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108: Lickitung
108Lickitung
Type(s)
Normal-Type
Base Stats
HP 90 Sp. Atk 60
Attack 55 Sp. Def 75
Defense 75 Speed 30
Exp 127 Money 75
Pokémon
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107Hitmonchan2

Hitmonchan

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Koffing

Normal Sprites

108Lickitung2 108Lickitung3 108Lickitung4

Description

With a tongue twice the length of its body, Lickitung can lick itself clean and tidy. It uses its tongue to feel new objects, or even people. It will memorize the taste and texture. Its tongue is covered in a gooey saliva, making it ideal for catching prey.

Evolution

108Lickitung2 -- Learn Rollout & Level Up --> PAlickilicky

Location

Shiny

Shadow

Move Set

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
- Lick Ghost-Type Physical 20 18 - 100% 30%
May paralyze target.
5 Supersonic Normal-Type Other - 18 - 55% -
Confuses target.
9 Defense Curl Normal-Type Other - 18 1800 Can't Miss -
Raises user's Defense.
13 Knock Off Dark-Type Physical 20 108 - 100% -
Makes target drop candy.
17 Wrap Normal-Type Physical 15 18 - 90% -
Hits 4-5 times.
21 Stomp Normal-Type Physical 65 18 - 100% 30%
May cause flinching.
25 Disable Normal-Type Other - 720 72 100% -
Prevents target from using move it last used.
29 Slam Normal-Type Physical 80 18 - 75% -
33 Rollout Rock-Type Physical 30 18 - 90% -
Power increases by 30 with each successive hit. Max Power: 180
37 Chip Away Normal-Type Physical 70 18 - 100% -
Ignores target's Defense Stat.
41 Me First Normal-Type Other - 18 - Can't Miss -
User uses target's move with x1.5 power.
45 Refresh Normal-Type Other - 18 - Can't Miss -
Cures user of most status ailments.
49 Screech Normal-Type Other - 18 360 100% -
Lowers target's Defense.
53 Power Whip Grass-Type Physical 120 18 - 85% -
57 Wring Out Normal-Type Special Varies 18 - 100% -
Power increases the more HP the target has left.
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
HM Cut Normal-Type Physical 50 18 - 95% -
HM Strength Normal-Type Physical 80 18 - 100% -
HM Surf Water-Type Special 95 22 - 100% -
TM Blizzard Ice-Type Special 120 24 - 70% 10%
May freeze target.
TM Body Slam Normal-Type Physical 85 18 - 100% 30%
May induce Paralysis.
TM Bubblebeam Water-Type Special 65 24 - 100% 10%
May slow targets.
TM Bulldoze Ground-Type Physical 60 24 - 100% 100%
Slows targets.
TM Dig Ground-Type Physical 80 18 - 100% -
TM Double Team Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
TM Double-Edge Normal-Type Physical 120 18 - 100% -
33% recoil damage.
TM Dynamic Punch Fighting-Type Physical 100 18 - 50% 100%
Confuses target. Confusion power: 40
TM Earthquake Ground-Type Physical 100 24 - 100% -
Hits every Pokémon on the field.
TM Fire Blast Fire-Type Special 120 24 - 85% 10%
May burn target.
TM Fire Punch Fire-Type Physical 75 18 - 100% -
May burn target. Burn power: 20
TM Flamethrower Fire-Type Special 95 22 - 100% 10%
May burn target. Can hit multiple targets. Burn power: 20
TM Focus Punch Fighting-Type Physical 150 20 - 100% -
TM Giga Impact Normal-Type Physical 150 18 - 90% -
TM Hyper Beam Normal-Type Special 150 24 - 90% -
TM Ice Beam Ice-Type Special 95 22 - 100% 10%
May freeze target.
TM Ice Punch Ice-Type Physical 75 18 - 100% 10%
May freeze target.
TM Icy Wind Ice-Type Special 55 24 - 95% -
Slows targets.
TM Iron Tail Steel-Type Physical 100 18 - 75% 10%
May lower target's Defense.
TM Mega Punch Normal-Type Physical 80 18 - 85% -
TM Metronome Normal-Type Other - 18 - Can't Miss% -
User uses a random move.
TM Nightmare Ghost-Type Special 120 18 - 100% -
Damages target every turn. Only works if target is asleep.
TM Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
TM Rage Normal-Type Other - 720 1800 Can't Miss -
Increases user's Attack by x1.5
TM Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
TM Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
TM Rock Slide Rock-Type Physical 75 24 - 90% 30%
May cause flinching.
TM Rock Tomb Rock-Type Physical 50 18 - 80% 10%
Slows target. May cause flinching.
TM Rollout Rock-Type Physical 30 18 - 90% -
Power increases by 30 with each successive hit. Max Power: 180
TM Sandstorm Rock-Type Other 20 306 270 Can't Miss -
Hurts all non-Rock/Ground/Steel types.
TM Seismic Toss Fighting-Type Physical 80 18 - 100% -
TM Shadow Ball Ghost-Type Special 80 22 - 100% 20%
May lower the target's Special Defense.
TM Snore Normal-Type Special 40 18 - 100% 30%
Can only be used if the user is asleep. May cause flinching.
TM Solar Beam Grass-Type Special 120 24 - 100% -
Can hit multiple targets.
TM Substitute Normal-Type Other - 54 - Can't Miss -
Uses 25% of the user's HP. Creates a decoy of the user.
TM Sunny Day Fire-Type Other - 198 180 Can't Miss -
Powers up Fire-type moves.
TM Swords Dance Normal-Type Other - 720 1800 Can't Miss -
Attack & Special Attack x1.5
TM Take Down Normal-Type Physical 90 18 - 85% -
25% recoil damage.
TM Thunder Electric-Type Special 120 18 - 70% 30%
May paralyze target.
TM Thunder Punch Electric-Type Physical 75 18 - 100% 10%
May paralyze target.
TM Thunderbolt Electric-Type Special 95 18 - 100% 10%
May paralyze target.
TM Toxic Poison-Type Other - 18 - 90% -
Poisons target. Poison Power: 90
TM Water Gun Water-Type Special 40 18 - 100% -

Damage Taken

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Ice-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Psychic-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Dragon-Type2 Dark-Type2 Steel-Type2
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