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Moves are what Pokémon use to interact with themselves, their allies, and enemy Pokémon. The effects of moves include: doing damage, healing, causing status effects, or causing debuffs or buffs.

Moves can have three main stats: Damage, Cooldown, and Duration.

HP

Healing Moves

Moves that restore HP:

Name Type Amount Remarks
Moonlight Normal Varies Healing Amount Based on Number of Candies Left
Recover Normal 1/2 User Healed by 1/2 its Maximum HP
Slack Off Normal 1/2 User Healed by 1/2 its Maximum HP
Softboiled Normal 1/2 User Healed by 1/2 its Maximum HP
Swallow Normal Varies Healing Amount Based on Use of Stockpile
Aqua Ring Water 1/16 Healing Occurs Every Turn
Absorb Grass Dmg User Healed by 1/2 Damage Dealt
Giga Drain Grass Dmg User Healed by 1/2 Damage Dealt
Ingrain Grass 16% Healing Occurs Every Turn
Leech Seed Grass Dmg User Healed by 100% Damage Dealt; Heals Every Turn
Mega Drain Grass Dmg User Healed by 1/2 Damage Dealt
Synthesis Grass Varies Healing Amount Based on Number of Candies Left
Roost Flying 1/2 Removes User's Flying Typing
Dream Eater Psychic Dmg User Healed by 1/2 Damage Dealt
Heal Pulse Psychic 1/2 Heals all Pokémon Except User
Healing Wish Psychic 100% Heals Allies
Rest Psychic 100% Heals HP/Status; User Falls Asleep
Leech Life Bug Dmg User Healed by 1/2 Damage Dealt

Team/Self-Damaging Moves

Moves that lower the user's HP or that of its teammates:

Name Type Amount Remarks
Belly Drum Normal 1/4 Raises User's Defense and Speed
Double-Edge Normal Dmg 33% Recoil Damage
Explosion Normal 100% User Faints; Hits all Pokémon on Field
Perish Song Normal 100% User and Targets Faint in 3 Turns
Selfdestruct Normal 100% User Faints; Hits all Pokémon on Field
Substitute Normal 1/4 Creates Decoy of User
Take Down Normal Dmg 25% Recoil Damage
Flare Blitz Fire Dmg 33% Recoil Damage; Burn Chance 10%
Wood Hammer Grass Dmg 33% Recoil Damage
Hail Ice Weather Damages All Non-Ice Types
Final Gambit Fighting Dmg User Faints; Deals Damage Equal to HP Lost
Hi Jump Kick Fighting 1/4 Damages User if Attack Misses
Jump Kick Fighting 1/4 Damages User if Attack Misses
Submission Fighting Dmg 25% Recoil Damage
Earthquake Ground Dmg Hits all Pokémon on Field
Brave Bird Flying Dmg 33% Recoil Damage
Healing Wish Psychic 100% User Faints; Heals Allies
Sandstorm Rock Weather Damages all Non-Rock/Ground/Steel Types
Curse Ghost 1/2 Different for Ghost Types
Destiny Bond Ghost 100% If User Faints, Attacker Faints as Well
Memento Dark 100% User Faints; Lowers Enemies' Attack and Special Attack

Buffing/Debuffing Moves

Moves that raise/lower stats:

Name Type Target Atk Def Sp. Atk Sp. Def Spd Acc Eva Chance Remarks
Acupressure Normal Self ? ? ? ? ? ? ? 100% Boosts Random Stat
Belly Drum Normal Self + + 100% User Loses 1/4 HP
Crush Claw Normal Enemy - 50%
Defense Curl Normal Self + 100%
Double Team Normal Self + 100%
Flash Normal All - 100%
Focus Energy Normal Self 100% Raises Critical Hit Chance
Foresight Normal Enemy - 100%
Growl Normal Enemy - 100%
Growth Normal Self + + 100%
Harden Normal Self + 100%
Helping Hand Normal Allies + + 100%
Leer Normal Enemy - 100%
Lucky Chant Normal Self 100% Protects Team From Critical Hits
Minimize Normal Self + 100%
Odor Sleuth Normal Enemy - 100%
Rage Normal Self + 100%
Rock Normal Enemy + 30%
Scary Face Normal Enemy - 100%
Screech Normal Enemy - 100%
Sharpen Normal Self + 100%
Shell Smash Normal Self + - + - + 100%
Skull Bash Normal Self + 100%
Smokescreen Normal Enemy - 100%
Stockpile Normal Self + + 100%
Swagger Normal Enemy + 100% Confuses Target
Sweet Scent Normal Enemy - 100%
Swords Dance Normal Self + + 100%
Tail Whip Normal Enemy - 100%
Tickle Normal Enemy - - 100%
Work Up Normal Self + + 100%
Flame Charge Fire Self + 100%
Overheat Fire Self - 100%
V-Create Fire Self - - - 100%
Muddy Water Water Enemy - 30%
Razor Shell Water Enemy - 50%
Withdraw Water Self + 100%
Charge Electric Self + 100%
Charge Beam Electric Self + 70%
Leaf Storm Grass Self - 100%
Aurora Beam Ice Enemy - 10%
Close Combat Fighting Self - - 100%
Superpower Fighting Self - - 100%
Acid Poison Enemy - 10%
Acid Armor Poison Self + 100%
Acid Spray Poison Enemy - 100%
Coil Poison Self + + + 100%
Earth Power Ground Enemy - 10%
Mud-Slap Ground Enemy - 100%
Mud Bomb Ground Enemy - 30%
Sand Attack Ground Enemy - 100%
Feather Dance Flying Enemy - 100%
Tailwind Flying Team + 100%
Agility Psychic Self + 100%
Amnesia Psychic Self + 100%
Barrier Psychic Self - 100%
Calm Mind Psychic Self + + 100%
Cosmic Power Psychic Self + + 100%
Gravity Psychic Enemy - 100%
Kinesis Psychic Enemy - 100%
Meditate Psychic Self + 100%
Miracle Eye Psychic Enemy - 100%
Psychic Psychic Enemy - 10%
Bug Buzz Bug Enemy - 10%
Quiver Dance Bug Self + + + 100%
Silver Wind Bug Self + + + + + 10%
Ancient Power Rock Self + + + + + 100%
Rock Polish Rock Self + 100%
Curse Ghost Self + + - 100% Non-Ghost Types Only
Shadow Ball Ghost Enemy - 20%
Dragon Dance Dragon Self + + 100%
Crunch Dark Enemy - 20%
Fake Tears Dark Self - 100%
Flatter Dark Enemy + 100% Confuses Target
Memento Dark Enemy - - 100% User Faints
Nasty Plot Dark Self + 100%
Flash Cannon Steel Enemy - 10%
Iron Defense Steel Self + 100%
Iron Tail Steel Enemy - 10%
Metal Claw Steel Self + 10%
Metal Sound Steel Enemy - 100%
Meteor Mash Steel Self + 20%
Mirror Shot Steel Enemy - 30%

