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# 244 Entei
244Entei
Sprites
244 normal icon
Type(s)
Fire-Type
Base Stats
HP 115
Attack 115
Defense 85
Sp. Atk 90
Sp. Def 75
Speed 100
Money $200
EXP 217
Pokemon
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243Raikou2 245Suicune2
Raikou Suicune

244Entei2 244Entei3 244Entei4


Description

Entei is covered in brown fur with a long, thick mane covering its neck. It has gray plates surrounding the cape that makes it look as if smoke is coming out of a crater on its back, and a plate beneath the cream belly fur on its chest. It has a red face with a white plate that resembles a handlebar mustache on its face and a three-pointed yellow crest on its forehead. Entei's head appears to resemble a samurai helmet. It is said that an Entei is born whenever a volcano erupts. It is also said that whenever an Entei roars, a volcano erupts somewhere in the world, making a new Entei.

PTD

Sam made a poll in July 2011 to see if the players of PTD wanted the 3 Legendary Beasts to be officially and permanently put into the game. In Alpha v3.4 of PTD 1, all Legendary Beasts were removed from everyone's accounts (except for the 10 winners of Sam's Vermillion Gym contest) and released into the wild with an appearance rate lower than Shiny Pokémon. However, as the game became finalized, the Legendary Beasts were later removed from the wild in Alpha v0.8 of PTD 1 and all previously obtained Legendary Beasts were changed to their Shiny form.

Enteilavaplume

Entei Using Lava Plume

Location(s)

Regular

Shiny

Shadow

Trivia

  • Entei was available, along with Raikou and Suicune, in Alpha v3.3 of PTD 1 as a Mystery Gift.
  • Entei, along with Raikou and Suicune, was once available in the Daily Gift but was later removed.
  • Along with Raikou, Suicune, and Victini, Entei is not available in Generation 1, but is in the trade system in PTD 1.
  • Along with Raikou and Suicune, Entei was available in any level with wild Pokémon for capture, but was later removed in Alpha v0.8 of PTD 1.
  • All Normal Raikou, Entei, and Suicune were changed to their Shiny version in Alpha v1.0 of PTD 1.
  • Their Shadow form was removed from the Game Corner, but are still available in the game via trading with someone that got a Shadow one from the Game Corner back then.

Move Set

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
1 Bite Dark-Type Physical 60 18 - 100% 30%
May cause flinching.
1 Leer Normal-Type Other - 18 360 100% -
Lowers target's Defense.
8 Ember Fire-Type Special 40 18 - 100% 10%
May Burn target. Burn power: 20
15 Roar Normal-Type Other - 54 - 100% -
Scares the target into turning around. Only works once per enemy.
22 Fire Spin Fire-Type Special 35 18 - 85% -
Hits for 2-5 turns.
29 Stomp Normal-Type Physical 65 18 - 100% 30%
May cause flinching.
36 Flamethrower Fire-Type Special 95 22 - 100% 10%
May burn target. Can hit multiple targets. Burn power: 20
43 Swagger Normal-Type Other - 18 54 90% -
Confuses target, but raises target's Speed. Confusion power: 60
50 Fire Fang Fire-Type Physical 65 18 - 95% 10%
May burn target or make it flinch. Burn power: 20
57 Lava Plume Fire-Type Special 80 24 - 100% 30%
May Burn target. Burn power: 20
64 Extrasensory Psychic-Type Special 80 18 - 100% 10%
May cause flinching.
71 Fire Blast Fire-Type Special 120 24 - 85% 10%
May burn target.
78 Calm Mind Psychic-Type Other - 36 1800 Can't Miss -
Raises user's Special Attack & Special Defense
85 Eruption Fire-Type Special Varies 24 - 100% -
Power increases the more HP the user has left.
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
HM Cut Normal-Type Physical 50 18 - 95% -
HM Flash Normal-Type Other - 54 360 100% -
Lowers accuracy of all Pokémon. Makes targets drop candy.
HM Strength Normal-Type Physical 80 18 - 100% -
TM Bulldoze Ground-Type Physical 60 24 - 100% 100%
Slows targets.
TM Dig Ground-Type Physical 80 18 - 100% -
TM Double Team Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
TM Fire Blast Fire-Type Special 120 24 - 85% 10%
May burn target.
TM Flamethrower Fire-Type Special 95 22 - 100% 10%
May burn target. Can hit multiple targets. Burn power: 20
TM Giga Impact Normal-Type Physical 150 18 - 90% -
TM Hyper Beam Normal-Type Special 150 24 - 90% -
TM Iron Tail Steel-Type Physical 100 18 - 75% 10%
May lower target's Defense.
TM Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
TM Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
TM Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
TM Roar Normal-Type Other - 54 - 100% -
Scares the target into turning around. Only works once per enemy.
TM Sandstorm Rock-Type Other 20 306 270 Can't Miss -
Hurts all non-Rock/Ground/Steel types.
TM Shadow Ball Ghost-Type Special 80 22 - 100% 20%
May lower the target's Special Defense.
TM Solar Beam Grass-Type Special 120 24 - 100% -
Can hit multiple targets.
TM Stone Edge Rock-Type Physical 100 18 - 80% -
Critical chance x2
TM Snore Normal-Type Special 40 18 - 100% 30%
Can only be used if the user is asleep. May cause flinching.
TM Substitute Normal-Type Other - 54 - Can't Miss -
Uses 25% of the user's HP. Creates a decoy of the user.
TM Sunny Day Fire-Type Other - 198 180 Can't Miss -
Powers up Fire-type moves.
TM Swift Normal-Type Special 60 18 - Can't Miss -
TM Toxic Poison-Type Other - 18 - 90% -
Poisons target. Poison Power: 90

Damage Taken

Main Article: List of Pokemon Weaknesses

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Psychic-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Dragon-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Ice-Type2 Steel-Type2 Dark-Type2 Shadow-Type2
Dx1 Dx0.5 Dx2 Dx1 Dx0.5 Dx1 Dx1 Dx1 Dx2 Dx1 Dx1 Dx0.5 Dx2 Dx1 Dx0.5 Dx0.5 Dx1 Dx1
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