Snorlax
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| 143: Snorlax | |||
| Type(s) | |||
| Base Stats | |||
| HP | 160 | Sp. Atk | 65 |
| Attack | 110 | Sp. Def | 110 |
| Defense | 65 | Speed | 30 |
| Exp | 154 | Money | 20 |
| Pokémon | |||
| ← Previous | Next → | ||
| Normal Sprites | |||
Contents |
Description
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Snorlax's body is composed of mostly its belly, where most of its fat reserves accumulate. It wakes up only to eat and seldom exercises. Its head is also large, and it has two pointed teeth protruding from its mouth. Its feet, with three claws and a circular brown paw pad, are extremely large compared to most Pokémon, assisting its balance when it chooses to stand. Its arms and fore-claws are short, but are long enough for Snorlax to grab its food and eat it, and strong enough to deliver powerful blows.
Location
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- Poke Tower 2: Boss (Uncatchable)
- Poke Tower 2: (Cutscene)
- Poke Tower 2: 0.1%
- Saffron City (Cutscene)
- Champion: Boss (Uncatchable)
- Pokémon Adoption: 1 SnD Coin (Ready For Battle Non-Shiny Pokémon)
Shiny
Edit
- Pokémon Adoption: 5 SnD Coins (Uncommon Shiny Pokémon)
- Shiny Snorlax has a 0.0125% chance of appearing in the wild.
Shadow
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- Game Corner (Random Non-evolved Shadow Pokémon): 300,000 coins
Trivia
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- Snorlax, along with Lapras, Mew and Mewtwo, has the lowest chance of any Pokémon to appear catchable in the wild, namely 0.1% (Mew and Mewtwo do not have the lowest chance to appear catchable).
- Snorlax has the highest Special Defense stat of all the Normal-type Pokémon in the game.
Move Set
Edit
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Lv | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % |
| - | Tackle | 50 | 18 (1.2) | - | 100% | - | ||
| 4 | Defense Curl | - | 18 | 1800 | Can't Miss | - | ||
| Raises user's Defense. | ||||||||
| 9 | Amnesia | - | 720 | - | Can't Miss | - | ||
| Raises user's Special Defense. | ||||||||
| 12 | Lick | 20 | 18 | - | 100% | 30% | ||
| May paralyze target. | ||||||||
| 17 | Belly Drum | - | 180 | 252 | Can't Miss | - | ||
| Raises user's Defense & Speed, loses 25% of Max HP. | ||||||||
| 20 | Yawn | - | 54 | - | Can't Miss | - | ||
| Puts target to sleep. | ||||||||
| 25 | Chip Away | 70 | 18 | - | 100% | - | ||
| Ignores target's Defense Stat. | ||||||||
| 28 | Rest | - | 90 | 36 | Can't Miss | - | ||
| User falls asleep. Restores 100% of user's HP. | ||||||||
| 29 | Snore | 40 | 18 | - | 100% | 30% | ||
| Can only be used if the user is asleep. May cause flinching. | ||||||||
| 33 | Sleep Talk | Varies | 18 | - | Can't Miss | - | ||
| User uses one of its other moves while it is asleep. | ||||||||
| 36 | Body Slam | 85 | 18 | - | 100% | 30% | ||
| May induce Paralysis. | ||||||||
| 44 | Rollout | 30 | 18 | - | 90% | - | ||
| Power increases by 30 with each successive hit. Max Power: 180 | ||||||||
| 49 | Crunch | 80 | 18 | - | 100% | 20% | ||
| May lower target's Defense. | ||||||||
| 52 | Heavy Slam | 120 | 18 | - | 100% | - | ||
| 57 | Giga Impact | 150 | 18 | - | 90% | - | ||
| TM & HM Attacks | ||||||||
| Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | |
| HM | Strength | 80 | 18 | - | 100% | - | ||
| HM | Surf | 95 | 22 | - | 100% | - | ||
| TM | Blizzard | 120 | 24 | - | 70% | 10% | ||
| May freeze target. | ||||||||
| TM | Body Slam | 85 | 18 | - | 100% | 30% | ||
| May induce Paralysis. | ||||||||