Status

Status Inducing Moves

Moves that cause status ailments:

Name Type Target Power Cooldown Duration Status Chance Remarks
Bait Normal Enemy 14 Flinch 100%
Body Slam Normal Enemy 85 18 Paralysis 30%
Constrict Normal Enemy 10 18 Slow 10%
Dizzy Punch Normal Enemy 70 18 Confusion 20%
Fake Out Normal Enemy 40 18 Flinch 100% Works once per enemy
Glare Normal Enemy 18 Paralysis 100%
Headbutt Normal Enemy 70 18 Flinch 30%
Hyper Fang Normal Enemy 80 18 Flinch 10%
Lovely Kiss Normal Enemy 72 Sleep 100%
Stomp Normal Enemy 65 18 Flinch 30%
Supersonic Normal Enemy 18 Confusion 100%
Swagger Normal Enemy 18 54 Confusion 100% Raises target's Speed
Thrash Normal Self 120 18 Confusion 100%
Tri Attack Normal Enemy 80 18 Multiple 20% Burn, Freeze, or Paralysis
Yawn Normal Enemy 54 Sleep 100%
Blaze Kick Fire Enemy 85 18 Burn 10%
Ember Fire Enemy 40 18 Burn 10%
Fire Blast Fire Enemy 120 24 Burn 10%
Fire Fang Fire Enemy 65 18 Multiple 10% Burn or Flinch
Fire Punch Fire Enemy 75 18 Burn 10%
Flame Wheel Fire Enemy 60 18 Burn 10%
Flamethrower Fire Enemy 95 22 Burn 10%
Flare Blitz Fire Enemy 120 18 Burn 10% 33% recoil damage
Heat Wave Fire Enemy 100 24 Burn 10%
Inferno Fire Enemy 100 18 Burn 100%
Lava Plume Fire Enemy 80 24 Burn 30%
Searing Shot Fire Enemy 100 24 Burn 30%
Will-O-Wisp Fire Enemy 18 Burn 100%
Bubble Water Enemy 20 18 Slow 10%
Bubblebeam Water Enemy 65 24 Slow 10%
water Pulse Water Enemy 60 18 Confusion 20%
Waterfall Water Enemy 80 18 Flinch 20%
Discharge Electric Enemy 80 22 Paralysis 30%
Spark Electric Enemy P C D Paralysis 10%
Thunder Electric Enemy P C D Paralysis 30%
Thunder Fang Electric Enemy 65 18 Multiple 10% Flinch or Paralysis
Thunder Punch Electric Enemy 75 18 Paralysis 10%
Thunder Wave Electric Enemy 18 Paralysis 100%
Thunderbolt Electric Enemy 95 18 Paralysis 10%
Thundershock Electric Enemy 40 18 Paralysis 10%
Zap Cannon Electric Enemy 120 22 Paralysis 100%
Petal Dance Grass Self 120 18 Confusion 100%
Sleep Powder Grass Enemy 72 Sleep 100%
Spore Grass Enemy 144 Sleep 100%
Stun Spore Grass Enemy 72 Paralysis 100%
Blizzard Ice Enemy 120 24 Freeze 10%
Ice Beam Ice Enemy 95 22 Freeze 10%
Ice Fang Ice Enemy 65 18 Multiple 10% Flinch or Freeze
Ice Punch Ice Enemy 75 18 Freeze 10%
Icicle Crash Ice Enemy 85 18 Flinch 30%
Icy Wind Ice Enemy 55 24 Slow 100%
Powder Snow Ice Enemy 40 22 Freeze 10%
Dynamic Punch Fighting Enemy 100 18 Confusion 100%
Low Sweep Fighting Enemy 60 18 Slow 100%
Rolling Kick Fighting Enemy 60 18 Flinch 30%
Cross Poison Poison Enemy 70 18 Poison 10% Critical hit chance x2
Gunk Shot Poison Enemy 120 22 Poison 30%
Poison Fang Poison Enemy 50 18 Poison 30%
Poison Gas Poison Enemy 18 Poison 100%
Poison Jab Poison Enemy 80 18 Poison 30%
Poison Powder Poison Enemy 18 Poison 100%
Poison Sting Poison Enemy 35 18 Poison 30%
Sludge Poison Enemy P C D Poison 30%
Sludge Bomb Poison Enemy 90 18 Poison 30%
Sludge Wave Poison Enemy 95 24 Poison 10%
Smog Poison Enemy 20 18 Poison 40%
Toxic Poison Enemy 18 Poison 100%
Toxic Spikes Poison Enemy 180 1800 Poison 100% Poisons foes who walk over trap
Bone Club Ground Enemy 65 18 Flinch 10%
Bulldoze Ground Enemy 60 24 Slow 100%
Mud Shot Ground Enemy 55 24 Slow 100%
Air Slash Flying Enemy 75 18 Flinch 30%
Bounce Flying Enemy 85 18 Paralysis 30%
Hurricane Flying Enemy 120 18 Confusion 30%
Sky Attack Flying Enemy 140 22 Flinch 30%
Confusion Psychic Enemy 50 18 Confusion 10%
Extrasensory Psychic Enemy 80 18 Flinch 10%
Heart Stamp Psychic Enemy 60 18 Flinch 30%
Hypnosis Psychic Enemy 72 Sleep 100%
Psybeam Psychic Enemy 65 18 Confusion 10%
Rest Psychic Self 90 Sleep 100% User falls asleep; heals HP & status problems
Zen Headbutt Psychic Enemy 80 18 Flinch 20%
Signal Beam Bug Enemy 75 18 Confusion 10%
Steamroller Bug Enemy 65 18 Flinch 30%
String Shot Bug Enemy 18 Slow 100%
Twineedle Bug Enemy 25 18 Poison 20% Hits twice
Rock Slide Rock Enemy 75 24 Flinch 30%
Rock Tomb Rock Enemy 50 18 Multiple 10% Slows target; Flinch chance: 10%
Astonish Ghost Enemy 30 18 Flinch 30%
Confuse Ray Ghost Enemy 18 Confusion 100%
Lick Ghost Enemy 20 18 Paralysis 30%
Dragon Rush Dragon Enemy 100 18 Flinch 20%
DragonBreath Dragon Enemy 60 18 Paralysis 30%
Outrage Dragon Self 120 18 Confusion 100%
Twister Dragon Enemy 40 18 Flinch 20%
Bite Dark Enemy 60 18 Flinch 30%
Dark Pulse Dark Enemy 80 22 Flinch 20%
Flatter Dark Enemy 18 180 [[]] 100% Raises target's Sp. Def
Iron Head Steel Enemy 80 18 Flinch 30%

