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184: Azumarill
184Azumarill
Type(s)
Water-Type
Base Stats
HP 100 Sp. Atk 60
Attack 50 Sp. Def 80
Defense 80 Speed 50
Exp  ??? Money  ???
Pokémon
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Marill

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Sudowoodo

Normal Sprites

184Azumarill2 184Azumarill3  184Azumarill4

Description

Azumarill is the evolved form of Marill, a Pokémon from the Johto Region. Although it is a rabbit, it has a long tail.Its name comes from azure or azul, the color blue in Spanish, and Marill, its pre-evolved form, whose name is derived from marine and rill. It could also be a combination of the names of the Pokémon Azurill and Marill, its preevolved forms, though as Azurill was revealed years after Azumarill appeared, this is unlikely. Azumarill's Japanese name, Mariruri, comes from a combination of Mariru (Marill's Japanese name) and the Japanese word ruri, meaning "Lapis lazuli."

Ability(s)

  • Thick Fat: Thick Fat is an ability that was introduced in Generation III <it halves damage taken from  Ice- and Fire-type moves
  • Huge Power: An ability that doubles the user's base Attack stat. However, if Skill Swap is used against the user, its base Attack stat is halved. It is one of two Abilities that rasies Attack

Evolution

298Azurill2--- Bag Friendship Doll Sprite --> 183Marill2 --- Lvl 18 ---> 184Azumarill2

Location(s)

Shiny

Shadow

Moveset

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
- Tackle Normal-Type Physical 50 18 (1.2) - 100% -
- Water Gun Water-Type Special 40 18 - 100% -
2 Tail Whip Normal-Type Other - 18 (2.4) - 100% -
Lowers target's Defenseby 1 stage.
5 Water Sport Water-Type Other - 792 1800 Can't Miss -
Weakens Fire-type moves.
7 Bubble Water-Type Special 20 18 - 100% 10%
May slow target.
10 Defense Curl Normal-Type Other - 18 1800 Can't Miss -
Raises user's Defense.
10 Rollout Rock-Type Physical 30 18 - 90% -
Power increases by 30 with each successive hit. Max Power: 180
13 Bubblebeam Water-Type Special 65 24 - 100% 10%
May slow targets.
16 Helping Hand Normal-Type Other - 792 1800 Can't Miss -
Raises allies' Attack & Special Attack.
21 Aqua Tail Water-Type Physical 90 18 - 90% -
31 Aqua Ring Water-Type Other - 18 Infinite Can't Miss -
Heals 6.25% of user's Max HP each turn.
35 Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
42 Superpower Fighting-Type Physical 120 18 - 100% -
Lowers user's Attack & Defense.
50
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
HM

Template:Double Edge

HM

Template:Hydropump

HM

Template:Play Rough

Azumarill cannot learn any TMs.

Damage Taken

Normal-Type2Fire-Type2Water-Type2Electric-Type2Grass-Type2Ice-Type2Fighting-Type2Poison-Type2Ground-Type2Flying-Type2Psychic-Type2Bug-Type2Rock-Type2Ghost-Type2Dragon-Type2Dark-Type2Steel-Type2

Dx1Dx0.5Dx2Dx1Dx0.5Dx0.5Dx1Dx1Dx2Dx1Dx1Dx0.5Dx2Dx1Dx1Dx1Dx0.5


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