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062: Poliwrath
062Poliwrath
Type(s)
Water-Type
Fighting-Type
Base Stats
HP 90 Sp. Atk 70
Attack 85 Sp. Def 90
Defense 95 Speed 70
Exp 185 Money 40
Pokémon
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061Poliwhirl2

Poliwhirl

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Abra

Normal Sprites

062Poliwrath2 062Poliwrath3 062Poliwrath4

Description

This Water/Fighting-type is adept at both the front crawl and breaststroke. It easily overtakes the best human swimmers. The direction of the spiral pattern on its belly is the same as Poliwhirl's.

Evolution

060Poliwag2 -- Lvl 25 --> 061Poliwhirl2 --Water-Stone--> 062Poliwrath2

Location

Shiny

Shadow

Trivia

  • There is currently a bug where Poliwrath does not learn Wake-Up Slap at lv 46 like it should. The move may be relearned at the Move Tutor after reaching this level, however.

Move Set

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
- Bubblebeam Water-Type Special 65 24 - 100% 10%
May slow targets.
- Double Slap Normal-Type Physical 15 18 - 85% -
Hits 2-5 times.
- Hypnosis Psychic-Type Other - 72 - 60% -
Puts targets to sleep.
- Submission Fighting-Type Physical 80 18 - 80% -
25% recoil damage.
(8) Hypnosis Psychic-Type Other - 72 - 60% -
Puts targets to sleep.
(11) Water Gun Water-Type Special 40 18 - 100% -
(15) Double Slap Normal-Type Physical 15 18 - 85% -
Hits 2-5 times.
(18) Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
(21) Body Slam Normal-Type Physical 85 18 - 100% 30%
May induce Paralysis.
30 Bubblebeam Water-Type Special 65 24 - 100% 10%
May slow targets.
32 Dynamic Punch Fighting-Type Physical 100 18 - 50% 100%
Confuses target. Confusion power: 40
35 Mud Shot Ground-Type Special 55 24 - 95% -
Slows targets.
40 Belly Drum Normal-Type Other - 180 252 Can't Miss -
Raises user's Defense & Speed, loses 25% of Max HP.
43 Mind Reader Normal-Type Other - 18 - Can't Miss -
Ensures user's next attack will not miss.
46 Wake-Up Slap Fighting-Type Physical 60 18 - 100% -
Power x2 if target is asleep. Wakes target up.
51 Hydro Pump Water-Type Special 120 22 - 80% -
53 Circle Throw Fighting-Type Physical 60 54 - 90% -
Turns target around.
56 Mud Bomb Ground-Type Special 65 18 - 85% 30%
May lower target's accuracy and make target drop candy.
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
HM Strength Normal-Type Physical 80 18 - 100% -
HM Surf Water-Type Special 95 22 - 100% -
TM Blizzard Ice-Type Special 120 24 - 70% 10%
May freeze target.
TM Body Slam Normal-Type Physical 85 18 - 100% 30%
May induce Paralysis.
TM Bubblebeam Water-Type Special 65 24 - 100% 10%
May slow targets.
TM Bulldoze Ground-Type Physical 60 24 - 100% 100%
Slows targets.
TM Dig Ground-Type Physical 80 18 - 100% -
TM Dive Water-Type Physical 80 18 - 100% -
TM Double Team Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
TM Double-Edge Normal-Type Physical 120 18 - 100% -
33% recoil damage.
TM Dynamic Punch Fighting-Type Physical 100 18 - 50% 100%
Confuses target. Confusion power: 40
TM Earthquake Ground-Type Physical 100 24 - 100% -
Hits every Pokémon on the field.
TM Focus Punch Fighting-Type Physical 150 20 - 100% -
TM Giga Impact Normal-Type Physical 150 18 - 90% -
TM Hail Ice-Type Other 50 306 270 Can't Miss -
Hurts all non-Ice types.
TM Hydro Pump Water-Type Special 120 22 - 80% -
TM Hyper Beam Normal-Type Special 150 24 - 90% -
TM Ice Beam Ice-Type Special 95 22 - 100% 10%
May freeze target.
TM Ice Punch Ice-Type Physical 75 18 - 100% 10%
May freeze target.
TM Icy Wind Ice-Type Special 55 24 - 95% -
Slows targets.
TM Mega Punch Normal-Type Physical 80 18 - 85% -
TM Metronome Normal-Type Other - 18 - Can't Miss% -
User uses a random move.
TM Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
TM Psychic Psychic-Type Special 90 18 - 100% 10%
May lower target's Special Defense.
TM Rage Normal-Type Other - 720 1800 Can't Miss -
Increases user's Attack by x1.5
TM Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
TM Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
TM Rock Slide Rock-Type Physical 75 24 - 90% 30%
May cause flinching.
TM Rock Tomb Rock-Type Physical 50 18 - 80% 10%
Slows target. May cause flinching.
TM Seismic Toss Fighting-Type Physical 80 18 - 100% -
TM Snore Normal-Type Special 40 18 - 100% 30%
Can only be used if the user is asleep. May cause flinching.
TM Substitute Normal-Type Other - 54 - Can't Miss -
Uses 25% of the user's HP. Creates a decoy of the user.
TM Take Down Normal-Type Physical 90 18 - 85% -
25% recoil damage.
TM Toxic Poison-Type Other - 18 - 90% -
Poisons target. Poison Power: 90
TM Water Gun Water-Type Special 40 18 - 100% -

Damage Taken

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Ice-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Psychic-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Dragon-Type2 Dark-Type2 Steel-Type2 Shadow-Type2
Dx1 Dx0.5 Dx0.5 Dx2 Dx2 Dx0.5 Dx1 Dx1 Dx1 Dx2 Dx2 Dx0.5 Dx0.5 Dx1 Dx1 Dx0.5 Dx0.5 Dx1

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