Status Healing Moves

Moves that prevent/cure status ailments:

Name Type Target Power Cooldown Duration Category Chance Remarks
Refresh Normal Self 18 Cure 100%
Safeguard Normal Self 270 90 Prevent 100%
Uproar Normal Enemy 90 18 Prevent 100% Prevents Sleep for all Pokémon on field
Worry Seed Grass Team 360 180 Prevent 100% Prevents Sleep
Healing Wish Psychic Self 18 Cure 100% User faints; heals allies
Magic Coat Psychic Self 270 180 Prevent 100%
Rest Psychic Self 90 Cure 100% User falls asleep; heals HP & status problems

Complete Move List

Every move available in PTD:

Name Type Power Cooldown Duration Effect Remarks
Acupressure Normal 720 Buff Boosts random stat
After You Normal 54 Other Resets cooldown of ally's move
Bait Normal 14 Status Flinch chance: 100%
Barrage Normal 15 18 Dmg Hits 2-5 times
Baton Pass Normal 72 Buff Copies user's buffs/debuffs to allies
Belly Drum Normal 180 252 Buff User loses 1/4 HP; maxes out Def & Speed
Bind Normal 15 18 Dmg Hits for 4-5 turns
Body Slam Normal 85 18 Dmg Paralysis chance: 30%
Camouflage Normal 756 720 Type Changes user's type
Chip Away Normal 70 18 Dmg Ignores target's Defense Stat
Comet Punch Normal 18 18 Dmg Hits 2-5 times
Constrict Normal 10 18 Dmg Slow chance: 10%
Conversion Normal 18 1800 Type Changes user's type
Conversion 2 Normal 18 1800 Type Changes user's type
Copycat Normal 18 Other Copies one of target's moves
Crush Claw Normal 75 18 Dmg 50% chance to lower target's Defense
Cut Normal 50 18 Dmg
Defense Curl Normal 18 1800 Buff Raises user's Defense
Disable Normal 720 72 Other Disables target's move
Dizzy Punch Normal 70 18 Dmg Confusion chance: 20%
Double Hit Normal 35 18 Dmg Hits twice
Double Slap Normal 15 18 Dmg Hits 2-5 times
Double Team Normal 2070 1800 Buff Raises user's Evasiveness
Double-Edge Normal 120 18 Dmg 33% recoil damage
Egg Bomb Normal 100 18 Dmg
Encore Normal 54 792 Other Prevents target from changing moves
Endeavor Normal Varies 18 Dmg More powerful the less HP the user has
Endure Normal 18 Other User is left with at least 1 HP
Explosion Normal 250 18 Dmg User faints; hits all Pokémon on field
ExtremeSpeed Normal 80 14 Dmg
Fake Out Normal 40 18 Dmg Flinch chance: 100%
False Swipe Normal 40 18 Dmg Leaves target with at least 1 HP
Feint Normal 30 18 Dmg Ignores Protect/Detect
Flail Normal Varies 18 Dmg More powerful the less HP the user has
Flash Normal 54 360 Buff Lowers all Pokémon's Accuracy
Focus Energy Normal Other Raises critical hit chance x4
Follow Me Normal 540 180 Other Targets aim only at user
Foresight Normal 18 360 Buff Lowers target's Evasiveness
Fury Attack Normal 15 18 Dmg Hits 2-5 times
Fury Swipes Normal 18 18 Dmg Hits 2-5 times
Giga Impact Normal 150 18 Dmg
Glare Normal 18 Status Paralyzes target
Growl Normal 18 Buff Lowers target's Attack
Growth Normal 720 1800 Buff Raises user's Atk & Sp. Atk
Guillotine Normal OHKO 54 OHKO Target faints if hit
Harden Normal 18 Buff Raises user's Defense
Headbutt Normal 70 18 Dmg Flinch chance: 30%
Helping Hand Normal 792 1800 Buff Raises allies' Atk & Sp. Atk
Horn Attack Normal 65 18 Dmg
Horn Drill Normal OHKO 54 OHKO Target faints if hit
Hyper Beam Normal 150 24 Dmg
Hyper Fang Normal 80 18 Dmg Flinch chance: 10%
Hyper Voice Normal 90 24 Dmg
Last Resort Normal 140 18 Dmg Cannot use if user has over 50% HP
Leer Normal 18 360 Buff Lowers target's Defense
Lock-On Normal 18 Other User's next attack will not miss
Lovely Kiss Normal 72 Status Puts targets to sleep
Lucky Chant Normal 18 360 Other Protects team from critical hits
Me First Normal 18 Other Uses target's move with increased power
Mega Kick Normal 120 18 Dmg
Mega Punch Normal 80 18 Dmg
Metronome Normal 18 Other User uses a random move
