# 245 | Suicune | ||||||||||||||||||||||||
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Money | $200 | ||||||||||||||||||||||||
EXP | 215 | ||||||||||||||||||||||||
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Entei |
Description
Suicune is an elegant, slim, blue panther-like Pokémon with white diamond-shaped spots and a white underside. Suicune has a purple, cape-like mane that resembles a northern aurora or a flowing river, and two white streamer-like tails. It has a long, white snout, and unlike Raikou and Entei, its teeth are blunt, as if those of a herbivore. It has a hexagonal, aquamarine-colored crest on its forehead, red irises, a protrusion on the underside of its chin, and small paws. Its paws also have a small white oval on their undersides.
Sam made a poll in July 2011 to see if the players of PTD wanted the 3 Legendary Beasts to be officially and permanently put into the game. In Alpha v3.4 of PTD 1, all Legendary Beasts were removed from everyone's accounts (except for the 10 winners of Sam's Vermillion Gym contest) and released into the wild with an appearance rate lower than Shiny Pokémon. However, as the game became finalized, the Legendary Beasts were later removed from the wild in Alpha v0.8 of PTD 1 and all previously obtained Legendary Beasts were changed to their Shiny form.
Location(s)
- Pokémon Adoption: 10 SnD Coins (Rare Adoption Only Shiny and Non-Shiny Pokémon)
- Vermillion Gym: Cutscene (Uncatchable)
- Mystery Gift code (PTD 1)
gs9014z1 - Any route or area in PTD 2 in the wild, once you beat the game, the encounter rate changes to 1/100
Shiny
- Pokémon Adoption: 20 SnD Coins (Legendary Shiny Adoption Only Pokémon List PTD 1)
- All Normal Suicune were converted to their Shiny form in Alpha v1.0 of PTD 1
Shadow
- Game Corner (Random Non-Evolved Shadow Pokémon) 300,000 Casino Coins (Not Available Anymore)
Trivia
- Suicune was available, along with Raikou and Entei, in Alpha v3.3 of PTD 1 as a Mystery Gift.
- Suicune, along with Raikou and Entei, was once available in the Daily Gift but was later removed.
- Along with Raikou, Entei, and Victini, Suicune is not available in Generation 1, but is in the trade system in PTD 1.
- Along with Raikou and Entei, Suicune was available in any level with wild Pokémon for capture, but was later removed in Alpha v0.8 of PTD 1.
- All Normal Raikou, Entei, and Suicune were changed to their Shiny version in Alpha v1.0 of PTD 1.
- Their Shadow form was removed from the Game Corner, but are still available in the game via trading with someone that got a Shadow one from the Game Corner back then.
Move Set
Level Up | ||||||||
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Lvl | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % |
1 | Bite | 60 | 18 | - | 100% | 30% | ||
May cause flinching. | ||||||||
1 | Leer | - | 18 | 360 | 100% | - | ||
Lowers target's Defense. | ||||||||
8 | Bubblebeam | 65 | 24 | - | 100% | 10% | ||
May slow targets. | ||||||||
15 | Rain Dance | - | 1818 | 1800 | Can't Miss | - | ||
Powers up Water-type moves. | ||||||||
22 | Gust | 40 | 18 | - | 100% | - | ||
29 | Aurora Beam | 65 | 20 | - | 100% | 10% | ||
May lower target's Attack. | ||||||||
43 | Mirror Coat | - | 180 | 90 | 100% | - | ||
Counters any special attack. Inflicts double the damage taken. | ||||||||
50 | Ice Fang | 65 | 18 | - | 95% | 10% | ||
May freeze target or make it flinch. | ||||||||
57 | