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Jigglypuff

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039: Jigglypuff
039Jigglypuff
Type(s)
Normal-Type
Fairy-Type
Base Stats
HP 115 Sp. Atk 45
Attack 45 Sp. Def 25
Defense 20 Speed 20
Exp 76 Money 8
Pokémon
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038Ninetales2

Ninetales

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040Wigglytuff2

Wigglytuff

Normal Sprites

039Jigglypuff2 039Jigglypuff3 039Jigglypuff4

Description

Jigglypuff is a pink, round, balloon-like Pokémon. It is very light and its fur is very soft.

In the Anime, this Normal-type gets very annoyed; when it uses the attack Sing, it puts everyone to sleep. Jigglypuff responds by drawing funny faces on them with different-colored markers. It is a big pink ball of fluff which hates Ash and always draws on his face.

Location

Pokemon Tower Defense:

Pokemon Tower Defense Generations Johto's Shadow:

Shiny

Shadow

Abilities

Move Set

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
- Sing Normal-Type Other - 72 - 55% -
Puts targets to sleep.
5 Defense Curl Normal-Type Other - 18 1800 Can't Miss -
Raises user's Defense.
9 Pound Normal-Type Physical 40 18 - 100% -
13 Disable Normal-Type Other - 720 72 100% -
Prevents target from using move it last used.
17 Round Normal-Type Special 60 18 - 100% -
21 Rollout Rock-Type Physical 30 18 - 90% -
Power increases by 30 with each successive hit. Max Power: 180
25 Double Slap Normal-Type Physical 15 18 - 85% -
Hits 2-5 times.
29 Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
33 Body Slam Normal-Type Physical 85 18 - 100% 30%
May induce Paralysis.
37 Gyro Ball Steel-Type Physical Varies 18 - 100% -
Power increases if user is slower than target.
41 Wake-Up Slap Fighting-Type Physical 60 18 - 100% -
Power x2 if target is asleep. Wakes target up.
45 Mimic Normal-Type Other - 18 - Can't Miss -
Mimics target's attack.
49 Hyper Voice Normal-Type Special 90 24 - 100% -
53 Double-Edge Normal-Type Physical 120 18 - 100% -
33% recoil damage.
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
HM Flash Normal-Type Other - 54 360 100% -
Lowers accuracy of all Pokémon. Makes targets drop candy.
HM Strength Normal-Type Physical 80 18 - 100% -
TM Blizzard Ice-Type Special 120 24 - 70% 10%
May freeze target.
TM Body Slam Normal-Type Physical 85 18 - 100% 30%
May induce Paralysis.
TM Bubblebeam Water-Type Special 65 24 - 100% 10%
May slow targets.
TM Charge Beam Electric-Type Special 50 18 - 90% 70%
May raise user's Special Attack.
TM Dig Ground-Type Physical 80 18 - 100% -
TM Double Team Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
TM Double-Edge Normal-Type Physical 120 18 - 100% -
33% recoil damage.
TM Dynamic Punch Fighting-Type Physical 100 18 - 50% 100%
Confuses target. Confusion power: 40
TM Fire Blast Fire-Type Special 120 24 - 85% 10%
May burn target.
TM Fire Punch Fire-Type Physical 75 18 - 100% -
May burn target. Burn power: 20
TM Flamethrower Fire-Type Special 95 22 - 100% 10%
May burn target. Can hit multiple targets. Burn power: 20
TM Focus Punch Fighting-Type Physical 150 20 - 100% -
TM Gyro Ball Steel-Type Physical Varies 18 - 100% -
Power increases if user is slower than target.
TM Ice Beam Ice-Type Special 95 22 - 100% 10%
May freeze target.
TM Ice Punch Ice-Type Physical 75 18 - 100% 10%
May freeze target.
TM Mega Punch Normal-Type Physical 80 18 - 85% -
TM Nightmare Ghost-Type Special 120 18 - 100% -
Damages target every turn. Only works if target is asleep.
TM Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
TM Psychic Psychic-Type Special 90 18 - 100% 10%
May lower target's Special Defense.
TM Rage Normal-Type Other - 720 1800 Can't Miss -
Increases user's Attack by x1.5
TM Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
TM Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
TM Rollout Rock-Type Physical 30 18 - 90% -
Power increases by 30 with each successive hit. Max Power: 180
TM Seismic Toss Fighting-Type Physical 80 18 - 100% -
TM Shadow Ball Ghost-Type Special 80 22 - 100% 20%
May lower the target's Special Defense.
TM Snore Normal-Type Special 40 18 - 100% 30%
Can only be used if the user is asleep. May cause flinching.
TM Solar Beam Grass-Type Special 120 24 - 100% -
Can hit multiple targets.
TM Substitute Normal-Type Other - 54 - Can't Miss -
Uses 25% of the user's HP. Creates a decoy of the user.
TM Sunny Day Fire-Type Other - 198 180 Can't Miss -
Powers up Fire-type moves.
TM Take Down Normal-Type Physical 90 18 - 85% -
25% recoil damage.
TM Teleport Psychic-Type Other - 180 - Can't Miss -
User moves to a random open spot.
TM Thunder Electric-Type Special 120 18 - 70% 30%
May paralyze target.
TM Thunder Punch Electric-Type Physical 75 18 - 100% 10%
May paralyze target.
TM Thunder Wave Electric-Type Other - 18 - 100% -
Paralyzes target.
TM Thunderbolt Electric-Type Special 95 18 - 100% 10%
May paralyze target.
TM Toxic Poison-Type Other - 18 - 90% -
Poisons target. Poison Power: 90
TM Tri Attack Normal-Type Special 80 18 - 100% 20%
May burn, freeze, or paralyze target.
TM Water Gun Water-Type Special 40 18 - 100% -

Damage Taken

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Ice-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Psychic-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Dragon-Type2 Dark-Type2 Steel-Type2 Shadow-Type2
Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx2 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx0
Dx0
Dx1 Dx1 Dx1

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