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090: Shellder
090Shellder
Type(s)
Water-Type
Base Stats
HP 30 Sp. Atk 45
Attack 65 Sp. Def 25
Defense 100 Speed 40
Exp 97 Money 16
Pokémon
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089Muk2

Muk

Next →
091Cloyster2

Cloyster

Normal Sprites

090Shellder2 090Shellder3 090Shellder4

Description

This Pokémon's shell can withstand any attack. However, when it is open, the tender body is exposed. It swims facing backward by opening and closing its two-piece shell. Grains of sand trapped in its shells mix with its body fluids to form beautiful pearls. Clamping on to an opponent reveals its vulnerable parts, so it uses this move only as a last resort. At night, this Pokémon uses its broad tongue to burrow a hole in the seafloor sand and then sleep in it.


Evolution

090Shellder2 --Water-Stone--> 091Cloyster2


Location(s)

Shiny

Shadow


Trivia

  • Shellder was the first Pokémon to be able to use Protect on the field in PTD 1.
  • In the initial release of Alpha v5.4 of PTD 1, there was a bug where the Shellder in Vermillion City was uncatchable when it was supposed to be catchable. It was later fixed.


Move Set

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
- Tackle Normal-Type Physical 50 18 (1.2) - 100% -
4 Withdraw Water-Type Other - 18 360 Can't Miss -
Raises user's Defense.
8 Supersonic Normal-Type Other - 18 - 55% -
Confuses target.
13 Icicle Spear Ice-Type Physical 25 18 - 100% -
Hits 2-5 times.
16 Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
20 Leer Normal-Type Other - 18 360 100% -
Lowers target's Defense.
25 Clamp Water-Type Physical 35 18 - 85% -
Hits 4-5 times.
28 Ice Shard Ice-Type Physical 40 16 - 100% -
32 Razor Shell Water-Type Physical 75 18 - 95% 50%
May lower target's Defense.
37 Aurora Beam Ice-Type Special 65 20 - 100% 10%
May lower target's Attack.
40 Whirlpool Water-Type Special 35 18 - 85% -
Hits 4-5 times.
44 Brine Water-Type Special 65 18 - 100% -
Power x2 when enemy has 50% or less of Max HP remaining.
49 Iron Defense Steel-Type Other - 180 1800 Can't Miss -
Raises user's Defense & Special Defense.
52 Ice Beam Ice-Type Special 95 22 - 100% 10%
May freeze target.
56 Shell Smash Normal-Type Other - 180 - Can't Miss -
Raises user's Attack, Sp. Atk, & Speed; lowers user's Defense & Sp. Def.
61 Hydro Pump Water-Type Special 120 22 - 80% -
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
TM Blizzard Ice-Type Special 120 24 - 70% 10%
May freeze target.
TM Bubblebeam Water-Type Special 65 24 - 100% 10%
May slow targets.
TM Dive Water-Type Physical 80 18 - 100% -
TM Double Team Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
TM Double-Edge Normal-Type Physical 120 18 - 100% -
33% recoil damage.
TM Hail Ice-Type Other 50 306 270 Can't Miss -
Hurts all non-Ice types.
TM Hydro Pump Water-Type Special 120 22 - 80% -
TM Ice Beam Ice-Type Special 95 22 - 100% 10%
May freeze target.
TM Icy Wind Ice-Type Special 55 24 - 95% -
Slows targets.
TM Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
TM Rage Normal-Type Other - 720 1800 Can't Miss -
Increases user's Attack by x1.5
TM Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
TM Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
TM Selfdestruct Normal-Type Physical 200 18 - 100% -
User faints. Damages all Pokémon on the field.
TM Snore Normal-Type Special 40 18 - 100% 30%
Can only be used if the user is asleep. May cause flinching.
TM Substitute Normal-Type Other - 54 - Can't Miss -
Uses 25% of the user's HP. Creates a decoy of the user.
TM Swift Normal-Type Special 60 18 - Can't Miss -
TM Take Down Normal-Type Physical 90 18 - 85% -
25% recoil damage.
TM Teleport Psychic-Type Other - 180 - Can't Miss -
User moves to a random open spot.
TM Toxic Poison-Type Other - 18 - 90% -
Poisons target. Poison Power: 90
TM Water Gun Water-Type Special 40 18 - 100% -

Damage Taken

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Ice-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Psychic-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Dragon-Type2 Dark-Type2 Steel-Type2 Shadow-Type2
Dx1 Dx0.5 Dx0.5 Dx2 Dx2 Dx0.5 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx0.5 Dx1

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