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# 146 Moltres
146Moltres
Sprites
146 normal icon
Type(s)
Fire-Type
Flying-Type
Base Stats
HP 90
Attack 100
Defense 90
Sp. Atk 125
Sp. Def 85
Speed 90
Money $200
EXP 216
Pokemon
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Zapdos Dratini

146Moltres2 146Moltres3 146Moltres4


Description

Moltres takes the form of a large bird with flame-colored plumage, resembling a phoenix. Its dazzling wings and elaborate head crest are engulfed in fire. It has a straight, pointed brown beak, which is the same colour as its feet. It can shoot out powerful, overwhelming fire. Those who see it are encased by its fiery wings. Moltres is part of the Legendary Bird trio along with Articuno and Zapdos. Compared to the other legendary birds, it has the smallest feet and legs. However, it is the largest of the legendary birds, though its flames make up a good portion of its bulk. Moltres' name comes from combining the terms "mol" (from molten, as in lava) and "tres", which is Spanish for three. The other two birds have similar naming conventions.

Storyline

Capture 123

Moltres

Moltres, along with Articuno and Zapdos, can be seen chasing Ash and Gary in the cutscene prior to Mt. Moon 2. When Ash escapes to Cerulean City, Gary is left alone to fight the birds. Gary escapes in the cutscene before Diglett's Cave them by having his Alakazam use Gravity and flying away with Fearow.

Moltres reappears later alongside Entei as one of the Pokémon Blaine sends out to test you in Cinnabar Gym.

Location

Shiny

  • Victory Road: Received upon defeating Boss Moltres with a team of unhacked Lvl 100 Fire-type Shiny Pokémon.
    • Hacked-Version Pokémon may be used to catch Moltres only on the Hacked Version.

Shadow

  • Victory Road: Received upon defeating Boss Moltres with a team of unhacked Lvl 100 Fire-type Shadow Pokémon.
    • Hacked-Version Pokémon may be used to catch Moltres only on the Hacked Version.

Trivia

  • Articuno, Zapdos, and Moltres have the Spanish numbers 1-3 in their names, as they are the legendary bird trio.

Moveset

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
1 Wing Attack Flying-Type Physical 60 18 - 100% -
1 Ember Fire-Type Special 40 18 - 100% 10%
May Burn target. Burn power: 20
8 Fire Spin Fire-Type Special 35 18 - 85% -
Hits for 2-5 turns.
15 Agility Psychic-Type Other - 270 180 Can't Miss -
Raises user's Speed.
22 Endure Normal-Type Other - 180 - Can't Miss -
User can survive any attack with at least 1 HP remaining.
29 Ancient Power Rock-Type Special 60 18 - 100% 10%
May raise all of user's stats.
36 Flamethrower Fire-Type Special 95 22 - 100% 10%
May burn target. Can hit multiple targets. Burn power: 20
43 Safeguard Normal-Type Other - 270 90 Can't Miss -
Protects user from status ailments.
50 Air Slash Flying-Type Special 75 18 - 95% 30%
May cause flinching.
57 Roost Flying-Type Other - 108 180 Can't Miss -
Heals user by 50% of Max HP. User loses its Flying-type for Duration.
64 Heat Wave Fire-Type Special 100 24 - 90% 10%
May burn target. Burn power: 40
71 Solar Beam Grass-Type Special 120 24 - 100% -
Can hit multiple targets.
78 Sky Attack Flying-Type Physical 140 22 (1.6) - 90% 30%
May cause flinching.
85 Sunny Day Fire-Type Other - 198 180 Can't Miss -
Powers up Fire-type moves.
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
HM Fly Flying-Type Physical 90 18 - 95% -
TM Aerial Ace Flying-Type Physical 60 18 - Can't Miss -
TM Double Team Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
TM Double-Edge Normal-Type Physical 120 18 - 100% -
33% recoil damage.
TM Fire Blast Fire-Type Special 120 24 - 85% 10%
May burn target.
TM Flamethrower Fire-Type Special 95 22 - 100% 10%
May burn target. Can hit multiple targets. Burn power: 20
TM Giga Impact Normal-Type Physical 150 18 - 90% -
TM Hyper Beam Normal-Type Special 150 24 - 90% -
TM Pluck Flying-Type Physical 60 18 - 100% -
TM Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
TM Rage Normal-Type Other - 720 1800 Can't Miss -
Increases user's Attack by x1.5
TM Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
TM Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
TM Roar Normal-Type Other - 54 - 100% -
Scares the target into turning around. Only works once per enemy.
TM Sandstorm Rock-Type Other 20 306 270 Can't Miss -
Hurts all non-Rock/Ground/Steel types.
TM Snore Normal-Type Special 40 18 - 100% 30%
Can only be used if the user is asleep. May cause flinching.
TM Solar Beam Grass-Type Special 120 24 - 100% -
Can hit multiple targets.
TM Substitute Normal-Type Other - 54 - Can't Miss -
Uses 25% of the user's HP. Creates a decoy of the user.
TM Sunny Day Fire-Type Other - 198 180 Can't Miss -
Powers up Fire-type moves.
TM Swift Normal-Type Special 60 18 - Can't Miss -
TM Take Down Normal-Type Physical 90 18 - 85% -
25% recoil damage.
TM Toxic Poison-Type Other - 18 - 90% -
Poisons target. Poison Power: 90
TM Whirlwind Normal-Type Other - 54 - 100% -
Turns the target around. Only works once per enemy.

Damage Taken

Main Article: List of Pokemon Weaknesses

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Psychic-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Dragon-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Ice-Type2 Steel-Type2 Dark-Type2 Shadow-Type2
Dx1 Dx0.5 Dx2 Dx2 Dx0.25 Dx1 Dx0.5 Dx1 Dx0 Dx1 Dx1 Dx0.25 Dx4 Dx1 Dx1 Dx0.5 Dx1 Dx1
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