| TM | Bubblebeam | 65 | 24 | - | 100% | 10% | ||
| May slow targets. | ||||||||
| TM | Bulldoze | 60 | 24 | - | 100% | 100% | ||
| Slows targets. | ||||||||
| TM | Double Team | - | 2070 | 1800 | Can't Miss | - | ||
| Raises user's evasiveness. | ||||||||
| TM | Double-Edge | 120 | 18 | - | 100% | - | ||
| 33% recoil damage. | ||||||||
| TM | Dynamic Punch | 100 | 18 | - | 50% | 100% | ||
| Confuses target. Confusion power: 40 | ||||||||
| TM | Earthquake | 100 | 24 | - | 100% | - | ||
| Hits every Pokémon on the field. | ||||||||
| TM | Fire Blast | 120 | 24 | - | 85% | 10% | ||
| May burn target. | ||||||||
| TM | Fire Punch | 75 | 18 | - | 100% | - | ||
| May burn target. Burn power: 20 | ||||||||
| TM | Flamethrower | 95 | 22 | - | 100% | 10% | ||
| May burn target. Can hit multiple targets. Burn power: 20 | ||||||||
| TM | Focus Punch | 150 | 20 | - | 100% | - | ||
| TM | Giga Impact | 150 | 18 | - | 90% | - | ||
| TM | Hyper Beam | 150 | 24 | - | 90% | - | ||
| TM | Ice Beam | 95 | 22 | - | 100% | 10% | ||
| May freeze target. | ||||||||
| TM | Ice Punch | 75 | 18 | - | 100% | 10% | ||
| May freeze target. | ||||||||
| TM | Icy Wind | 55 | 24 | - | 95% | - | ||
| Slows targets. | ||||||||
| TM | Mega Punch | 80 | 18 | - | 85% | - | ||
| TM | Metronome | - | 18 | - | Can't Miss% | - | ||
| User uses a random move. | ||||||||
| TM | Pay Day | 40 | 18 | - | 100% | - | ||
| Awards extra money per attack. | ||||||||
| TM | Protect | - | 270 | 36 | Can't Miss | - | ||
| Enables user to evade all attacks. | ||||||||
| TM | Psychic | 90 | 18 | - | 100% | 10% | ||
| May lower target's Special Defense. | ||||||||
| TM | Rage | - | 720 | 1800 | Can't Miss | - | ||
| Increases user's Attack by x1.5 | ||||||||
| TM | Rain Dance | - | 1818 | 1800 | Can't Miss | - | ||
| Powers up Water-type moves. | ||||||||
| TM | Rest | - | 90 | 36 | Can't Miss | - | ||
| User falls asleep. Restores 100% of user's HP. | ||||||||
| TM | Rock Slide | 75 | 24 | - | 90% | 30% | ||
| May cause flinching. | ||||||||
| TM | Rock Tomb | 50 | 18 | - | 80% | 10% | ||
| Slows target. May cause flinching. | ||||||||
| TM | Rollout | 30 | 18 | - | 90% | - | ||
| Power increases by 30 with each successive hit. Max Power: 180 | ||||||||
| TM | Sandstorm | 20 | 306 | 270 | Can't Miss | - | ||
| Hurts all non-Rock/Ground/Steel types. | ||||||||
| TM | Seismic Toss | 80 | 18 | - | 100% | - | ||
| TM | Selfdestruct | 200 | 18 | - | 100% | - | ||
| User faints. Damages all Pokémon on the field. | ||||||||
| TM | Shadow Ball | 80 | 22 | - | 100% | 20% | ||
| May lower the target's Special Defense. | ||||||||
| TM | Snore | 40 | 18 | - | 100% | 30% | ||
| Can only be used if the user is asleep. May cause flinching. | ||||||||
| TM | Solar Beam | 120 | 24 | - | 100% | - | ||
| Can hit multiple targets. | ||||||||
| TM | Substitute | - | 54 | - | Can't Miss | - | ||
| Uses 25% of the user's HP. Creates a decoy of the user. | ||||||||
| TM | Sunny Day | - | 198 | 180 | Can't Miss | - | ||
| Powers up Fire-type moves. | ||||||||
| TM | Take Down | 90 | 18 | - | 85% | - | ||
| 25% recoil damage. | ||||||||
| TM | Thunder | 120 | 18 | - | 70% | 30% | ||
| May paralyze target. | ||||||||
| TM | Thunder Punch | 75 | 18 | - | 100% | 10% | ||
| May paralyze target. | ||||||||
| TM | Thunderbolt | 95 | 18 | - | 100% | 10% | ||
| May paralyze target. | ||||||||
| TM | Toxic | - | 18 | - | 90% | - | ||
| Poisons target. Poison Power: 90 | ||||||||
| TM | Water Gun | 40 | 18 | - | 100% | - | ||
Damage Taken
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