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# 068 Machamp
068Machamp
Sprites
068 normal icon068 shiny icon068 shadow icon
Type(s)
Fighting-Type
Base Stats
HP 90
Attack 130
Defense 80
Sp. Atk 65
Sp. Def 85
Speed 55
Money $60
EXP 193
Pokemon
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067Machoke2 069Bellsprout2
Machoke Bellsprout

068Machamp2 068Machamp3 068Machamp4


Description

Machamp is a bipedal Fighting-type Pokémon and is notable for being extremely muscled and having four arms. Its skin color is bluish-gray and it has red eyes. On its head, there are three ridges right above its eyes and frog-like mouth. It has two arms on each side of its body, a pair located where its arms were in its pre-evolved form, and another pair directly above that attaches on the top of the shoulder. It wears a legless black girdle along with the power-save belt that it wore as a Machoke. Its legs are also quite muscled and its feet only have two toes.


Ability

Evolution

Machop Machoke Machamp
066Machop2
Level 28
067Machoke2
Trading evolution
068Machamp2


Location

Normal

Shiny

Shadow

Trivia

Move Set

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
1 Low Kick Fighting-Type Physical 60 18 - 100% -
1 Leer Normal-Type Other - 18 360 100% -
Lowers target's Defense.
1 Focus Energy Normal-Type Other - - - Can't Miss -
Raises critical chance x4
1 Karate Chop Fighting-Type Physical 50 18 - 100% -
Critical chance x2
1 Wide Guard Rock-Type Other - 270 36 Can't Miss -
Protects team from attacks.
(7) Focus Energy Normal-Type Other - - - Can't Miss -
Raises critical chance x4
(10) Karate Chop Fighting-Type Physical 50 18 - 100% -
Critical chance x2
(13) Low Sweep Fighting-Type Physical 60 18 - 100% -
Slows target.
(19) Foresight Normal-Type Other - 18 (2.4) 360 Can't Miss -
Lowers target's evasiveness. Removes Ghost-types' immunities.
(22) Seismic Toss Fighting-Type Physical 80 18 - 100% -
(25) Revenge Fighting-Type Physical 60 18 - 100% -
Power x2 if user has been hurt by the target.
32 Vital Throw Fighting-Type Physical 70 20 - Can't Miss -
36 Submission Fighting-Type Physical 80 18 - 80% -
25% recoil damage.
40 Wake-Up Slap Fighting-Type Physical 60 18 - 100% -
Power x2 if target is asleep. Wakes target up.
44 Cross Chop Fighting-Type Physical 100 20 - 80% -
Critical chance x2
51 Scary Face Normal-Type Other - 18 - 100% -
Slows target.
55 Dynamic Punch Fighting-Type Physical 100 18 - 50% 100%
Confuses target. Confusion power: 40
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
HM Strength Normal-Type Physical 80 18 - 100% -
TM Body Slam Normal-Type Physical 85 18 - 100% 30%
May induce Paralysis.
TM Bulldoze Ground-Type Physical 60 24 - 100% 100%
Slows targets.
TM Dig Ground-Type Physical 80 18 - 100% -
TM Double Team Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
TM Double-Edge Normal-Type Physical 120 18 - 100% -
33% recoil damage.
TM Dynamic Punch Fighting-Type Physical 100 18 - 50% 100%
Confuses target. Confusion power: 40
TM Earthquake Ground-Type Physical 100 24 - 100% -
Hits every Pokémon on the field.
TM Fire Blast Fire-Type Special 120 24 - 85% 10%
May burn target.
TM Fire Punch Fire-Type Physical 75 18 - 100% -
May burn target. Burn power: 20
TM Flamethrower Fire-Type Special 95 22 - 100% 10%
May burn target. Can hit multiple targets. Burn power: 20
TM Focus Punch Fighting-Type Physical 150 20 - 100% -
TM Giga Impact Normal-Type Physical 150 18 - 90% -
TM Hyper Beam Normal-Type Special 150 24 - 90% -
TM Ice Punch Ice-Type Physical 75 18 - 100% 10%
May freeze target.
TM Mega Punch Normal-Type Physical 80 18 - 85% -
TM Metronome Normal-Type Other - 18 - Can't Miss% -
User uses a random move.
TM Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
TM Rage Normal-Type Other - 720 1800 Can't Miss -
Increases user's Attack by x1.5
TM Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
TM Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
TM Rock Slide Rock-Type Physical 75 24 - 90% 30%
May cause flinching.
TM Rock Tomb Rock-Type Physical 50 18 - 80% 10%
Slows target. May cause flinching.
TM Seismic Toss Fighting-Type Physical 80 18 - 100% -
TM Snore Normal-Type Special 40 18 - 100% 30%
Can only be used if the user is asleep. May cause flinching.
TM Stone Edge Rock-Type Physical 100 18 - 80% -
Critical chance x2
TM Substitute Normal-Type Other - 54 - Can't Miss -
Uses 25% of the user's HP. Creates a decoy of the user.
TM Sunny Day Fire-Type Other - 198 180 Can't Miss -
Powers up Fire-type moves.
TM Take Down Normal-Type Physical 90 18 - 85% -
25% recoil damage.
TM Thunder Punch Electric-Type Physical 75 18 - 100% 10%
May paralyze target.
TM Toxic Poison-Type Other - 18 - 90% -
Poisons target. Poison Power: 90

Damage Taken

Main Article: List of Pokemon Weaknesses

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Psychic-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Dragon-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Ice-Type2 Steel-Type2 Dark-Type2 Shadow-Type2
Dx1 Dx1 Dx1 Dx1 Dx1 Dx2 Dx1 Dx1 Dx1 Dx2 Dx1 Dx0.5 Dx0.5 Dx1 Dx1 Dx1 Dx0.5 Dx1
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