Mimic Normal 18 Other User copies target's selected move
Mind Reader Normal 18 Other User's next attack will not miss
Minimize Normal 2070 1800 Buff Raises user's Evasiveness
Moonlight Normal 180 Heal Heals user based on number of candies left
Odor Sleuth Normal 18 360 Buff Lowers target's Evasiveness
Pay Day Normal 40 18 Dmg Awards extra money
Perish Song Normal 54 Dmg User and targets faint in 3 turns
Pound Normal 40 18 Dmg
Protect Normal 270 36 Other Enables user to evade all attacks
Psych Up Normal 720 Buffs User copies target's Atk or Def changes
Quick Attack Normal 40 14 Dmg
Rage Normal 720 1800 Buff Raises user's Attack
Rapid Spin Normal 20 18 Dmg May cancels some attacks' effects
Razor Wind Normal 80 20 Dmg Critical hit chance x2
Recover Normal 180 Heal Heals user by half of max HP
Reflect Type Normal 756 720 Type Changes user's type
Refresh Normal 18 Status Cures user's Poison, Burn, or Paralysis
Retaliate Normal 70 18 Dmg Double damage if an ally has fainted
Roar Normal 54 Other Turns target around
Rock Normal 10 14 Dmg 30% chance to increase target's Speed
Round Normal 60 18 Dmg
Safeguard Normal 270 90 Status Protects user from status problems
Scary Face Normal 18 Buff Lowers target's Speed
Scratch Normal 40 18 Dmg
Screech Normal 18 360 Buff Lowers targets' Defense
Selfdestruct Normal 200 18 Dmg User faints; hits all Pokémon on field
Sharpen Normal 18 1800 Buff Raises user's Attack
Shell Smash Normal 180 Buff Lowers Def & Sp. Def, raises Atk, Sp. Atk, Speed
Sing Normal 72 Status Puts targets to sleep
Skull Bash Normal 100 24 1800 Dmg Raises user's Defense
Slack Off Normal 180 Heal Heals user by half of max HP
Slam Normal 80 18 Dmg
Slash Normal 70 18 Dmg Critical hit chance x2
Sleep Talk Normal 18 Other While asleep, user uses a known move
Smokescreen Normal 36 Buff Lowers targets' Accuracy
Snore Normal 40 18 Dmg Flinch chance: 30%
Softboiled Normal 180 Heal Heals user by half of max HP
Sonicboom Normal 18 Dmg Always deals 20 damage
Spike Cannon Normal 25 18 Dmg Hits 2-5 times
Spit Up Normal Varies 18 Dmg Power increases with use of Stockpile
Splash Normal 234 Other No effect
Stockpile Normal 72 720 Buff Raises user's Defense & Special Defense
Stomp Normal 65 18 Dmg Flinch chance: 30%
Strength Normal 80 18 Dmg
Substitute Normal 54 Other Creates decoy with 25% of user's max HP
Super Fang Normal 120 18 Dmg
Supersonic Normal 18 Status Confuses targets
Swagger Normal 18 54 Status Confuses target, but raises Speed
Swallow Normal 18 Heal Heals user based on use of Stockpile
Sweet Scent Normal 18 360 Buff Lowers target's Evasiveness
Swift Normal 60 18 Dmg Can't miss
Swords Dance Normal 720 1800 Buff Raises user's Attack & Special Attack
Tackle Normal 50 18 Dmg
Tail Whip Normal 18 Buff Lowers target's Defense
Take Down Normal 90 18 Dmg 25% recoil damage
Thrash Normal 120 18 Dmg Confuses user
Tickle Normal 18 Buff Lowers target's Attack and Defense
Transform Normal 756 720 Other Copies target's appearance and moves
Tri Attack Normal 80 18 Dmg Burn, Freeze, or Paralysis chance: 20%
Trump Card Normal Varies 18 Dmg Attack power cycles
Uproar Normal 90 18 Dmg Prevents Sleep for all Pokémon on field
Vicegrip Normal 55 18 Dmg
Whirlwind Normal 54 Other Turns target around
Work Up Normal 720 1800 Buff Raises user's Attack & Special Attack
Wrap Normal 15 18 Dmg Hits for 4-5 turns
Wring Out Normal Varies 18 Dmg More powerful the less HP target has
Yawn Normal 54 Status Puts target to sleep
Blaze Kick Fire 85 18 Dmg Critical hit chance x2; Burn chance: 10%
Ember Fire 40 18 Dmg Burn chance: 10%
Eruption Fire Varies 24 Dmg Less powerful the lower the user's HP
Fire Blast Fire 120 24 Dmg Burn chance: 10%
