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373: Salamance
Salamence (Sugimori)
Type(s)
Dragon-Type
Flying-Type
Base Stats
HP 95 Sp. Atk 110
Attack 135 Sp. Def 80
Defense 80 Speed 100
Exp  ??? Money  ???
Pokémon
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Shelgon

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Beldum

Normal Sprites

Description

Salamence are quadrupedal dragon-like Pokémon, who have newly grown large, red wings. Although primarily blue, Salamence possess accentuations of red and gray coloration. The red-colored portions of its body include its aforementioned wings, eyebrows, neck, and the undersides of its tail and limbs. The gray portions include its lower jaw and its belly, the latter of which appears armored in a similar manner to the shell possessed as a Shelgon. Salamence has three spiky extensions splayed from the sides of its face similar to the external gills of some salamanders, hence the name.

Evolution

Bagon -- Lvl 30 --> Shelgon -- Lvl 50 --> Salamence

Location

Shiny

  • Evolve Shiny Shelgon

Shadow

  • Evolve Shadow Shelgon

Abilities

Move List

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
- Fire Fang Fire-Type Physical 65 18 - 95% 10%
May burn target or make it flinch. Burn power: 20
- Thunder Fang Electric-Type Physical 65 18 - 95% 10%
May paralyze target or make it flinch.
- Rage Normal-Type Other - 720 1800 Can't Miss -
Increases user's Attack by x1.5
- Bite Dark-Type Physical 60 18 - 100% 30%
May cause flinching.
- Leer Normal-Type Other - 18 360 100% -
Lowers target's Defense.
- Headbutt Normal-Type Other 70 18 - 100% 30%
May cause flinching.
5 Bite Dark-Type Physical 60 18 - 100% 30%
May cause flinching.
10 Leer Normal-Type Other - 18 360 100% -
Lowers target's Defense.
16 Headbutt Normal-Type Other 70 18 - 100% 30%
May cause flinching.
20 Focus Energy Normal-Type Other - - - Can't Miss -
Raises critical chance x4
25 Ember Fire-Type Special 40 18 - 100% 10%
May Burn target. Burn power: 20
30 Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
32 DragonBreath Dragon-Type Special 60 18 - 100% 30%
May paralyze target.
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %

Damage Taken

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Ice-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Psychic-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Dragon-Type2 Dark-Type2 Steel-Type2 Shadow-Type2
Dx1 Dx0.5 Dx0.5 Dx1 Dx0.25 Dx4 Dx0.5 Dx1 Dx0 Dx1 Dx1 Dx0.5 Dx2 Dx1 Dx2 Dx1 Dx1 Dx1

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