# 107 | Hitmonchan | ||||||||||||||||||||||||
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Money | $75 | ||||||||||||||||||||||||
EXP | 140 | ||||||||||||||||||||||||
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Hitmonlee | Lickitung |
Description
As the punching Pokémon, Hitmonchan has a powerful punch and quick feet. Its lightning-fast jabs are so fast it is difficult to see it moving at all. Due to its boxing nature, Hitmonchan takes a break after 3 minutes of fighting and it is a skilled fighter.
Evolution
Hitmonchan does not evolve in PTD1.
Ability
Keen Eye: Prevents other Pokémon from lowering the accuracy of Hitmonchan.
Location
- Saffron Dojo: Choose Hitmonchan after defeating the level.
- Saffron Dojo: Under ownership of Bruno
- Elite 4: Boss (Uncatchable)
- Given In Multiplayer (Defending, only for that level)
- Evolve Tyrogue
Shiny
- Complete achievement The Hard Way while having chosen Hitmonchan in the Saffron Dojo.
- Pokémon Adoption: 5 SnD Coins (Uncommon Shiny Pokémon)
- Evolve Shiny Tyrogue
Shadow
- Game Corner (Random Non-evolved Shadow Pokémon): 300,000 coins
- Evolve Shadow Tyrogue
Trivia
- Hitmonlee and Hitmonchan's names are a reference to two famous martial artists, Jackie Chan and Bruce Lee.
- Despite being considered the more "defensively based" member of the "Hitmon" family, Hitmontop possess a higher Defense Stat than Hitmonchan.
Move Set
Level Up | ||||||||
---|---|---|---|---|---|---|---|---|
Lvl | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % |
1 | Revenge | 60 | 18 | - | 100% | - | ||
Power x2 if user has been hurt by the target. | ||||||||
1 | Comet Punch | 18 | 18 | - | 85% | - | ||
Hits 2-5 times. | ||||||||
5 | Agility | - | 270 | 180 | Can't Miss | - | ||
Raises user's Speed. | ||||||||
11 | Pursuit | 40 | 18 | - | 100% | - | ||
Power x2 if target has turned around. | ||||||||
16 | Mach Punch | 40 | 14 | - | 100% | - | ||
17 | Bullet Punch | 40 | 14 | - | 100% | - | ||
21 | Feint | 30 | 18 | - | 100% | - | ||
Removes effects of Protect and Detect. | ||||||||
26 | Vacuum Wave | 40 | 14 | - | 100% | - | ||
31 | Quick Guard | - | 126 | 18 | Can't Miss | - | ||
Protects team from attacks. | ||||||||
33 | Mind Reader | - | 18 | - | Can't Miss | - | ||
Ensures user's next attack will not miss. | ||||||||
36 | Thunder Punch | 75 | 18 | - | 100% | 10% | ||
May paralyze target. | ||||||||
37 | Ice Punch | 75 | 18 | - | 100% | 10% | ||
May freeze target. | ||||||||
38 | Fire Punch | 75 | 18 | - | 100% | - | ||
May burn target. Burn power: 20 | ||||||||
41 | Sky Uppercut | 85 | 18 | - | 90% | - | ||
46 | Mega Punch | 80 | 18 | - | 85% | - | ||
51 | Detect | - | 270 | 36 | Can't Miss | - | ||
Enables user to evade all attacks. | ||||||||
56 | Focus Punch | 150 | 20 | - | 100% | - | ||
61 | Counter | - | 180 | 90 | Can't Miss | - | ||
Counters any physical attack. Inflicts double the damage taken. | ||||||||
66 | Close Combat | 120 | 18 | - | 100% | - | ||
Lowers user's Defense & Special Defense. |
TM & HM Attacks | ||||||||
---|---|---|---|---|---|---|---|---|
Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | |
HM | Strength | 80 | 18 | - | 100% | - | ||
TM | Body Slam | 85 | 18 | - | 100% | 30% | ||
May induce Paralysis. | ||||||||
TM | Bulldoze | 60 | 24 | - | 100% | 100% | ||
Slows targets. | ||||||||
TM | Double Team | - | 2070 | 1800 | Can't Miss | - | ||
Raises user's evasiveness. | ||||||||
TM | Double-Edge | 120 | 18 | - | 100% | - | ||
33% recoil damage. | ||||||||
TM | Dynamic Punch | 100 | 18 | - | 50% | 100% | ||
Confuses target. Confusion power: 40 | ||||||||
TM | Earthquake | 100 | 24 | - | 100% | - | ||
Hits every Pokémon on the field. | ||||||||
TM | Fire Punch | 75 | 18 | - | 100% | - | ||
May burn target. Burn power: 20 | ||||||||
TM | Focus Punch | 150 | 20 | - | 100% | - | ||
TM | Ice Punch | 75 | 18 | - | 100% | 10% | ||
May freeze target. | ||||||||
TM | Mega Punch | 80 | 18 | - | 85% | - | ||
TM | Metronome | - | 18 | - | Can't Miss% | - | ||
User uses a random move. | ||||||||
TM | Protect | - | 270 | 36 | Can't Miss | - | ||
Enables user to evade all attacks. | ||||||||
TM | Rage | - | 720 | 1800 | Can't Miss | - | ||
Increases user's Attack by x1.5 | ||||||||
TM | Rain Dance | - | 1818 | 1800 | Can't Miss | - | ||
Powers up Water-type moves. | ||||||||
TM | Rest | - | 90 | 36 | Can't Miss | - | ||
User falls asleep. Restores 100% of user's HP. | ||||||||
TM | Rock Slide | 75 | 24 | - | 90% | 30% | ||
May cause flinching. | ||||||||
TM | Rock Tomb | 50 | 18 | - | 80% | 10% | ||
Slows target. May cause flinching. | ||||||||
TM | Seismic Toss | 80 | 18 | - | 100% | - | ||
TM | Snore | 40 | 18 | - | 100% | 30% | ||
Can only be used if the user is asleep. May cause flinching. | ||||||||
TM | Stone Edge | 100 | 18 | - | 80% | - | ||
Critical chance x2 | ||||||||
TM | Substitute | - | 54 | - | Can't Miss | - | ||
Uses 25% of the user's HP. Creates a decoy of the user. | ||||||||
TM | Sunny Day | - | 198 | 180 | Can't Miss | - | ||
Powers up Fire-type moves. | ||||||||
TM | Swift | 60 | 18 | - | Can't Miss | - | ||
TM | Take Down | 90 | 18 | - | 85% | - | ||
25% recoil damage. | ||||||||
TM | Thunder Punch | 75 | 18 | - | 100% | 10% | ||
May paralyze target. | ||||||||
TM | Toxic | - | 18 | - | 90% | - | ||
Poisons target. Poison Power: 90 |