Fire Fang Fire 65 18 Dmg Burn or Flinch chance: 10%
Fire Punch Fire 75 18 Dmg Burn chance: 10%
Fire Spin Fire 35 18 Dmg Hits for 2-5 turns
Flame Burst Fire 70 24 Dmg
Flame Charge Fire 50 18 Dmg Raises user's Speed
Flame Wheel Fire 60 18 Dmg Burn chance: 10%
Flamethrower Fire 95 22 Dmg Burn chance: 10%
Flare Blitz Fire 120 18 Dmg 33% recoil damage; Burn chance: 10%
Fusion Flare Fire 100 22 Dmg Double damage if ally using Fusion Bolt
Heat Wave Fire 100 24 Dmg Burn chance: 10%
Incinerate Fire 30 18 Dmg
Inferno Fire 100 18 Dmg Burns target
Lava Plume Fire 80 24 Dmg Burn chance: 30%
Overheat Fire 140 22 Dmg Lowers user's Special Attack
Searing Shot Fire 100 24 Dmg Burn chance: 30%
Sunny Day Fire 198 180 Weather Powers up Fire-type moves
V-Create Fire 180 18 Dmg Lowers user's Def, Sp. Def, & Speed
Will-O-Wisp Fire 18 Status Burns target
Aqua Jet Water 40 14 Dmg
Aqua Ring Water 18 Infinite Heal Heals user every turn
Aqua Tail Water 90 18 Dmg
Brine Water 65 18 Dmg Double damage if target below 50% health
Bubble Water 20 18 Dmg Slow chance: 10%
Bubblebeam Water 65 24 Dmg Slow chance: 10%
Clamp Water 35 18 Dmg Hits for 4-5 turns
Crabhammer Water 90 18 Dmg Critical hit chance x2
Dive Water 80 18 Dmg
Hydro Pump Water 120 22 Dmg
Muddy Water Water 95 24 Dmg 30% chance to lower target's Accuracy
Rain Dance Water 1818 1800 Weather Powers up Water-type moves
Razor Shell Water 75 18 Dmg 50% chance to lower target's Defense
Soak Water 54 Type Changes target's type
Surf Water 95 22 Type
Water Gun Water 40 18 Dmg
Water Pulse Water 60 18 Dmg Confusion chance: 20%
Water Sport Water 792 1800 Other Weakens Fire-type moves
Waterfall Water 80 18 Dmg Flinch chance: 20%
Whirlpool Water 35 18 Dmg Hits for 4-5 turns
Withdraw Water 18 360 Buff Raises user's Defense
Charge Electric 18 Buff Raises user's Special Defense
Charge Beam Electric 50 18 Dmg 70% chance to raise user's Special Attack
Discharge Electric 80 22 Dmg Paralysis chance: 30%
Electro Ball Electric 60 18 Dmg Damage increases if target is slowed
Fusion Bolt Electric 100 22 Dmg Double damage if ally using Fusion Flare
Magnet Rise Electric 18 1800 Other Makes user immune to Ground-type moves
Shock Wave Electric 60 18 Special Can't Miss
Spark Electric 65 18 Dmg Paralysis chance: 30%
Thunder Electric 120 18 Dmg Paralysis chance: 30%
Thunder Fang Electric 65 18 Dmg Flinch or Paralysis chance: 10%
Thunder Punch Electric 75 18 Dmg Paralysis chance: 10%
Thunder Wave Electric 18 Status Paralyzes target
Thunderbolt Electric 95 18 Dmg Paralysis chance: 10%
Thundershock Electric 40 18 Dmg Paralysis chance: 10%
Zap Cannon Electric 120 22 Dmg Paralyzes target
Absorb Grass 20 18 Dmg Heals user by 50% of damage dealt
Aromatherapy Grass 180 Status Heals team of status problems
Bullet Seed Grass 25 18 Dmg Hits 2-5 times
Giga Drain Grass 75 18 Dmg Heals user by 50% of damage dealt
Ingrain Grass 18 Infinite Heal Heals user every turn
Leaf Blade Grass 90 18 Dmg Critical hit chance x2
Leaf Storm Grass 140 22 Dmg Lowers user's Special Attack
Leaf Tornado Grass 65 18 Dmg
Leech Seed Grass 40 18 Heal Damages target and heals user every turn
Magical Leaf Grass 60 18 Dmg Can't miss
Mega Drain Grass 40 18 Dmg Heals user by 50% of damage dealt
Petal Dance Grass 120 18 Dmg Confuses user
Power Whip Grass 120 18 Dmg
Razor Leaf Grass 55 18 Dmg Critical hit chance x2
Seed Bomb Grass 80 18 Dmg
Sleep Powder Grass 72 Status Puts targets to sleep
Solar Beam Grass 120 24 Dmg
Spore Grass 144 Status Puts targets to sleep
Stun Spore Grass 72 Status Paralyzes targets
Synthesis Grass 180 Heal Heals user based on number of candies left
Vine Whip Grass 35 18 Dmg
Wood Hammer Grass 120 18 Dmg 33% recoil damage
Worry Seed Grass 360 180 Status Protects team from Sleep
