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Poliwhirl

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061: Poliwhirl
061Poliwhirl
Type(s)
Water-Type
Base Stats
HP 65 Sp. Atk 50
Attack 65 Sp. Def 50
Defense 65 Speed 90
Exp 131 Money 20
Pokémon
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060Poliwag2

Poliwag

Next →
062Poliwrath2

Poliwrath

Normal Sprites

061Poliwhirl2 061Poliwhirl3 061Poliwhirl4

Description

Poliwag undergoes a dramatic change when it evolves into Poliwhirl. The most notable difference is that it has become bigger and gained arms with gloved hands while losing its tail. The eyes have moved to the top of its head and it loses its visible mouth. Its nostrils are now visible. Curiously, the direction of the swirl on its abdomen, created by its internal organs showing through the skin, reverses from the clockwise pattern of its pre-evolution Poliwag, to counter-clockwise. The skin on most of Poliwhirl's body is moist, due to an oily fluid; however, the skin on its belly spiral feels smooth. It fires bubbles from its hands.

You can trade a Poliwhirl for a Jynx in-game.

Evolution

060Poliwag2-- Lvl 25 -->  061Poliwhirl2 water stone 062Poliwrath2

Location

Shiny

Shadow

Move Set

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
- Water Sport Water-Type Other - 792 1800 Can't Miss -
Weakens Fire-type moves.
- Bubble Water-Type Special 20 18 - 100% 10%
May slow target.
- Hypnosis Psychic-Type Other - 72 - 60% -
Puts targets to sleep.
(5) Bubble Water-Type Special 20 18 - 100% 10%
May slow target.
(8) Hypnosis Psychic-Type Other - 72 - 60% -
Puts targets to sleep.
(11) Water Gun Water-Type Special 40 18 - 100% -
(15) Double Slap Normal-Type Physical 15 18 - 85% -
Hits 2-5 times.
(18) Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
(21) Body Slam Normal-Type Physical 85 18 - 100% 30%
May induce Paralysis.
27 Bubblebeam Water-Type Special 65 24 - 100% 10%
May slow targets.
32 Mud Shot Ground-Type Special 55 24 - 95% -
Slows targets.
37 Belly Drum Normal-Type Other - 180 252 Can't Miss -
Raises user's Defense & Speed, loses 25% of Max HP.
43 Wake-Up Slap Fighting-Type Physical 60 18 - 100% -
Power x2 if target is asleep. Wakes target up.
48 Hydro Pump Water-Type Special 120 22 - 80% -
53 Mud Bomb Ground-Type Special 65 18 - 85% 30%
May lower target's accuracy and make target drop candy.
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
HM Strength Normal-Type Physical 80 18 - 100% -
HM Surf Water-Type Special 95 22 - 100% -
TM Blizzard Ice-Type Special 120 24 - 70% 10%
May freeze target.
TM Body Slam Normal-Type Physical 85 18 - 100% 30%
May induce Paralysis.
TM Bubblebeam Water-Type Special 65 24 - 100% 10%
May slow targets.
TM Bulldoze Ground-Type Physical 60 24 - 100% 100%
Slows targets.
TM Dig Ground-Type Physical 80 18 - 100% -
TM Dive Water-Type Physical 80 18 - 100% -
TM Double Team Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
TM Double-Edge Normal-Type Physical 120 18 - 100% -
33% recoil damage.
TM Earthquake Ground-Type Physical 100 24 - 100% -
Hits every Pokémon on the field.
TM Focus Punch Fighting-Type Physical 150 20 - 100% -
TM Hail Ice-Type Other 50 306 270 Can't Miss -
Hurts all non-Ice types.
TM Hydro Pump Water-Type Special 120 22 - 80% -
TM Ice Beam Ice-Type Special 95 22 - 100% 10%
May freeze target.
TM Ice Punch Ice-Type Physical 75 18 - 100% 10%
May freeze target.
TM Icy Wind Ice-Type Special 55 24 - 95% -
Slows targets.
TM Mega Punch Normal-Type Physical 80 18 - 85% -
TM Metronome Normal-Type Other - 18 - Can't Miss% -
User uses a random move.
TM Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
TM Psychic Psychic-Type Special 90 18 - 100% 10%
May lower target's Special Defense.
TM Rage Normal-Type Other - 720 1800 Can't Miss -
Increases user's Attack by x1.5
TM Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
TM Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
TM Seismic Toss Fighting-Type Physical 80 18 - 100% -
TM Snore Normal-Type Special 40 18 - 100% 30%
Can only be used if the user is asleep. May cause flinching.
TM Substitute Normal-Type Other - 54 - Can't Miss -
Uses 25% of the user's HP. Creates a decoy of the user.
TM Take Down Normal-Type Physical 90 18 - 85% -
25% recoil damage.
TM Toxic Poison-Type Other - 18 - 90% -
Poisons target. Poison Power: 90
TM Water Gun Water-Type Special 40 18 - 100% -

Damage Taken

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Ice-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Psychic-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Dragon-Type2 Dark-Type2 Steel-Type2 Shadow-Type2
Dx1 Dx0.5 Dx0.5 Dx2 Dx2 Dx0.5 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx0.5 Dx1

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