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028: Sandslash
028Sandslash
Type(s)
Ground-Type
Base Stats
HP 75 Sp. Atk 45
Attack 100 Sp. Def 55
Defense 110 Speed 65
Exp 163 Money 20
Pokémon
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027Sandshrew2

Sandshrew

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029Nidoran2

Nidoran ♀

Normal Sprites

028Sandslash2 028Sandslash3 028Sandslash4

Description

This Ground-type Pokémon is very defensive, despite its offensive powers. It usually digs underground to attack enemies. It will curl up into a ball when approached rather than strike out. If it digs at an incredible pace, it may snap off its spikes and claws. They grow back in a day. In an attempt to hide itself, it will run around at top speed to kick up a blinding dust storm. It curls up, then rolls into foes with its back. Its sharp spines also inflict severe damage.


Ability(s)


Evolution

027Sandshrew2 -- Lvl 22 --> 028Sandslash2


Location(s)

Shiny

  • Shiny Sandslash has a 0.000125% chance of appearing in the wild
  • Evolve Shiny Sandshrew
  • Rocket Hideout: Boss (Uncatchable)

Shadow


Move Set

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
- Scratch Normal-Type Physical 40 18 (1.2) - 100% -
- Defense Curl Normal-Type Other - 18 1800 Can't Miss -
Raises user's Defense.
- Sand Attack Ground-Type Other - 36 - 100% -
Lowers targets' accuracy. Makes targets drop candy.
(3) Defense Curl Normal-Type Other - 18 1800 Can't Miss -
Raises user's Defense.
(7) Sand Attack Ground-Type Other - 36 - 100% -
Lowers targets' accuracy. Makes targets drop candy.
(9) Poison Sting Poison-Type Physical 35 18 - 100% 30%
May poison target.
(13) Rapid Spin Normal-Type Physical 20 18 - 100% -
Eliminates some moves' effects.
(15) Swift Normal-Type Special 60 18 - Can't Miss -
(19) Fury Swipes Normal-Type Physical 18 18 - 80% -
Hits 2-5 times.
(21) Rollout Rock-Type Physical 30 18 - 90% -
Power increases by 30 with each successive hit. Max Power: 180
22 Crush Claw Normal-Type Physical 75 18 - 95% 50%
May lower target's Defense.
27 Fury Cutter Bug-Type Physical 20 18 - 95% -
Power increases by 20 with each successive hit. Max power: 160
33 Sand Tomb Ground-Type Physical 35 18 - 85% -
Hits for 4-5 turns.
40 Slash Normal-Type Physical 70 18 - 100% -
Critical chance x2
45 Gyro Ball Steel-Type Physical Varies 18 - 100% -
Power increases if user is slower than target.
52 Sandstorm Rock-Type Other 20 306 270 Can't Miss -
Hurts all non-Rock/Ground/Steel types.
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
HM Cut Normal-Type Physical 50 18 - 95% -
HM Strength Normal-Type Physical 80 18 - 100% -
TM Aerial Ace Flying-Type Physical 60 18 - Can't Miss -
TM Body Slam Normal-Type Physical 85 18 - 100% 30%
May induce Paralysis.
TM Bulldoze Ground-Type Physical 60 24 - 100% 100%
Slows targets.
TM Dig Ground-Type Physical 80 18 - 100% -
TM Double Team Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
TM Double-Edge Normal-Type Physical 120 18 - 100% -
33% recoil damage.
TM Dynamic Punch Fighting-Type Physical 100 18 - 50% 100%
Confuses target. Confusion power: 40
TM Earthquake Ground-Type Physical 100 24 - 100% -
Hits every Pokémon on the field.
TM Focus Punch Fighting-Type Physical 150 20 - 100% -
TM Fury Cutter Bug-Type Physical 20 18 - 95% -
Power increases by 20 with each successive hit. Max power: 160
TM Giga Impact Normal-Type Physical 150 18 - 90% -
TM Gyro Ball Steel-Type Physical Varies 18 - 100% -
Power increases if user is slower than target.
TM Hyper Beam Normal-Type Special 150 24 - 90% -
TM Iron Tail Steel-Type Physical 100 18 - 75% 10%
May lower target's Defense.
TM Poison Jab Poison-Type Physical 80 18 - 100% 30%
May poison target. Poison power: 40
TM Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
TM Rage Normal-Type Other - 720 1800 Can't Miss -
Increases user's Attack by x1.5
TM Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
TM Rock Slide Rock-Type Physical 75 24 - 90% 30%
May cause flinching.
TM Rock Tomb Rock-Type Physical 50 18 - 80% 10%
Slows target. May cause flinching.
TM Rollout Rock-Type Physical 30 18 - 90% -
Power increases by 30 with each successive hit. Max Power: 180
TM Sandstorm Rock-Type Other 20 306 270 Can't Miss -
Hurts all non-Rock/Ground/Steel types.
TM Seismic Toss Fighting-Type Physical 80 18 - 100% -
TM Shadow Claw Ghost-Type Physical 70 18 - 100% -
Critical chance x2
TM Snore Normal-Type Special 40 18 - 100% 30%
Can only be used if the user is asleep. May cause flinching.
TM Stone Edge Rock-Type Physical 100 18 - 80% -
Critical chance x2
TM Substitute Normal-Type Other - 54 - Can't Miss -
Uses 25% of the user's HP. Creates a decoy of the user.
TM Sunny Day Fire-Type Other - 198 180 Can't Miss -
Powers up Fire-type moves.
TM Swift Normal-Type Special 60 18 - Can't Miss -
TM Swords Dance Normal-Type Other - 720 1800 Can't Miss -
Attack & Special Attack x1.5
TM Take Down Normal-Type Physical 90 18 - 85% -
25% recoil damage.
TM Toxic Poison-Type Other - 18 - 90% -
Poisons target. Poison Power: 90
TM X-Scissor Bug-Type Physical 80 18 - 100% -

Damage Taken

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Ice-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Psychic-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Dragon-Type2 Dark-Type2 Steel-Type2 Shadow-Type2
Dx1 Dx1 Dx2 Dx0 Dx2 Dx2 Dx1 Dx0.5 Dx1 Dx1 Dx1 Dx1 Dx0.5 Dx1 Dx1 Dx1 Dx1 Dx1

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