# 036 | 036: Clefable | ||||||||||||||||||||||||
Sprites | |||||||||||||||||||||||||
Type(s) | |||||||||||||||||||||||||
Base Stats | |||||||||||||||||||||||||
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Money | $20 | ||||||||||||||||||||||||
EXP | 126 | ||||||||||||||||||||||||
Pokemon | |||||||||||||||||||||||||
← [[
Clefairy|Previous]] |
[[
Vulpix|Next]] → | ||||||||||||||||||||||||
[[File:035 | [[File:037 | ||||||||||||||||||||||||
[[
Clefairy]] |
[[
Vulpix]] |
Description
Despite its wings developing, this Normal-type Pokémon is still incapable of flying. Its ears are very sensitive, so it does not like loud noises or busy places. It will run and hide the moment it senses anything that might hurt it. It is said to come from space as it evolves from a moon stone.
Evolution
Location
- Evolve Clefairy
- Mt. Moon 2: Boss (Uncatchable)
- Pokémon Adoption: 1 SnD Coin (Ready For Battle Non-Shiny Pokémon)
Shiny
- Evolve Shiny Clefairy
- Rocket Hideout: Boss (Uncatchable)
- Buy at game corner in pokemon center
Shadow
- Evolve Shadow Clefairy
Move Set
Level Up | ||||||||
---|---|---|---|---|---|---|---|---|
Lvl | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % |
- | Double Slap | 15 | 18 | - | 85% | - | ||
Hits 2-5 times. | ||||||||
- | Minimize | - | 2070 | 1800 | Can't Miss | - | ||
Raises user's evasiveness. | ||||||||
- | Sing | - | 72 | - | 55% | - | ||
Puts targets to sleep. | ||||||||
7 | Encore | - | 54 | 792 | 100% | - | ||
Prevents target from changing its move. | ||||||||
10 | Sing | - | 72 | - | 55% | - | ||
Puts targets to sleep. | ||||||||
13 | Double Slap | 15 | 18 | - | 85% | - | ||
Hits 2-5 times. | ||||||||
16 | Defense Curl | - | 18 | 1800 | Can't Miss | - | ||
Raises user's Defense. | ||||||||
19 | Follow Me | - | 540 | 180 | Can't Miss | - | ||
Makes targets aim only at user. | ||||||||
22 | Minimize | - | 2070 | 1800 | Can't Miss | - | ||
Raises user's evasiveness. | ||||||||
25 | Wake-Up Slap | 60 | 18 | - | 100% | - | ||
Power x2 if target is asleep. Wakes target up. | ||||||||
31 | Cosmic Power | - | 180 | 1800 | Can't Miss | - | ||
Raises user's Defense & Special Defense | ||||||||
34 | Lucky Chant | - | 18 | 360 | Can't Miss | - | ||
Protects user's team from critical hits. | ||||||||
37 | Metronome | - | 18 | - | Can't Miss% | - | ||
User uses a random move. | ||||||||
40 | Gravity | - | 18 | 360 | Can't Miss | - | ||
Makes Flying-type Pokémon susceptible to Ground-type moves. | ||||||||
43 | Moonlight | - | 180 | - | Can't Miss | - | ||
Restores user's HP based on how many candies are left. | ||||||||
46 | Stored Power | Varies | 18 | - | 100% | - | ||
Power increases with number of stat buffs user has. | ||||||||
49 | Light Screen | - | 180 | 90 | Can't Miss | - | ||
Suppresses damage team takes from special attacks. | ||||||||
52 | Healing Wish | - | 18 | - | Can't Miss | - | ||
User faints. Fully heals user's allies. | ||||||||
55 | After You | - | 54 | - | Can't Miss | - | ||
Resets cooldown of target's move. | ||||||||
58 | Meteor Mash | 100 | 18 | - | 85% | 20% | ||
May raise user's Attack. |
TM & HM Attacks | ||||||||
---|---|---|---|---|---|---|---|---|
Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | |
HM | Flash | - | 54 | 360 | 100% | - | ||
Lowers accuracy of all Pokémon. Makes targets drop candy. | ||||||||
HM | Strength | 80 | 18 | - | 100% | - | ||
TM | Blizzard | 120 | 24 | - | 70% | 10% | ||
May freeze target. | ||||||||
