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245: Suicune
245Suicune
Type(s)
Water-Type
Base Stats
HP 100 Sp. Atk 90
Attack 75 Sp. Def 115
Defense 115 Speed 85
Exp 215 Money 200
Pokémon
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Normal Sprites

245Suicune2 245Suicune3 245Suicune4

Description

Suicune is an elegant, slim, blue panther-like Pokémon with white diamond-shaped spots and a white underside. Suicune has a purple, cape-like mane that resembles a northern aurora or a flowing river, and two white streamer-like tails. It has a long, white snout, and unlike Raikou and Entei, its teeth are blunt, as if those of a herbivore. It has a hexagonal, aquamarine-colored crest on its forehead, red irises, a protrusion on the underside of its chin, and small paws. Its paws also have a small white oval on their undersides.

Sam made a poll in July 2011 to see if the players of PTD wanted the 3 Legendary Beasts to be officially and permanently put into the game. In Alpha v3.4 of PTD 1, all Legendary Beasts were removed from everyone's accounts (except for the 10 winners of Sam's Vermillion Gym contest) and released into the wild with an appearance rate lower than Shiny Pokémon. However, as the game became finalized, the Legendary Beasts were later removed from the wild in Alpha v0.8 of PTD 1 and all previously obtained Legendary Beasts were changed to their Shiny forms.

Location(s)

Getting suicune

Obtaining Suicune From the Mystery Gift in PTD 1 Alpha v3.3

  • Vermillion Gym: Cutscene (Uncatchable)
  • Mystery Gift code (PTD 1) gs9014z1
  • Any route or area in PTD 2 in the wild, once you beat the game, the encounter rate changes to 1/100

Shiny

Shadow

Ability(s)

  1. Pressure: The Pokémon raises the foe's Attack cooldown.
  2. Water Absorb: Restores HP if hit by a Water-type move.

Trivia

  • Suicune was available, along with Raikou and Entei, in Alpha v3.3 of PTD 1 as a Mystery Gift.
  • Suicune, along with Raikou and Entei, was once available in the Daily Gift but was later removed.
  • Along with Raikou, Entei, and Victini, Suicune is not available in Generation 1, but is in the trade system in PTD 1.
  • Along with Raikou and Entei, Suicune was available in any level with wild Pokémon for capture, but was later removed in Alpha v0.8 of PTD 1.
  • All Normal Raikou, Entei, and Suicune were changed to their Shiny versions in Alpha v1.0 of PTD 1.
  • Their Shadow forms were removed from the Game Corner, but are still available in the game via trading with someone that got a Shadow one from the Game Corner back then.

Move Set

Level Up
Lvl Attack Name Type Category Power Cooldown Duration Accuracy Effect %
- Bite Dark-Type Physical 60 18 - 100% 30%
May cause flinching.
- Leer Normal-Type Other - 18 360 100% -
Lowers target's Defense.
8 Bubblebeam Water-Type Special 65 24 - 100% 10%
May slow targets.
15 Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
22 Gust Flying-Type Special 40 18 - 100% -
29 Aurora Beam Ice-Type Special 65 20 - 100% 10%
May lower target's Attack.
43 Mirror Coat Psychic-Type Special - 180 90 100% -
Counters any special attack. Inflicts double the damage taken.
50 Ice Fang Ice-Type Physical 65 18 - 95% 10%
May freeze target or make it flinch.
57 Tailwind Flying-Type Other - 144 72 Can't Miss -
Raises team's Speed.
64 Extrasensory Psychic-Type Special 80 18 - 100% 10%
May cause flinching.
71 Hydro Pump Water-Type Special 120 22 - 80% -
78 Calm Mind Psychic-Type Other - 36 1800 Can't Miss -
Raises user's Special Attack & Special Defense
85 Blizzard Ice-Type Special 120 24 - 70% 10%
May freeze target.
TM & HM Attacks
Attack Name Type Category Power Cooldown Duration Accuracy Effect %
HM Cut Normal-Type Physical 50 18 - 95% -
HM Surf Water-Type Special 95 22 - 100% -
TM Blizzard Ice-Type Special 120 24 - 70% 10%
May freeze target.
TM Bulldoze Ground-Type Physical 60 24 - 100% 100%
Slows targets.
TM Dig Ground-Type Physical 80 18 - 100% -
TM Dive Water-Type Physical 80 18 - 100% -
TM Double Team Normal-Type Other - 2070 1800 Can't Miss -
Raises user's evasiveness.
TM Giga Impact Normal-Type Physical 150 18 - 90% -
TM Hail Ice-Type Other 50 306 270 Can't Miss -
Hurts all non-Ice types.
TM Hydro Pump Water-Type Special 120 22 - 80% -
TM Hyper Beam Normal-Type Special 150 24 - 90% -
TM Ice Beam Ice-Type Special 95 22 - 100% 10%
May freeze target.
TM Icy Wind Ice-Type Special 55 24 - 95% -
Slows targets.
TM Iron Tail Steel-Type Physical 100 18 - 75% 10%
May lower target's Defense.
TM Protect Normal-Type Other - 270 36 Can't Miss -
Enables user to evade all attacks.
TM Rain Dance Water-Type Other - 1818 1800 Can't Miss -
Powers up Water-type moves.
TM Rest Psychic-Type Other - 90 36 Can't Miss -
User falls asleep. Restores 100% of user's HP.
TM Roar Normal-Type Other - 54 - 100% -
Scares the target into turning around. Only works once per enemy.
TM Sandstorm Rock-Type Other 20 306 270 Can't Miss -
Hurts all non-Rock/Ground/Steel types.
TM Shadow Ball Ghost-Type Special 80 22 - 100% 20%
May lower the target's Special Defense.
TM Snore Normal-Type Special 40 18 - 100% 30%
Can only be used if the user is asleep. May cause flinching.
TM Substitute Normal-Type Other - 54 - Can't Miss -
Uses 25% of the user's HP. Creates a decoy of the user.
TM Sunny Day Fire-Type Other - 198 180 Can't Miss -
Powers up Fire-type moves.
TM Swift Normal-Type Special 60 18 - Can't Miss -
TM Toxic Poison-Type Other - 18 - 90% -
Poisons target. Poison Power: 90

Damage Taken

Normal-Type2 Fire-Type2 Water-Type2 Electric-Type2 Grass-Type2 Ice-Type2 Fighting-Type2 Poison-Type2 Ground-Type2 Flying-Type2 Psychic-Type2 Bug-Type2 Rock-Type2 Ghost-Type2 Dragon-Type2 Dark-Type2 Steel-Type2 Shadow-Type2
Dx1 Dx0.5 Dx0.5 Dx2 Dx2 Dx0.5 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx1 Dx0.5 Dx1

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