Fandom

Pokemon Tower Defense Wiki

Hypno

1,332pages on
this wiki
Add New Page
Comments19 Share
097: Hypno
097Hypno
Type(s)
Psychic-Type
Base Stats
HP 85 Sp. Atk 73
Attack 73 Sp. Def 115
Defense 70 Speed 67
Exp 165 Money 20
Pokémon
← Previous
096Drowzee2

Drowzee

Next →
098Krabby2

Krabby

Normal Sprites

097Hypno2 097Hypno3 097Hypno4

Description

Hypno is the Hypnosis Pokémon. It is a Pokémon known for its pendulum, which it carries around all the time to hypnotize its victims to sleep. Swinging its pendulum at a steady rhythm, it causes drowsiness in anyone nearby. When it is very hungry, it puts humans it meets to sleep, then eats their dreams. Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.



Evolution

096Drowzee2 -- Lvl 26 --> 097Hypno2

Location

Shiny

Shadow

Move Set

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
- Pound Normal-Type Physical 40 18 - 100% -
- Hypnosis Psychic-Type Other - 72 - 60% -
Puts targets to sleep.
- Disable Normal-Type Other - 720 72 100% -
Prevents target from using move it last used.
- Confusion Psychic-Type Special 50 18 - 100% 10%
May confuse target.
- Nightmare Ghost-Type Special 120 18 - 100% -
Damages target every turn. Only works if target is asleep.
(5) Disable Normal-Type Other - 720 72 100% -
Prevents target from using move it last used.
(9) Confusion Psychic-Type Special 50 18 - 100% 10%
May confuse target.
(13) Headbutt Normal-Type Other 70 18 - 100% 30%
May cause flinching.
(17) Poison Gas Poison-Type Other - 18 - 80% -
Poisons targets. Poison power: 40
(21) Meditate Psychic-Type Other - 18 1800 Can't Miss -
Raises user's Attack.
(25) Psybeam Psychic-Type Special 65 18 - 100% 10%
May confuse target.
33 Psych Up Normal-Type Other - 720 - 100% -
Copies target's stat changes.
37 Synchronoise Psychic-Type Special 70 18 - 100% -
Only affects targets that share a type with the user.
41 Zen Headbutt Psychic-Type Physical 80 18 - 90% 20%
May cause flinching
45 Swagger Normal-Type Other - 18 54 90% -
Confuses target, but raises target's Speed. Confusion power: 60
49 Psychic Psychic-Type Special 90 18 - 100% 10%
May lower target's Special Defense.
53 Nasty Plot Dark-Type Special - 720 1800 Can't Miss -
Raises user's Special Attack.
57 Psyshock Psychic-Type Special 80 22 - 100% -
Deals Physical damage with user's Special Attack Stat.
61 Future Sight Psychic-Type Special 100 18 - 100% -
Hits twice.
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
HM Flash Normal-Type Other - 54 360 100% -
Lowers accuracy of all Pokémon. Makes targets drop candy.
TM Body Slam Normal-Type Physical 85 18 - 100% 30%
May induce Paralysis.
TM Double Team Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
TM Double-Edge Normal-Type Physical 120 18 - 100% -
33% recoil damage.
TM Dynamic Punch Fighting-Type Physical 100 18 - 50% 100%
Confuses target. Confusion power: 40
TM Fire Punch Fire-Type Physical 75 18 - 100% -
May burn target. Burn power: 20
TM Focus Punch Fighting-Type Physical 150 20 - 100% -
TM Giga Impact Normal-Type Physical 150 18 - 90% -
TM Hyper Beam Normal-Type Special 150 24 - 90% -
TM Ice Punch Ice-Type Physical 75 18 - 100% 10%
May freeze target.
TM Mega Punch Normal-Type Physical 80 18 - 85% -
TM Metronome Normal-Type Other - 18 - Can't Miss% -
User uses a random move.
TM Nightmare Ghost-Type Special 120 18 - 100% -
Damages target every turn. Only works if target is asleep.
TM Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
TM Psychic Psychic-Type Special 90 18 - 100% 10%
May lower target's Special Defense.
TM Psyshock Psychic-Type Special 80 22 - 100% -
Deals Physical damage with user's Special Attack Stat.
TM Rage Normal-Type Other - 720 1800 Can't Miss -
Increases user's Attack by x1.5
TM Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
TM Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
TM Seismic Toss Fighting-Type Physical 80 18 - 100% -
TM Shadow Ball Ghost-Type Special 80 22 - 100% 20%
May lower the target's Special Defense.
TM Snore Normal-Type Special 40 18 - 100% 30%
Can only be used if the user is asleep. May cause flinching.
TM Substitute Normal-Type Other - 54 - Can't Miss -
Uses 25% of the user's HP. Creates a decoy of the user.
TM Sunny Day Fire-Type Other - 198 180 Can't Miss -
Powers up Fire-type moves.
TM Take Down Normal-Type Physical 90 18 - 85% -
25% recoil damage.
TM Teleport Psychic-Type Other - 180 - Can't Miss -
User moves to a random open spot.
TM Thunder Punch Electric-Type Physical 75 18 - 100% 10%
May paralyze target.
TM Thunder Wave Electric-Type Other - 18 - 100% -
Paralyzes target.
TM Toxic Poison-Type Other - 18 - 90% -
Poisons target. Poison Power: 90
TM Tri Attack Normal-Type Special 80 18 - 100% 20%
May burn, freeze, or paralyze target.

Damage Taken

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Ice-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Psychic-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Dragon-Type2 Dark-Type2 Steel-Type2 Shadow-Type2
Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx0.5 Dx1 Dx1 Dx1 Dx0.5 Dx2 Dx1 Dx2 Dx1 Dx2 Dx1 Dx1

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.