TM | Body Slam | 85 | 18 | - | 100% | 30% | ||
May induce Paralysis. | ||||||||
TM | Bubblebeam | 65 | 24 | - | 100% | 10% | ||
May slow targets. | ||||||||
TM | Charge Beam | 50 | 18 | - | 90% | 70% | ||
May raise user's Special Attack. | ||||||||
TM | Dig | 80 | 18 | - | 100% | - | ||
TM | Double Team | - | 2070 | 1800 | Can't Miss | - | ||
Raises user's evasiveness. | ||||||||
TM | Double-Edge | 120 | 18 | - | 100% | - | ||
33% recoil damage. | ||||||||
TM | Dynamic Punch | 100 | 18 | - | 50% | 100% | ||
Confuses target. Confusion power: 40 | ||||||||
TM | Fire Blast | 120 | 24 | - | 85% | 10% | ||
May burn target. | ||||||||
TM | Fire Punch | 75 | 18 | - | 100% | - | ||
May burn target. Burn power: 20 | ||||||||
TM | Flamethrower | 95 | 22 | - | 100% | 10% | ||
May burn target. Can hit multiple targets. Burn power: 20 | ||||||||
TM | Focus Punch | 150 | 20 | - | 100% | - | ||
TM | Giga Impact | 150 | 18 | - | 90% | - | ||
TM | Hyper Beam | 150 | 24 | - | 90% | - | ||
TM | Ice Beam | 95 | 22 | - | 100% | 10% | ||
May freeze target. | ||||||||
TM | Ice Punch | 75 | 18 | - | 100% | 10% | ||
May freeze target. | ||||||||
TM | Iron Tail | 100 | 18 | - | 75% | 10% | ||
May lower target's Defense. | ||||||||
TM | Mega Punch | 80 | 18 | - | 85% | - | ||
TM | Metronome | - | 18 | - | Can't Miss% | - | ||
User uses a random move. | ||||||||
TM | Nightmare | 120 | 18 | - | 100% | - | ||
Damages target every turn. Only works if target is asleep. | ||||||||
TM | Protect | - | 270 | 36 | Can't Miss | - | ||
Enables user to evade all attacks. | ||||||||
TM | Psychic | 90 | 18 | - | 100% | 10% | ||
May lower target's Special Defense. | ||||||||
TM | Psyshock | 80 | 22 | - | 100% | - | ||
Deals Physical damage with user's Special Attack Stat. | ||||||||
TM | Rage | - | 720 | 1800 | Can't Miss | - | ||
Increases user's Attack by x1.5 | ||||||||
TM | Rain Dance | - | 1818 | 1800 | Can't Miss | - | ||
Powers up Water-type moves. | ||||||||
TM | Rest | - | 90 | 36 | Can't Miss | - | ||
User falls asleep. Restores 100% of user's HP. | ||||||||
TM | Rollout | 30 | 18 | - | 90% | - | ||
Power increases by 30 with each successive hit. Max Power: 180 | ||||||||
TM | Seismic Toss | 80 | 18 | - | 100% | - | ||
TM | Shadow Ball | 80 | 22 | - | 100% | 20% | ||
May lower the target's Special Defense. | ||||||||
TM | Snore | 40 | 18 | - | 100% | 30% | ||
Can only be used if the user is asleep. May cause flinching. | ||||||||
TM | Solar Beam | 120 | 24 | - | 100% | - | ||
Can hit multiple targets. | ||||||||
TM | Substitute | - | 54 | - | Can't Miss | - | ||
Uses 25% of the user's HP. Creates a decoy of the user. | ||||||||
TM | Sunny Day | - | 198 | 180 | Can't Miss | - | ||
Powers up Fire-type moves. | ||||||||
TM | Take Down | 90 | 18 | - | 85% | - | ||
25% recoil damage. | ||||||||
TM | Teleport | - | 180 | - | Can't Miss | - | ||
User moves to a random open spot. | ||||||||
TM | Thunder | 120 | 18 | - | 70% | 30% | ||
May paralyze target. | ||||||||
TM | Thunder Punch | 75 | 18 | - | 100% | 10% | ||
May paralyze target. | ||||||||
TM | Thunder Wave | - | 18 | - | 100% | - | ||
Paralyzes target. | ||||||||
TM | Thunderbolt | 95 | 18 | - | 100% | 10% | ||
May paralyze target. | ||||||||
TM | Toxic | - | 18 | - | 90% | - | ||
Poisons target. Poison Power: 90 | ||||||||
TM | Tri Attack | 80 | 18 | - | 100% | 20% | ||
May burn, freeze, or paralyze target. | ||||||||
TM | Water Gun | 40 | 18 | - | 100% | - | ||