Aurora Beam Ice 65 20 Dmg 10% chance to lower target's Attack
Avalanche Ice 60 18 Dmg Double damage if user has taken damage
Blizzard Ice 120 24 Dmg Freeze chance: 10%
Hail Ice 50 306 270 Weather Damages all non-Ice types
Haze Ice 36 Buff Eliminates all Pokémon's stat changes
Ice Beam Ice 95 22 Dmg Freeze chance: 10%
Ice Fang Ice 65 18 Dmg Flinch or Freeze chance: 10%
Ice Punch Ice 75 18 Dmg Freeze chance: 10%
Ice Shard Ice 40 16 Dmg
Icicle Crash Ice 85 18 Dmg Flinch chance: 30%
Icicle Spear Ice 25 18 Dmg Hits 2-5 times
Icy Wind Ice 55 24 Dmg Slows targets
Powder Snow Ice 40 22 Dmg Freeze chance: 10%
Sheer Cold Ice OHKO 54 OHKO Target faints if hit
Aura Sphere Fighting 90 22 Dmg Can't miss
Brick Break Fighting 75 18 Dmg Removes target's Reflect or Light Screen
Circle Throw Fighting 60 54 Dmg Turns target around
Close Combat Fighting 120 18 Dmg Lowers user's Defense and Special Defense
Counter Fighting 180 90 Other Counters physical attack with double damage
Cross Chop Fighting 100 20 Dmg Critical hit chance x2
Detect Fighting 270 36 Other Enables user to evade all attacks
Double Kick Fighting 30 18 Dmg Hits twice
Dynamic Punch Fighting 100 18 Dmg Confuses target
Final Gambit Fighting Varies 18 Dmg User faints; deals damage equal to HP lost
Focus Punch Fighting 150 20 Dmg
Hammer Arm Fighting 100 18 Dmg Lowers user's Speed
Hi Jump Kick Fighting 130 18 Dmg User loses 25% of max HP if misses
Jump Kick Fighting 100 18 Dmg User loses 25% of max HP if misses
Karate Chop Fighting 50 18 Dmg Critical chance x2
Low Kick Fighting 60 18 Dmg
Low Sweep Fighting 60 18 Dmg Slows target
Mach Punch Fighting 40 14 Dmg
Quick Guard Fighting 126 18 Other Enables team to evade all attacks for one turn
Revenge Fighting 60 18 Dmg Double damage if user has taken damage
Reversal Fighting Varies 18 Dmg More powerful the less HP the user has
Rolling Kick Fighting 60 18 Dmg Flinch chance: 30%
Seismic Toss Fighting 80 18 Dmg
Sky Uppercut Fighting 85 18 Dmg
Submission Fighting 80 18 Dmg 25% recoil damage
Superpower Fighting 120 18 Dmg Lowers user's Attack and Defense
Vacuum Wave Fighting 40 14 Dmg
Vital Throw Fighting 70 20 Dmg Can't miss
Wake-Up Slap Fighting 60 18 Dmg Double damage if target is asleep
Acid Poison 40 18 Dmg 10% chance to lower target's Special Defense
Acid Armor Poison 324 Buff Raises user's Defense
Acid Spray Poison 40 18 Dmg Lowers target's Special Defense
Clear Smog Poison 50 24 Dmg Eliminates target's stat changes
Coil Poison 180 1800 Buff Raises user's Attack, Defense, and Accuracy
Cross Poison Poison 70 18 Dmg Critical hit chance x2; Poison chance: 10%
Gastro Acid Poison 18 Buff Removes one positive stat change from target
Gunk Shot Poison 120 22 Dmg Poison chance: 30%
Poison Fang Poison 50 18 Dmg Poison chance: 30%
Poison Gas Poison 18 Status Poisons targets
Poison Jab Poison 80 18 Dmg Poison chance: 30%
Poison Powder Poison 18 Status Poisons targets
Poison Sting Poison 35 18 Dmg Poison chance: 30%
Sludge Poison 65 18 Dmg Poison chance: 30%
Sludge Bomb Poison 90 18 Dmg Poison chance: 30%
Sludge Wave Poison 95 24 Dmg Poison chance: 10%
Smog Poison 20 18 Dmg Poison chance: 40%
Toxic Poison 18 Status Badly Poisons target
Toxic Spikes Poison 180 1800 Trap Poisons foes who walk over trap
Bone Club Ground 65 18 Dmg Flinch chance: 10%
Bone Rush Ground 25 18 Dmg Hits 2-5 times
Bonemerang Ground 50 18 Dmg Hits twice
Bulldoze Ground 60 24 Dmg Slows targets
Dig Ground 80 18 Dmg
Drill Run Ground 80 18 Dmg Critical hit chance x2
Earth Power Ground 90 18 Dmg 10% chance to lower target's Special Defense
Earthquake Ground 100 24 Dmg Damages all Pokémon in the stage
Fissure Ground OHKO 54 OHKO Target faints if hit
