | ||
| Critical chance x2 | ||||||||
| 42 | Calm Mind | - | 36 | 1800 | Can't Miss | - | ||
| Raises user's Special Attack & Special Defense | ||||||||
| 46 | Psychic | 90 | 18 | - | 100% | 10% | ||
| May lower target's Special Defense. | ||||||||
| 48 | Future Sight | 100 | 18 | - | 100% | - | ||
| Hits twice. | ||||||||
| TM & HM Attacks | ||||||||
| Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | |
| HM | Flash | - | 54 | 360 | 100% | - | ||
| Lowers accuracy of all Pokémon. Makes targets drop candy. | ||||||||
| TM | Body Slam | 85 | 18 | - | 100% | 30% | ||
| May induce Paralysis. | ||||||||
| TM | Charge Beam | 50 | 18 | - | 90% | 70% | ||
| May raise user's Special Attack. | ||||||||
| TM | Dig | 80 | 18 | - | 100% | - | ||
| TM | Double Team | - | 2070 | 1800 | Can't Miss | - | ||
| Raises user's evasiveness. | ||||||||
| TM | Double-Edge | 120 | 18 | - | 100% | - | ||
| 33% recoil damage. | ||||||||
| TM | Dynamic Punch | 100 | 18 | - | 50% | 100% | ||
| Confuses target. Confusion power: 40 | ||||||||
| TM | Fire Punch | 75 | 18 | - | 100% | - | ||
| May burn target. Burn power: 20 | ||||||||
| TM | Focus Punch | 150 | 20 | - | 100% | - | ||
| TM | Giga Impact | 150 | 18 | - | 90% | - | ||
| TM | Hyper Beam | 150 | 24 | - | 90% | - | ||
| TM | Ice Punch | 75 | 18 | - | 100% | 10% | ||
| May freeze target. | ||||||||
| TM | Iron Tail | 100 | 18 | - | 75% | 10% | ||
| May lower target's Defense. | ||||||||
| TM | Mega Punch | 80 | 18 | - | 85% | - | ||
| TM | Metronome | - | 18 | - | Can't Miss% | - | ||
| User uses a random move. | ||||||||
| TM | Nightmare | 120 | 18 | - | 100% | - | ||
| Damages target every turn. Only works if target is asleep. | ||||||||
| TM | Protect | - | 270 | 36 | Can't Miss | - | ||
| Enables user to evade all attacks. | ||||||||
| TM | Psychic | 90 | 18 | - | 100% | 10% | ||
| May lower target's Special Defense. | ||||||||
| TM | Psyshock | 80 | 22 | - | 100% | - | ||
| Deals Physical damage with user's Special Attack Stat. | ||||||||
| TM | Rage | - | 720 | 1800 | Can't Miss | - | ||
| Increases user's Attack by x1.5 | ||||||||
| TM | Rain Dance | - | 1818 | 1800 | Can't Miss | - | ||
| Powers up Water-type moves. | ||||||||
| TM | Rest | - | 90 | 36 | Can't Miss | - | ||
| User falls asleep. Restores 100% of user's HP. | ||||||||
| TM | Seismic Toss | 80 | 18 | - | 100% | - | ||
| TM | Shadow Ball | 80 | 22 | - | 100% | 20% | ||
| May lower the target's Special Defense. | ||||||||
| TM | Snore | 40 | 18 | - | 100% | 30% | ||
| Can only be used if the user is asleep. May cause flinching. | ||||||||
| TM | Substitute | - | 54 | - | Can't Miss | - | ||
| Uses 25% of the user's HP. Creates a decoy of the user. | ||||||||
| TM | Sunny Day | - | 198 | 180 | Can't Miss | - | ||
| Powers up Fire-type moves. | ||||||||
| TM | Take Down | 90 | 18 | - | 85% | - | ||
| 25% recoil damage. | ||||||||
| TM | Teleport | - | 180 | - | Can't Miss | - | ||
| User moves to a random open spot. | ||||||||
| TM | Thunder Punch | 75 | 18 | - | 100% | 10% | ||
| May paralyze target. | ||||||||
| TM | Thunder Wave | - | 18 | - | 100% | - | ||
| Paralyzes target. | ||||||||
| TM | Toxic | - | 18 | - | 90% | - | ||
| Poisons target. Poison Power: 90 | ||||||||
| TM | Tri Attack | 80 | 18 | - | 100% | 20% | ||
| May burn, freeze, or paralyze target. | ||||||||


