161: Sentret
Base Stats
HP 35 Sp. Atk 35
Attack 46 Sp. Def 45
Defense 34 Speed 20
Exp  ??? Money  ???
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Normal Sprites



When Sentret sleeps, it does so while another stands guard. The Sentret then wakes its friends at the first sign of danger. When this Pokémon becomes separated from its pack, it becomes incapable of sleep due to fear. The lookouts stand on their tails to search at long distances.


Usually, Sentret hide by fading but not totally invisible. When not faded and you go near it in the overworld, there will be a "!" sign above it. A very good way to catch Sentret is that when they show the "!" sign, just don't move and when it fades, go near it and you will trigger a battle with them.

Held items

10% Chance


  • Run Away: This Pokémon cannot be turned around.
  • Keen Eye: Prevents other Pokémon from lowering Accuracy.
  • Frisk: This Pokémon can check all the foes' held item.


161Sentret2 -- Lvl 15 --> 162Furret2




  • On the south west side of Route 29, you'll find a hole with some grass in it. In this hole, search for a gap between two trees. Once you've gotten through it, you'll have a 1 vs 1 battle with a wild Sentret. At night, this Sentret has a 10% chance of being Shadow.
  • Breeding

Move Set

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
- Scratch Normal-Type Physical 40 18 (1.2) - 100% -
- Foresight Normal-Type Other - 18 (2.4) 360 Can't Miss -
Lowers target's evasiveness. Removes Ghost-types' immunities.
4 Defense Curl Normal-Type Other - 18 1800 Can't Miss -
Raises user's Defense.
7 Quick Attack Normal-Type Physical 40 14 (1.06) - 100% -
13 Fury Swipes Normal-Type Physical 18 18 - 80% -
Hits 2-5 times.
16 Helping Hand Normal-Type Other - 792 1800 Can't Miss -
Raises allies' Attack & Special Attack.
19 Follow Me Normal-Type Other - 540 180 Can't Miss -
Makes targets aim only at user.
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
Sentret cannot learn any TMs.

Damage Taken

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Ice-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Psychic-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Dragon-Type2 Dark-Type2 Steel-Type2
Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx2 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx0 Dx1 Dx1 Dx1

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