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# 094 Gengar
094Gengar
Sprites
094 normal icon
Type(s)
Ghost-Type
Poison-Type
Base Stats
HP 60
Attack 65
Defense 60
Sp. Atk 130
Sp. Def 75
Speed 110
Money $70
EXP 190
Pokemon
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093Haunter2 095Onix2
Haunter Onix

094Gengar2 094Gengar3 094Gengar4


Description

Gengar is a purple-furred Pokémon with a roundish body. Unlike Haunter, Gengar's hands connect to the rest of its body and it now has a pair of legs. Gengar has a spiky fur-covered back. Upon evolution, Gengar's eyes become red. Its mouth is usually curled into a sinister grin.

Under full moons, the Pokémon like to mimic shadows of humans and laugh at their fright. It can levitate like its pre-evolutions even though it has legs.

Evolution

Gastly Haunter Gengar
092Gastly2
Level 25
093Haunter2
Trading evolution
094Gengar2


Location

Shiny

Shadow

Trivia

  • Gengar is one of the only 4 Pokémon that must be traded in order to evolve (the others being Machamp, Alakazam, and Golem).
  • One of the Halloween Avatars is Gengar, in Male and Female version.
  • Gastly, Haunter, and Gengar are the only Ghost-type Pokémon in PTD.

Abilities

  • Levitate:

Move Set

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
1 Hypnosis Psychic-Type Other - 72 - 60% -
Puts targets to sleep.
1 Lick Ghost-Type Physical 20 18 - 100% 30%
May paralyze target.
(12) Curse Ghost-Type Other - 180 - Can't Miss -
Works differently for Ghost-types.
(15) Night Shade Ghost-Type Special 60 22 - 100% -
(19) Confuse Ray Ghost-Type Other - 18 - 100% -
Confuses target. Confusion power: 40
(22) Sucker Punch Dark-Type Physical 80 18 - 100% -
Can only hit enemies that have not turned around.
25 Shadow Punch Ghost-Type Physical 60 18 - Can't Miss -
28 Payback Dark-Type Physical 50 18 - 100% -
Power x2 if target is faster than user.
33 Shadow Ball Ghost-Type Special 80 22 - 100% 20%
May lower the target's Special Defense.
39 Dream Eater Psychic-Type Special 100 18 - 100% -
Heals user by 50% of damage dealt. Only works on sleeping target.
44 Dark Pulse Dark-Type Special 80 22 - 100% 20%
May cause flinching.
50 Destiny Bond Ghost-Type Other - 18 - Can't Miss -
If user faints, attacker faints as well. User must be higher level than target.
55 Hex Ghost-Type Special 50 18 - 100% -
Power x2 if target has a Status Ailment.
61 Nightmare Ghost-Type Special 120 18 - 100% -
Damages target every turn. Only works if target is asleep.
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
HM Strength Normal-Type Physical 80 18 - 100% -
TM Body Slam Normal-Type Physical 85 18 - 100% 30%
May induce Paralysis.
TM Dark Pulse Dark-Type Special 80 22 - 100% 20%
May cause flinching.
TM Double Team Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
TM Double-Edge Normal-Type Physical 120 18 - 100% -
33% recoil damage.
TM Dynamic Punch Fighting-Type Physical 100 18 - 50% 100%
Confuses target. Confusion power: 40
TM Fire Punch Fire-Type Physical 75 18 - 100% -
May burn target. Burn power: 20
TM Focus Punch Fighting-Type Physical 150 20 - 100% -
TM Giga Drain Grass-Type Special 75 18 - 100% -
Heals 50% of the damage dealt.
TM Giga Impact Normal-Type Physical 150 18 - 90% -
TM Hyper Beam Normal-Type Special 150 24 - 90% -
TM Ice Punch Ice-Type Physical 75 18 - 100% 10%
May freeze target.
TM Mega Drain Grass-Type Special 40 18 - 100% -
Heals 50% of the damage dealt.
TM Mega Punch Normal-Type Physical 80 18 - 85% -
TM Metronome Normal-Type Other - 18 - Can't Miss% -
User uses a random move.
TM Nightmare Ghost-Type Special 120 18 - 100% -
Damages target every turn. Only works if target is asleep.
TM Poison Jab Poison-Type Physical 80 18 - 100% 30%
May poison target. Poison power: 40
TM Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
TM Psychic Psychic-Type Special 90 18 - 100% 10%
May lower target's Special Defense.
TM Rage Normal-Type Other - 720 1800 Can't Miss -
Increases user's Attack by x1.5
TM Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
TM Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
TM Selfdestruct Normal-Type Physical 200 18 - 100% -
User faints. Damages all Pokémon on the field.
TM Shadow Ball Ghost-Type Special 80 22 - 100% 20%
May lower the target's Special Defense.
TM Shadow Claw Ghost-Type Physical 70 18 - 100% -
Critical chance x2
TM Sludge Bomb Poison-Type Special 90 18 - 100% 30%
May poison the target.
TM Snore Normal-Type Special 40 18 - 100% 30%
Can only be used if the user is asleep. May cause flinching.
TM Substitute Normal-Type Other - 54 - Can't Miss -
Uses 25% of the user's HP. Creates a decoy of the user.
TM Sunny Day Fire-Type Other - 198 180 Can't Miss -
Powers up Fire-type moves.
TM Take Down Normal-Type Physical 90 18 - 85% -
25% recoil damage.
TM Thunder Electric-Type Special 120 18 - 70% 30%
May paralyze target.
TM Thunder Punch Electric-Type Physical 75 18 - 100% 10%
May paralyze target.
TM Thunderbolt Electric-Type Special 95 18 - 100% 10%
May paralyze target.
TM Toxic Poison-Type Other - 18 - 90% -
Poisons target. Poison Power: 90

Damage Taken

Main Article: List of Pokemon Weaknesses

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Psychic-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Dragon-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Ice-Type2 Steel-Type2 Dark-Type2 Shadow-Type2
Dx0 Dx1 Dx1 Dx1 Dx0.5 Dx2 Dx0 Dx0.25 Dx2 Dx1 Dx1 Dx0.25 Dx1 Dx2 Dx1 Dx1 Dx2 Dx1



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