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# 036 036: Clefable
036Clefable
Sprites
036 normal icon
Type(s)
Fairy-Type
Base Stats
HP 95
Attack 70
Defense 73
Sp. Atk 85
Sp. Def 90
Speed 60
Money $20
EXP 126
Pokemon
← [[035Clefairy2

Clefairy|Previous]]

[[037Vulpix2

Vulpix|Next]] →

[[File:035035Clefairy2

Clefairy2.png|link=035Clefairy2 Clefairy|x75px]]

[[File:037037Vulpix2

Vulpix2.png|link=037Vulpix2 Vulpix|x75px]]

[[035Clefairy2

Clefairy]]

[[037Vulpix2

Vulpix]]



036Clefable2 036Clefable3 036Clefable4

Description

Despite its wings developing, this Normal-type Pokémon is still incapable of flying. Its ears are very sensitive, so it does not like loud noises or busy places. It will run and hide the moment it senses anything that might hurt it.  It is said to come from space as it evolves from a moon stone.

Evolution

thumb:middle -- thumb:middle --> 035Clefairy2 --Moon Stone--> 036Clefable2

Location

Shiny

Shadow

Move Set

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
- Double Slap Normal-Type Physical 15 18 - 85% -
Hits 2-5 times.
- Minimize Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
- Sing Normal-Type Other - 72 - 55% -
Puts targets to sleep.
7 Encore Normal-Type Other - 54 792 100% -
Prevents target from changing its move.
10 Sing Normal-Type Other - 72 - 55% -
Puts targets to sleep.
13 Double Slap Normal-Type Physical 15 18 - 85% -
Hits 2-5 times.
16 Defense Curl Normal-Type Other - 18 1800 Can't Miss -
Raises user's Defense.
19 Follow Me Normal-Type Other - 540 180 Can't Miss -
Makes targets aim only at user.
22 Minimize Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
25 Wake-Up Slap Fighting-Type Physical 60 18 - 100% -
Power x2 if target is asleep. Wakes target up.
31 Cosmic Power Psychic-Type Other - 180 1800 Can't Miss -
Raises user's Defense & Special Defense
34 Lucky Chant Normal-Type Other - 18 360 Can't Miss -
Protects user's team from critical hits.
37 Metronome Normal-Type Other - 18 - Can't Miss% -
User uses a random move.
40 Gravity Psychic-Type Other - 18 360 Can't Miss -
Makes Flying-type Pokémon susceptible to Ground-type moves.
43 Moonlight Normal-Type Other - 180 - Can't Miss -
Restores user's HP based on how many candies are left.
46 Stored Power Psychic-Type Special Varies 18 - 100% -
Power increases with number of stat buffs user has.
49 Light Screen Psychic-Type Other - 180 90 Can't Miss -
Suppresses damage team takes from special attacks.
52 Healing Wish Psychic-Type Other - 18 - Can't Miss -
User faints. Fully heals user's allies.
55 After You Normal-Type Other - 54 - Can't Miss -
Resets cooldown of target's move.
58 Meteor Mash Steel-Type Physical 100 18 - 85% 20%
May raise user's Attack.
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
HM Flash Normal-Type Other - 54 360 100% -
Lowers accuracy of all Pokémon. Makes targets drop candy.
HM Strength Normal-Type Physical 80 18 - 100% -
TM Blizzard Ice-Type Special 120 24 - 70% 10%
May freeze target.
TM Body Slam Normal-Type Physical 85 18 - 100% 30%
May induce Paralysis.
TM Bubblebeam Water-Type Special 65 24 - 100% 10%
May slow targets.
TM Charge Beam Electric-Type Special 50 18 - 90% 70%
May raise user's Special Attack.
TM Dig Ground-Type Physical 80 18 - 100% -
TM Double Team Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
TM Double-Edge Normal-Type Physical 120 18 - 100% -
33% recoil damage.
TM Dynamic Punch Fighting-Type Physical 100 18 - 50% 100%
Confuses target. Confusion power: 40
TM Fire Blast Fire-Type Special 120 24 - 85% 10%
May burn target.
TM Fire Punch Fire-Type Physical 75 18 - 100% -
May burn target. Burn power: 20
TM Flamethrower Fire-Type Special 95 22 - 100% 10%
May burn target. Can hit multiple targets. Burn power: 20
TM Focus Punch Fighting-Type Physical 150 20 - 100% -
TM Giga Impact Normal-Type Physical 150 18 - 90% -
TM Hyper Beam Normal-Type Special 150 24 - 90% -
TM Ice Beam Ice-Type Special 95 22 - 100% 10%
May freeze target.
TM Ice Punch Ice-Type Physical 75 18 - 100% 10%
May freeze target.
TM Iron Tail Steel-Type Physical 100 18 - 75% 10%
May lower target's Defense.
TM Mega Punch Normal-Type Physical 80 18 - 85% -
TM Metronome Normal-Type Other - 18 - Can't Miss% -
User uses a random move.
TM Nightmare Ghost-Type Special 120 18 - 100% -
Damages target every turn. Only works if target is asleep.
TM Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
TM Psychic Psychic-Type Special 90 18 - 100% 10%
May lower target's Special Defense.
TM Psyshock Psychic-Type Special 80 22 - 100% -
Deals Physical damage with user's Special Attack Stat.
TM Rage Normal-Type Other - 720 1800 Can't Miss -
Increases user's Attack by x1.5
TM Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
TM Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
TM Rollout Rock-Type Physical 30 18 - 90% -
Power increases by 30 with each successive hit. Max Power: 180
TM Seismic Toss Fighting-Type Physical 80 18 - 100% -
TM Shadow Ball Ghost-Type Special 80 22 - 100% 20%
May lower the target's Special Defense.
TM Snore Normal-Type Special 40 18 - 100% 30%
Can only be used if the user is asleep. May cause flinching.
TM Solar Beam Grass-Type Special 120 24 - 100% -
Can hit multiple targets.
TM Substitute Normal-Type Other - 54 - Can't Miss -
Uses 25% of the user's HP. Creates a decoy of the user.
TM Sunny Day Fire-Type Other - 198 180 Can't Miss -
Powers up Fire-type moves.
TM Take Down Normal-Type Physical 90 18 - 85% -
25% recoil damage.
TM Teleport Psychic-Type Other - 180 - Can't Miss -
User moves to a random open spot.
TM Thunder Electric-Type Special 120 18 - 70% 30%
May paralyze target.
TM Thunder Punch Electric-Type Physical 75 18 - 100% 10%
May paralyze target.
TM Thunder Wave Electric-Type Other - 18 - 100% -
Paralyzes target.
TM Thunderbolt Electric-Type Special 95 18 - 100% 10%
May paralyze target.
TM Toxic Poison-Type Other - 18 - 90% -
Poisons target. Poison Power: 90
TM Tri Attack Normal-Type Special 80 18 - 100% 20%
May burn, freeze, or paralyze target.
TM Water Gun Water-Type Special 40 18 - 100% -

Damage Taken

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Ice-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Psychic-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Dragon-Type2 Dark-Type2 Steel-Type2 Shadow-Type2
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