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# 039 Jigglypuff
039Jigglypuff
Sprites
039Jigglypuff2039Jigglypuff3039Jigglypuff4
Type(s)
Normal-Type
Base Stats
HP 115
Attack 45
Defense 20
Sp. Atk 45
Sp. Def 25
Speed 20
Money 8
EXP 76
Pokémon
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038Ninetales2 040Wigglytuff2
Ninetales Wigglytuff


Description

Jigglypuff is a round, pink ball with pointed ears and large, blue eyes. It has rubbery, balloon-like skin and small, stubby arms and somewhat long feet. On top of its head is a curled tuft of fur. As seen in Pokémon Stadium, it is filled with air, as a defeated Jigglypuff, deflates until it is flat. By drawing extra air into its body, it is able to float as demonstrated in Super Smash Bros.

Jigglypuff uses its eyes to mesmerize opponents. Once it achieves this, it will inflate its lungs and begin to sing a soothing lullaby. If the opponent resists falling asleep, Jigglypuff will endanger its own life by continuing to sing until it runs out of air. It is able to adjust the wavelength of its voice to match the brain waves of someone in a deep sleep. This helps ensure drowsiness in its opponents. Jigglypuff can mostly be found in lush green plains and grassy meadows.


Evolution

Jigglypuff Wigglytuff
039Jigglypuff2
Bag Moon Stone Sprite

040Wigglytuff2


Location

Normal

Shiny

Shadow

Move Set

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
- Sing Normal-Type Other - 72 - 55% -
Puts targets to sleep.
5 Defense Curl Normal-Type Other - 18 1800 Can't Miss -
Raises user's Defense.
9 Pound Normal-Type Physical 40 18 - 100% -
13 Disable Normal-Type Other - 720 72 100% -
Prevents target from using move it last used.
17 Round Normal-Type Special 60 18 - 100% -
21 Rollout Rock-Type Physical 30 18 - 90% -
Power increases by 30 with each successive hit. Max Power: 180
25 Double Slap Normal-Type Physical 15 18 - 85% -
Hits 2-5 times.
29 Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
33 Body Slam Normal-Type Physical 85 18 - 100% 30%
May induce Paralysis.
37 Gyro Ball Steel-Type Physical Varies 18 - 100% -
Power increases if user is slower than target.
41 Wake-Up Slap Fighting-Type Physical 60 18 - 100% -
Power x2 if target is asleep. Wakes target up.
45 Mimic Normal-Type Other - 18 - Can't Miss -
Mimics target's attack.
49 Hyper Voice Normal-Type Special 90 24 - 100% -
53 Double-Edge Normal-Type Physical 120 18 - 100% -
33% recoil damage.
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
HM Flash Normal-Type Other - 54 360 100% -
Lowers accuracy of all Pokémon. Makes targets drop candy.
HM Strength Normal-Type Physical 80 18 - 100% -
TM Blizzard Ice-Type Special 120 24 - 70% 10%
May freeze target.
TM Body Slam Normal-Type Physical 85 18 - 100% 30%
May induce Paralysis.
TM Bubblebeam Water-Type Special 65 24 - 100% 10%
May slow targets.
TM Charge Beam Electric-Type Special 50 18 - 90% 70%
May raise user's Special Attack.
TM Dig Ground-Type Physical 80 18 - 100% -
TM Double Team Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
TM Double-Edge Normal-Type Physical 120 18 - 100% -
33% recoil damage.
TM Dynamic Punch Fighting-Type Physical 100 18 - 50% 100%
Confuses target. Confusion power: 40
TM Fire Blast Fire-Type Special 120 24 - 85% 10%
May burn target.
TM Fire Punch Fire-Type Physical 75 18 - 100% -
May burn target. Burn power: 20
TM Flamethrower Fire-Type Special 95 22 - 100% 10%
May burn target. Can hit multiple targets. Burn power: 20
TM Focus Punch Fighting-Type Physical 150 20 - 100% -
TM Gyro Ball Steel-Type Physical Varies 18 - 100% -
Power increases if user is slower than target.
TM Ice Beam Ice-Type Special 95 22 - 100% 10%
May freeze target.
TM Ice Punch Ice-Type Physical 75 18 - 100% 10%
May freeze target.
TM Mega Punch Normal-Type Physical 80 18 - 85% -
TM Nightmare Ghost-Type Special 120 18 - 100% -
Damages target every turn. Only works if target is asleep.
TM Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
TM Psychic Psychic-Type Special 90 18 - 100% 10%
May lower target's Special Defense.
TM Rage Normal-Type Other - 720 1800 Can't Miss -
Increases user's Attack by x1.5
TM Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
TM Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
TM Rollout Rock-Type Physical 30 18 - 90% -
Power increases by 30 with each successive hit. Max Power: 180
TM Seismic Toss Fighting-Type Physical 80 18 - 100% -
TM Shadow Ball Ghost-Type Special 80 22 - 100% 20%
May lower the target's Special Defense.
TM Snore Normal-Type Special 40 18 - 100% 30%
Can only be used if the user is asleep. May cause flinching.
TM Solar Beam Grass-Type Special 120 24 - 100% -
Can hit multiple targets.
TM Substitute Normal-Type Other - 54 - Can't Miss -
Uses 25% of the user's HP. Creates a decoy of the user.
TM Sunny Day Fire-Type Other - 198 180 Can't Miss -
Powers up Fire-type moves.
TM Take Down Normal-Type Physical 90 18 - 85% -
25% recoil damage.
TM Teleport Psychic-Type Other - 180 - Can't Miss -
User moves to a random open spot.
TM Thunder Electric-Type Special 120 18 - 70% 30%
May paralyze target.
TM Thunder Punch Electric-Type Physical 75 18 - 100% 10%
May paralyze target.
TM Thunder Wave Electric-Type Other - 18 - 100% -
Paralyzes target.
TM Thunderbolt Electric-Type Special 95 18 - 100% 10%
May paralyze target.
TM Toxic Poison-Type Other - 18 - 90% -
Poisons target. Poison Power: 90
TM Tri Attack Normal-Type Special 80 18 - 100% 20%
May burn, freeze, or paralyze target.
TM Water Gun Water-Type Special 40 18 - 100% -

Damage Taken

Main Article: List of Pokemon Weaknesses

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Psychic-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Dragon-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Ice-Type2 Steel-Type2 Dark-Type2 Shadow-Type2
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