Magnitude Ground Varies 24 Dmg Random power from 10-150
Mud-Slap Ground 20 36 Dmg Lowers targets' Accuracy
Mud Bomb Ground 65 18 Dmg 30% chance to lower target's Accuracy
Mud Shot Ground 55 24 Dmg Slows targets
Mud Sport Ground 792 1800 Other Weakens Electric-type moves
Sand Attack Ground 36 Status Lowers targets' Accuracy
Sand Tomb Ground 35 18 Dmg Hits for 4-5 turns
Acrobatics Flying 55 18 Dmg Double damage if target is not holding an item
Aerial Ace Flying 60 18 Dmg Cant' miss
Air Cutter Flying 55 18 Dmg Critical hit chance x2
Air Slash Flying 75 18 Dmg Flinch chance: 30%
Bounce Flying 85 18 Dmg Paralysis chance: 30%
Brave Bird Flying 120 18 Dmg 33% recoil damage
Drill Peck Flying 80 18 Dmg
Feather Dance Flying 18 1800 Buff Lowers target's Attack
Fly Flying 90 18 Dmg
Gust Flying 40 18 Dmg
Hurricane Flying 120 18 Dmg Confusion chance: 30%
Mirror Move Flying 18 Other Copies target's attack
Peck Flying 35 18 Dmg
Pluck Flying 60 18 Dmg
Roost Flying 108 180 Heal Restores 50% HP; user loses Flying typing
Sky Attack Flying 140 22 Dmg Flinch chance: 30%
Sky Drop Flying 60 18 Dmg
Tailwind Flying 144 72 Buff Raises team's Speed
Wing Attack Flying 60 18 Dmg
Agility Psychic 270 180 Buff Raises user's Speed
Ally Switch Psychic 180 Other User changes places with a teammate
Amnesia Psychic 720 Buff Raises user's Special Defense
Barrier Psychic 18 1800 Buff Raises user's Defense
Calm Mind Psychic 36 1800 Buff Raises user's Special Attack and Special Defense
Confusion Psychic 50 18 Dmg Confusion chance: 10%
Cosmic Power Psychic 180 1800 Buff Raises user's Defense and Special Defense
Dream Eater Psychic 100 18 Dmg Heals user by 50% of damage dealt
Extrasensory Psychic 80 18 Dmg Flinch chance: 10%
Future Sight Psychic 100 18 Dmg Hits target twice after move used
Gravity Psychic 18 360 Other Lowers target's evasion
Guard Swap Psychic 72 Buff Swaps changes to Def & Sp. Def with target
Heal Pulse Psychic 360 Heal Heals all Pokémon except user by 50% max HP
Healing Wish Psychic 18 Heal User faints; heals allies
Heart Stamp Psychic 60 18 Dmg Flinch chance: 30%
Hypnosis Psychic 72 Status Puts targets to sleep
Kinesis Psychic 36 360 Buff Lowers target's Accuracy
Light Screen Psychic 180 90 Other Suppresses damage from Special Attacks
Magic Coat Psychic 270 180 Status Protects user from status problems
Meditate Psychic 18 1800 Buff Raises user's Attack
Miracle Eye Psychic 18 360 Buff Lowers target's Evasiveness
Mirror Coat Psychic 180 90 Other Counters special attack with double damage
Power Swap Psychic 72 Buff Swaps changes to Atk & Sp. Atk with target
Psybeam Psychic 65 18 Dmg Confusion chance: 10%
Psychic Psychic 90 18 Dmg 10% chance to lower target's Special Defense
Psycho Cut Psychic 70 18 Dmg Critical hit chance x2
Psyshock Psychic 80 22 Dmg
Psystrike Psychic 100 18 Dmg
Reflect Psychic 180 90 Other Suppresses damage from Physical Attacks
Rest Psychic 90 Heal User falls asleep; heals HP & status problems
Stored Power Psychic Varies 18 Dmg Damage increases with number of stat buffs on user
Synchronoise Psychic 70 18 Dmg Only damages targets that share type with user
Telekinesis Psychic 18 90 Buff Target becomes easier to hit for 5 turns
Teleport Psychic 180 Other User teleports to random open spot
Wonder Room Psychic 1818 1800 Other Swaps all Pokémon's Defense and Special Defense stats
Zen Headbutt Psychic 80 18 Dmg Flinch chance: 20%
Bug Bite Bug 60 18 Dmg
Bug Buzz Bug 90 20 Dmg 10% chance to lower targets' Special Defense
Fury Cutter Bug 20 18 Dmg Power increases with each successive hit
Leech Life Bug 20 18 Dmg Heals user by 50% of damage dealt
Megahorn Bug 120 18 Dmg
Pin Missile Bug 15 18 Dmg Hits 2-5 times
