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079: Slowpoke
079Slowpoke
Type(s)
Water-Type
Psychic-Type
Base Stats
HP 90 Sp. Atk 40
Attack 65 Sp. Def 40
Defense 65 Speed 15
Exp 99 Money 10
Pokémon
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078Rapidash2

Rapidash

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080Slowbro2

Slowbro

Normal Sprites

079Slowpoke2 079Slowpoke3 079Slowpoke4

Description

Slowpoke is the Dopey Pokémon. Slowpoke is always lost in thought and will not react for at least 5 seconds after feeling pain. If Slowpoke's tail is bitten, it will take a day for it to notice. No one can tell when a Slowpoke is thinking, or if it ever does think. Its specialty is fishing with its tail. A Slowpoke will evolve once a Shellder has bitten its tail.

Evolution

079Slowpoke2 -- Lvl 37 --> 080Slowbro2

079Slowpoke2 -- Trade w/ King'srock --> 199Slowking2


Location

Pokemon Tower Defense

Pokemon Tower Defense: Generations

Shiny

Shadow

Trivia

  • Slowpoke is the slowest Pokémon in PTD.

Move Set

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
- Yawn Normal-Type Other - 54 - Can't Miss -
Puts target to sleep.
- Curse Ghost-Type Other - 180 - Can't Miss -
Works differently for Ghost-types.
- Tackle Normal-Type Physical 50 18 (1.2) - 100% -
5 Growl Normal-Type Other - 18 (2.4) 1800 100% 15%
Lowers targets' Attack; may scare target into turning around.
9 Water Gun Water-Type Special 40 18 - 100% -
14 Confusion Psychic-Type Special 50 18 - 100% 10%
May confuse target.
19 Disable Normal-Type Other - 720 72 100% -
Prevents target from using move it last used.
23 Headbutt Normal-Type Other 70 18 - 100% 30%
May cause flinching.
28 Water Pulse Water-Type Special 60 18 - 100% 20%
May confuse target. Confusion power: 40
32 Zen Headbutt Psychic-Type Physical 80 18 - 90% 20%
May cause flinching
36 Slack Off Normal-Type Other - 180 - Can't Miss -
Heals user by 50% of Max HP.
41 Amnesia Psychic-Type Other - 720 - Can't Miss -
Raises user's Special Defense.
45 Psychic Psychic-Type Special 90 18 - 100% 10%
May lower target's Special Defense.
49 Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
54 Psych Up Normal-Type Other - 720 - 100% -
Copies target's stat changes.
58 Heal Pulse Psychic-Type Other - 360 - Can't Miss -
Heals all Pokémon except user by 50% of Max HP.
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
HM Flash Normal-Type Other - 54 360 100% -
Lowers accuracy of all Pokémon. Makes targets drop candy.
HM Strength Normal-Type Physical 80 18 - 100% -
HM Surf Water-Type Special 95 22 - 100% -
TM Blizzard Ice-Type Special 120 24 - 70% 10%
May freeze target.
TM Body Slam Normal-Type Physical 85 18 - 100% 30%
May induce Paralysis.
TM Bubblebeam Water-Type Special 65 24 - 100% 10%
May slow targets.
TM Bulldoze Ground-Type Physical 60 24 - 100% 100%
Slows targets.
TM Dig Ground-Type Physical 80 18 - 100% -
TM Dive Water-Type Physical 80 18 - 100% -
TM Double Team Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
TM Double-Edge Normal-Type Physical 120 18 - 100% -
33% recoil damage.
TM Dynamic Punch Fighting-Type Physical 100 18 - 50% 100%
Confuses target. Confusion power: 40
TM Earthquake Ground-Type Physical 100 24 - 100% -
Hits every Pokémon on the field.
TM Fire Blast Fire-Type Special 120 24 - 85% 10%
May burn target.
TM Flamethrower Fire-Type Special 95 22 - 100% 10%
May burn target. Can hit multiple targets. Burn power: 20
TM Hail Ice-Type Other 50 306 270 Can't Miss -
Hurts all non-Ice types.
TM Ice Beam Ice-Type Special 95 22 - 100% 10%
May freeze target.
TM Icy Wind Ice-Type Special 55 24 - 95% -
Slows targets.
TM Iron Tail Steel-Type Physical 100 18 - 75% 10%
May lower target's Defense.
TM Nightmare Ghost-Type Special 120 18 - 100% -
Damages target every turn. Only works if target is asleep.
TM Pay Day Normal-Type Physical 40 18 - 100% -
Awards extra money per attack.
TM Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
TM Psychic Psychic-Type Special 90 18 - 100% 10%
May lower target's Special Defense.
TM Psyshock Psychic-Type Special 80 22 - 100% -
Deals Physical damage with user's Special Attack Stat.
TM Rage Normal-Type Other - 720 1800 Can't Miss -
Increases user's Attack by x1.5
TM Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
TM Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
TM Shadow Ball Ghost-Type Special 80 22 - 100% 20%
May lower the target's Special Defense.
TM Snore Normal-Type Special 40 18 - 100% 30%
Can only be used if the user is asleep. May cause flinching.
TM Substitute Normal-Type Other - 54 - Can't Miss -
Uses 25% of the user's HP. Creates a decoy of the user.
TM Sunny Day Fire-Type Other - 198 180 Can't Miss -
Powers up Fire-type moves.
TM Swift Normal-Type Special 60 18 - Can't Miss -
TM Take Down Normal-Type Physical 90 18 - 85% -
25% recoil damage.
TM Teleport Psychic-Type Other - 180 - Can't Miss -
User moves to a random open spot.
TM Thunder Wave Electric-Type Other - 18 - 100% -
Paralyzes target.
TM Toxic Poison-Type Other - 18 - 90% -
Poisons target. Poison Power: 90
TM Tri Attack Normal-Type Special 80 18 - 100% 20%
May burn, freeze, or paralyze target.
TM Water Gun Water-Type Special 40 18 - 100% -

Damage Taken

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Ice-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Psychic-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Dragon-Type2 Dark-Type2 Steel-Type2 Shadow-Type2
Dx1 Dx0.5 Dx0.5 Dx2 Dx2 Dx0.5 Dx0.5 Dx1 Dx1 Dx1 Dx0.5 Dx2 Dx1 Dx2 Dx1 Dx2 Dx0.5 Dx1

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