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139: Omastar
139Omastar
Type(s)
Rock-Type
Water-Type
Base Stats
HP 70 Sp. Atk 115
Attack 60 Sp. Def 70
Defense 125 Speed 55
Exp 199 Money 100
Pokémon
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138Omanyte2

Omanyte

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140Kabuto2

Kabuto

Normal Sprites

139Omastar2 139Omastar3 139Omastar4

Description

Omastar prefers waiting for prey to come near it so it can attack. Omastar has a heavy, pale yellow, helix shell dotted with spikes. It has a sky blue body with ten tentacles, four of which are longer than the other six. Omastar has a squid-like beak and eyes with vertical pupils.

Evolution

138Omanyte2 -- Lvl 40 --> 139Omastar2

Location

Shiny

Shadow

Move Set

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
- Constrict Normal-Type Physical 10 18 - 100% 10%
May slow target.
- Withdraw Water-Type Other - 18 360 Can't Miss -
Raises user's Defense.
- Bite Dark-Type Physical 60 18 - 100% 30%
May cause flinching.
(7) Bite Dark-Type Physical 60 18 - 100% 30%
May cause flinching.
(10) Water Gun Water-Type Special 40 18 - 100% -
(16) Rollout Rock-Type Physical 30 18 - 90% -
Power increases by 30 with each successive hit. Max Power: 180
(19) Leer Normal-Type Other - 18 360 100% -
Lowers target's Defense.
(25) Mud Shot Ground-Type Special 55 24 - 95% -
Slows targets.
(28) Brine Water-Type Special 65 18 - 100% -
Power x2 when enemy has 50% or less of Max HP remaining.
(34) Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
(37) Ancient Power Rock-Type Special 60 18 - 100% 10%
May raise all of user's stats.
40 Spike Cannon Normal-Type Physical 25 18 - 100% -
Hits 2-5 times.
48 Tickle Normal-Type Other - 18 - 100% -
Lowers target's Attack and Defense.
56 Rock Blast Rock-Type Physical 25 18 - 90% -
Hits 2-5 times.
67 Shell Smash Normal-Type Other - 180 - Can't Miss -
Raises user's Attack, Sp. Atk, & Speed; lowers user's Defense & Sp. Def.
75 Hydro Pump Water-Type Special 120 22 - 80% -
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
HM Surf Water-Type Special 95 22 - 100% -
TM Blizzard Ice-Type Special 120 24 - 70% 10%
May freeze target.
TM Body Slam Normal-Type Physical 85 18 - 100% 30%
May induce Paralysis.
TM Bubblebeam Water-Type Special 65 24 - 100% 10%
May slow targets.
TM Dive Water-Type Physical 80 18 - 100% -
TM Double Team Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
TM Double-Edge Normal-Type Physical 120 18 - 100% -
33% recoil damage.
TM Giga Impact Normal-Type Physical 150 18 - 90% -
TM Gyro Ball Steel-Type Physical Varies 18 - 100% -
Power increases if user is slower than target.
TM Hail Ice-Type Other 50 306 270 Can't Miss -
Hurts all non-Ice types.
TM Hydro Pump Water-Type Special 120 22 - 80% -
TM Hyper Beam Normal-Type Special 150 24 - 90% -
TM Ice Beam Ice-Type Special 95 22 - 100% 10%
May freeze target.
TM Icy Wind Ice-Type Special 55 24 - 95% -
Slows targets.
TM Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
TM Rage Normal-Type Other - 720 1800 Can't Miss -
Increases user's Attack by x1.5
TM Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
TM Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
TM Rock Slide Rock-Type Physical 75 24 - 90% 30%
May cause flinching.
TM Rock Tomb Rock-Type Physical 50 18 - 80% 10%
Slows target. May cause flinching.
TM Rollout Rock-Type Physical 30 18 - 90% -
Power increases by 30 with each successive hit. Max Power: 180
TM Sandstorm Rock-Type Other 20 306 270 Can't Miss -
Hurts all non-Rock/Ground/Steel types.
TM Seismic Toss Fighting-Type Physical 80 18 - 100% -
TM Snore Normal-Type Special 40 18 - 100% 30%
Can only be used if the user is asleep. May cause flinching.
TM Substitute Normal-Type Other - 54 - Can't Miss -
Uses 25% of the user's HP. Creates a decoy of the user.
TM Take Down Normal-Type Physical 90 18 - 85% -
25% recoil damage.
TM Toxic Poison-Type Other - 18 - 90% -
Poisons target. Poison Power: 90
TM Water Gun Water-Type Special 40 18 - 100% -

Damage Taken

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Ice-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Psychic-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Dragon-Type2 Dark-Type2 Steel-Type2 Shadow-Type2
Dx0.5 Dx0.25 Dx1 Dx2 Dx4 Dx0.5 Dx2 Dx0.5 Dx2 Dx0.5 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1

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