Quiver Dance Bug 180 Buff Raises user's Sp. Atk, Sp. Def, & Speed
Rage Powder Bug 540 180 Other Targets aim only at user
Signal Beam Bug 75 18 Dmg Confusion chance: 10%
Silver Wind Bug 60 18 Dmg May raise all user's stats
Steamroller Bug 65 18 Dmg Flinch chance: 30%
String Shot Bug 18 Buff Slows target
Twineedle Bug 25 18 Dmg Hits twice; Poison chance: 20%
X-Scissor Bug 80 18 Dmg
Ancient Power Rock 60 18 Dmg May raise all user's stats
Power Gem Rock 70 18 Dmg
Rock Blast Rock 25 18 Dmg Hits 2-5 times
Rock Polish Rock 90 Buff Raises user's Speed
Rock Slide Rock 75 24 Dmg Flinch chance: 30%
Rock Throw Rock 50 18 Dmg
Rock Tomb Rock 50 18 Dmg Slows target; Flinch chance: 10%
Rollout Rock 30 18 Dmg Power increases with each successive hit
Sandstorm Rock 20 306 270 Weather Damages all non-Rock/Ground/Steel types
Smack Down Rock 50 18 Dmg Makes Flying-types susceptible to Ground attacks
Stealth Rock Rock 40 90 1800 Trap Hurts foes who walk over trap
Stone Edge Rock 100 18 Dmg Critical hit chance x2
Wide Guard Rock 270 36 Other Enables team to evade all attacks for two turns
Astonish Ghost 30 18 Dmg Flinch chance: 30%
Confuse Ray Ghost 18 Status Confuses target
Curse Ghost 180 Other Works differently for Ghost-type Pokémon
Destiny Bond Ghost 18 Dmg If user faints, attacker faints as well
Hex Ghost 50 18 Dmg Double damage if target has status problem
Lick Ghost 20 18 Dmg Paralysis chance: 30%
Night Shade Ghost 60 22 Dmg
Nightmare Ghost 120 18 Dmg Only works on sleeping targets
Shadow Ball Ghost 80 22 Dmg 20% chance to lower target's Special Defense
Shadow Claw Ghost 70 18 Dmg Critical hit chance x2
Shadow Punch Ghost 60 18 Dmg Can't miss
Dragon Claw Dragon 80 18 Dmg
Dragon Dance Dragon 180 1800 Buff Raises user's Attack and Speed
Dragon Pulse Dragon 90 22 Dmg
Dragon Rage Dragon 22 Dmg Always deals 40 damage
Dragon Rush Dragon 100 18 Dmg Flinch chance: 20%
Dragon Tail Dragon 60 54 Dmg Turns target around
DragonBreath Dragon 60 18 Dmg Paralysis chance: 30%
Outrage Dragon 120 18 Dmg Confuses user
Twister Dragon 40 18 Dmg Flinch chance: 20%
Assurance Dark 50 18 Dmg Double damage if target already damaged
Bite Dark 60 18 Dmg Flinch chance: 30%
Crunch Dark 80 18 Dmg 20% chance to lower target's Defense
Dark Pulse Dark 80 22 Dmg Flinch chance: 20%
Faint Attack Dark 60 18 Dmg Can't miss
Fake Tears Dark 18 360 Buff Lowers target's Special Defense
Flatter Dark 18 180 Status Confuses target, but raises Sp. Def
Knock Off Dark 20 108 Dmg Makes target unable to carry candy
Memento Dark 18 Buff User faints; lowers enemies' Atk & Sp. Atk stats
Nasty Plot Dark 720 1800 Buff Raises user's Special Attack
Night Slash Dark 70 18 Dmg Critical hit chance x2
Payback Dark 50 18 Dmg Double damage if target is faster than user
Punishment Dark Varies 18 Dmg Damage increases with number of stat buffs on target
Pursuit Dark 40 18 Dmg Double damage if target turned around
Sucker Punch Dark 80 18 Dmg Only hits targets that have turned around
Taunt Dark 540 1800 Other Targets aim only at user
Bullet Punch Steel 40 14 Dmg
Flash Cannon Steel 80 20 Dmg 10% chance to lower target's Special Defense
Gyro Ball Steel Varies 18 Dmg More powerful the less Speed user has
Heavy Slam Steel 120 18 Dmg
Iron Defense Steel 180 1800 Buff Raises user's Defense
Iron Head Steel 80 18 Dmg Flinch chance: 30%
Iron Tail Steel 100 18 Dmg 10% chance to lower target's Defense
Magnet Bomb Steel 60 18 Dmg Can't miss
Metal Claw Steel 50 18 Dmg 10% chance to raise user's Attack
Metal Sound Steel 72 Buff Lowers target's Special Defense
Meteor Mash Steel 100 18 Dmg 20% chance to raise user's Attack
Mirror Shot Steel 65 22 Dmg 30% chance to lower target's Accuracy
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