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Spearow

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021: Spearow
021Spearow
Type(s)
Normal-Type
Flying-Type
Base Stats
HP 40 Sp. Atk 31
Attack 60 Sp. Def 31
Defense 30 Speed 70
Exp 58 Money 4
Pokémon
← Previous
020Raticate2

Raticate

Next →
022Fearow2

Fearow

Normal Sprites

021Spearow2 021Spearow3 021Spearow4

Description

Unlike the similar Pokémon Pidgey, who also shares its Normal/Flying-type, Spearow is more aggressive towards others, whether Pokémon or trainer. It has a powerful Peck attack, as its beak is curved downward and very sharp at the end. Spearow also has the same ability as Pidgey.

Evolution

021Spearow2 -- Lvl 20 --> 022Fearow2

Location

Pokemon Tower Defense:

Pokemon Tower Defense Generations Johto's Shadow: 

Shiny

Shadow

Abilities

Pokemon Tower Defense:

  • Keen Eye: Prevents other pokemon from lowering Accuracy

Pokemon Tower Defense Generations Johto's Shadow:

  • Keen Eye: Prevents other pokemon from lowering Accuracy
  • Sniper: Powers up moves if they become critical hits

Move Set

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
- Peck Flying-Type Physical 35 18 - 100% -
- Growl Normal-Type Other - 18 (2.4) 1800 100% 15%
Lowers targets' Attack; may scare target into turning around.
5 Leer Normal-Type Other - 18 360 100% -
Lowers target's Defense.
9 Fury Attack Normal-Type Physical 15 18 - 85% -
Hits 2-5 times.
13 Pursuit Dark-Type Physical 40 18 - 100% -
Power x2 if target has turned around.
17 Aerial Ace Flying-Type Physical 60 18 - Can't Miss -
21 Mirror Move Flying-Type Other - 18 - Can't Miss -
Mimics target's attack.
25 Agility Psychic-Type Other - 270 180 Can't Miss -
Raises user's Speed.
29 Assurance Dark-Type Physical 50 18 - 100% -
Power x2 if target already damaged.
33 Roost Flying-Type Other - 108 180 Can't Miss -
Heals user by 50% of Max HP. User loses its Flying-type for Duration.
37 Drill Peck Flying-Type Physical 80 18 - 100% -
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
HM Fly Flying-Type Physical 90 18 - 95% -
TM Aerial Ace Flying-Type Physical 60 18 - Can't Miss -
TM Double Team Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
TM Double-Edge Normal-Type Physical 120 18 - 100% -
33% recoil damage.
TM False Swipe Normal-Type Physical 40 18 - 100% -
Leaves target with at least 1 HP.
TM Pluck Flying-Type Physical 60 18 - 100% -
TM Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
TM Rage Normal-Type Other - 720 1800 Can't Miss -
Increases user's Attack by x1.5
TM Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
TM Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
TM Snore Normal-Type Special 40 18 - 100% 30%
Can only be used if the user is asleep. May cause flinching.
TM Substitute Normal-Type Other - 54 - Can't Miss -
Uses 25% of the user's HP. Creates a decoy of the user.
TM Sunny Day Fire-Type Other - 198 180 Can't Miss -
Powers up Fire-type moves.
TM Swift Normal-Type Special 60 18 - Can't Miss -
TM Take Down Normal-Type Physical 90 18 - 85% -
25% recoil damage.
TM Toxic Poison-Type Other - 18 - 90% -
Poisons target. Poison Power: 90
TM Whirlwind Normal-Type Other - 54 - 100% -
Turns the target around. Only works once per enemy.

Damage Taken

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Ice-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Psychic-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Dragon-Type2 Dark-Type2 Steel-Type2 Shadow-Type2
Dx1 Dx1 Dx1 Dx2 Dx0.5 Dx2 Dx1 Dx1 Dx0 Dx1 Dx1 Dx0.5 Dx2 Dx0 Dx1 Dx1 Dx1 Dx1

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