# 067 | 067: Machoke | ||||||||||||||||||||||||
Sprites | |||||||||||||||||||||||||
Type(s) | |||||||||||||||||||||||||
Base Stats | |||||||||||||||||||||||||
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Money | $40 | ||||||||||||||||||||||||
EXP | 146 | ||||||||||||||||||||||||
Pokemon | |||||||||||||||||||||||||
← [[
Machop|Previous]] |
[[
Machamp|Next]] → | ||||||||||||||||||||||||
[[File:066 | [[File:068 | ||||||||||||||||||||||||
[[
Machop]] |
[[
Machamp]] |
Description
Machoke appear as larger, tailless Machop with red marks along their muscular arms. Their faces are more reptilian than before. The marks actually look like places where the skin has stretched apart because it can barely contain its huge muscles. Machoke wear black wrestling tights for better movement and a large, golden power-save belt with a little red P on the buckle.
Machoke are Pokémon of immense strength. In fact, they are so strong that even with the power-save belt they constantly wear they are able to lift a sumo wrestler.
Ability
Guts: Raises Attack Stat by 50% when the user is Burned, Paralyzed, or Poisoned
Evolution
-- Lvl 28 --> -- Trade -->
Location
- Evolve Machop
- Victory Road
Shiny
- Evolve shiny Machop
- Shiny Machoke has a 0.0125% chance of appearing in the wild.
Shadow
- Evolve shadow Machop
Trivia
Move Set
Level Up | ||||||||
---|---|---|---|---|---|---|---|---|
Lvl | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % |
- | Low Kick | 60 | 18 | - | 100% | - | ||
- | Leer | - | 18 | 360 | 100% | - | ||
Lowers target's Defense. | ||||||||
- | Focus Energy | - | - | - | Can't Miss | - | ||
Raises critical chance x4 | ||||||||
- | Karate Chop | 50 | 18 | - | 100% | - | ||
Critical chance x2 | ||||||||
(7) | Focus Energy | - | - | - | Can't Miss | - | ||
Raises critical chance x4 | ||||||||
(10) | Karate Chop | 50 | 18 | - | 100% | - | ||
Critical chance x2 | ||||||||
(13) | Low Sweep | 60 | 18 | - | 100% | - | ||
Slows target. | ||||||||
(19) | Foresight | - | 18 (2.4) | 360 | Can't Miss | - | ||
Lowers target's evasiveness. Removes Ghost-types' immunities. | ||||||||
(22) | Seismic Toss | 80 | 18 | - | 100% | - | ||
(25) | Revenge | 60 | 18 | - | 100% | - | ||
Power x2 if user has been hurt by the target. | ||||||||
32 | Vital Throw | 70 | 20 | - | Can't Miss | - | ||
36 | Submission | 80 | 18 | - | 80% | - | ||
25% recoil damage. | ||||||||
40 | Wake-Up Slap | 60 | 18 | - | 100% | - | ||
Power x2 if target is asleep. Wakes target up. | ||||||||
44 | Cross Chop | 100 | 20 | - | 80% | - | ||
Critical chance x2 | ||||||||
51 | Scary Face | - | 18 | - | 100% | - | ||
Slows target. | ||||||||
55 | Dynamic Punch | 100 | 18 | - | 50% | 100% | ||
Confuses target. Confusion power: 40 |
TM & HM Attacks | ||||||||
---|---|---|---|---|---|---|---|---|
Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | |
HM | Strength | 80 | 18 | - | 100% | - | ||
TM | Body Slam | 85 | 18 | - | 100% | 30% | ||
May induce Paralysis. | ||||||||
TM | Bulldoze | 60 | 24 | - | 100% | 100% | ||
Slows targets. | ||||||||
TM | Dig | 80 | 18 | - | 100% | - | ||
TM | Double Team | - | 2070 | 1800 | Can't Miss | - | ||
Raises user's evasiveness. | ||||||||
TM | Double-Edge | 120 | 18 | - | 100% | - | ||
33% recoil damage. | ||||||||
TM | Dynamic Punch | 100 | 18 | - | 50% | 100% | ||
Confuses target. Confusion power: 40 | ||||||||
TM | Earthquake | 100 | 24 | - | 100% | - | ||
Hits every Pokémon on the field. | ||||||||
TM | Fire Blast | 120 | 24 | - | 85% | 10% | ||
May burn target. | ||||||||
TM | Fire Punch | 75 | 18 | - | 100% | - | ||
May burn target. Burn power: 20 | ||||||||
TM | Flamethrower | 95 | 22 | - | 100% | 10% | ||
May burn target. Can hit multiple targets. Burn power: 20 | ||||||||
TM | Focus Punch | 150 | 20 | - | 100% | - | ||
TM | Ice Punch | 75 | 18 | - | 100% | 10% | ||
May freeze target. | ||||||||
TM | Mega Punch | 80 | 18 | - | 85% | - | ||
TM | Metronome | - | 18 | - | Can't Miss% | - | ||
User uses a random move. | ||||||||
TM | Protect | - | 270 | 36 | Can't Miss | - | ||
Enables user to evade all attacks. | ||||||||
TM | Rage | - | 720 | 1800 | Can't Miss | - | ||
Increases user's Attack by x1.5 | ||||||||
TM | Rain Dance | - | 1818 | 1800 | Can't Miss | - | ||
Powers up Water-type moves. | ||||||||
TM | Rest | - | 90 | 36 | Can't Miss | - | ||
User falls asleep. Restores 100% of user's HP. | ||||||||
TM | Rock Slide | 75 | 24 | - | 90% | 30% | ||
May cause flinching. | ||||||||
TM | Rock Tomb | 50 | 18 | - | 80% | 10% | ||
Slows target. May cause flinching. | ||||||||
TM | Seismic Toss | 80 | 18 | - | 100% | - | ||
TM | Snore | 40 | 18 | - | 100% | 30% | ||
Can only be used if the user is asleep. May cause flinching. | ||||||||
TM | Stone Edge | 100 | 18 | - | 80% | - | ||
Critical chance x2 | ||||||||
TM | Substitute | - | 54 | - | Can't Miss | - | ||
Uses 25% of the user's HP. Creates a decoy of the user. | ||||||||
TM | Sunny Day | - | 198 | 180 | Can't Miss | - | ||
Powers up Fire-type moves. | ||||||||
TM | Take Down | 90 | 18 | - | 85% | - | ||
25% recoil damage. | ||||||||
TM | Thunder Punch | 75 | 18 | - | 100% | 10% | ||
May paralyze target. | ||||||||
TM | Toxic | - | 18 | - | 90% | - | ||
Poisons target. Poison Power: 90 |