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Charizard

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006: Charizard
006Charizard
Type(s)
Fire-Type
Flying-Type
Base Stats
HP 78 Sp. Atk 109
Attack 84 Sp. Def 85
Defense 78 Speed 100
Exp 240 Money 30
Pokémon
← Previous
005Charmeleon2

Charmeleon

Next →
007Squirtle2

Squirtle

Normal Sprites

006Charizard2 006Charizard3 006Charizard4

Description

Charizard is always flying around the sky in search of powerful opponents. It breathes fire of such great heat that it melts almost anything. However, it never turns its fiery breath on any opponent weaker than itself. Some Charizard have been known to cause forest fires unintentionally. It is said that its fire burns hotter if it has experienced a recent harsh battle. Charizard has ears that resemble small horns and the thing is on the curve on its wing but smaller. Only its maxillary canine teeth show when it closes its mouth. Its Flamethrower attack can melt even icebergs with little effort. After evolving from Charmeleon, Charizard grew wings and 2 protrusions coming out of the back of its head instead of one. Its color also changed to orange, more similar to Charmander's color. 

Ability

  • Blaze: Increased damage by x1.5 on Fire attacks when are below or at 1/3 of your total life.
  • Solar Power: In sunshine, SP. Atk is boosted but HP decreases.

Evolution

004Charmander2 -- Lvl 16 --> 005Charmeleon2 -- Lvl 36 --> 006Charizard2

Location

Shiny

Shadow

Trivia

  • Charizard has the highest stat total among the three starters.
  • Charizard and Typhlosion have identical base stats, but they do not share the same movepool. For example, Typhlosion may learn Flame Charge (boosting speed and dealing fire damage, but not leaving the target with a burn), where Charizard might learn Flamethrower at the same level, and never Flame Charge.
  • A lot of people use Charizard because it's awesome.

Move Set

Level Up
Lv Attack Name Type Category Power Cooldown Duration Accuracy Effect %
- Scratch Normal-Type Physical 40 18 (1.2) - 100% -
- Growl Normal-Type Other - 18 (2.4) 1800 100% 15%
Lowers targets' Attack; may scare target into turning around.
- Ember Fire-Type Special 40 18 - 100% 10%
May Burn target. Burn power: 20
- Smokescreen Normal-Type Other - 36 - 100% -
Lowers targets' accuracy.
- Dragon Claw Dragon-Type Physical 80 18 - 100% -
- Shadow Claw Ghost-Type Physical 70 18 - 100% -
Critical chance x2
- Air Slash Flying-Type Special 75 18 - 95% 30%
May cause flinching.
7 Ember Fire-Type Special 40 18 - 100% 10%
May Burn target. Burn power: 20
10 Smokescreen Normal-Type Other - 36 - 100% -
Lowers targets' accuracy.
17 Dragon Rage Dragon-Type Special - 22 - 100% -
Always deals 40 damage.
21 Scary Face Normal-Type Other - 18 - 100% -
Slows target.
28 Fire Fang Fire-Type Physical 65 18 - 95% 10%
May burn target or make it flinch. Burn power: 20
32 Flame Burst Fire-Type Special 70 24 - 100% -
36 Wing Attack Flying-Type Physical 60 18 - 100% -
41 Slash Normal-Type Physical 70 18 - 100% -
Critical chance x2
47 Flamethrower Fire-Type Special 95 22 - 100% 10%
May burn target. Can hit multiple targets. Burn power: 20
56 Fire Spin Fire-Type Special 35 18 - 85% -
Hits for 2-5 turns.
62 Inferno Fire-Type Special 100 18 - 50% 100%
Burns target. Burn power: 40
71 Heat Wave Fire-Type Special 100 24 - 90% 10%
May burn target. Burn power: 40
77 Flare Blitz Fire-Type Physical 120 18 - 100% 10%
33% recoil damage. May burn target. Burn power: 40
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
HM Cut Normal-Type Physical 50 18 - 95% -
HM Fly Flying-Type Physical 90 18 - 95% -
HM Strength Normal-Type Physical 80 18 - 100% -
TM Aerial Ace Flying-Type Physical 60 18 - Can't Miss -
TM Body Slam Normal-Type Physical 85 18 - 100% 30%
May induce Paralysis.
TM Bulldoze Ground-Type Physical 60 24 - 100% 100%
Slows targets.
TM Dig Ground-Type Physical 80 18 - 100% -
TM Double Team Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
TM Double-Edge Normal-Type Physical 120 18 - 100% -
33% recoil damage.
TM Dragon Claw Dragon-Type Physical 80 18 - 100% -
TM Dragon Pulse Dragon-Type Special 90 22 - 100% -
TM Dragon Rage Dragon-Type Special - 22 - 100% -
Always deals 40 damage.
TM Dynamic Punch Fighting-Type Physical 100 18 - 50% 100%
Confuses target. Confusion power: 40
TM Earthquake Ground-Type Physical 100 24 - 100% -
Hits every Pokémon on the field.
TM Fire Blast Fire-Type Special 120 24 - 85% 10%
May burn target.
TM Fire Punch Fire-Type Physical 75 18 - 100% -
May burn target. Burn power: 20
TM Flamethrower Fire-Type Special 95 22 - 100% 10%
May burn target. Can hit multiple targets. Burn power: 20
TM Focus Punch Fighting-Type Physical 150 20 - 100% -
TM Fury Cutter Bug-Type Physical 20 18 - 95% -
Power increases by 20 with each successive hit. Max power: 160
TM Giga Impact Normal-Type Physical 150 18 - 90% -
TM Hyper Beam Normal-Type Special 150 24 - 90% -
TM Iron Tail Steel-Type Physical 100 18 - 75% 10%
May lower target's Defense.
TM Mega Punch Normal-Type Physical 80 18 - 85% -
TM Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
TM Rage Normal-Type Other - 720 1800 Can't Miss -
Increases user's Attack by x1.5
TM Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
TM Roar Normal-Type Other - 54 - 100% -
Scares the target into turning around. Only works once per enemy.
TM Rock Slide Rock-Type Physical 75 24 - 90% 30%
May cause flinching.
TM Rock Tomb Rock-Type Physical 50 18 - 80% 10%
Slows target. May cause flinching.
TM Seismic Toss Fighting-Type Physical 80 18 - 100% -
TM Shadow Claw Ghost-Type Physical 70 18 - 100% -
Critical chance x2
TM Snore Normal-Type Special 40 18 - 100% 30%
Can only be used if the user is asleep. May cause flinching.
TM Solar Beam Grass-Type Special 120 24 - 100% -
Can hit multiple targets.
TM Substitute Normal-Type Other - 54 - Can't Miss -
Uses 25% of the user's HP. Creates a decoy of the user.
TM Sunny Day Fire-Type Other - 198 180 Can't Miss -
Powers up Fire-type moves.
TM Swift Normal-Type Special 60 18 - Can't Miss -
TM Swords Dance Normal-Type Other - 720 1800 Can't Miss -
Attack & Special Attack x1.5
TM Take Down Normal-Type Physical 90 18 - 85% -
25% recoil damage.
TM Toxic Poison-Type Other - 18 - 90% -
Poisons target. Poison Power: 90

Damage Taken

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Ice-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Psychic-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Dragon-Type2 Dark-Type2 Steel-Type2 Shadow-Type2
Dx1 Dx0.5 Dx2 Dx2 Dx0.25 Dx1 Dx0.5 Dx1 Dx0 Dx1 Dx1 Dx0.25 Dx4 Dx1 Dx1 Dx1 Dx0.5 Dx1

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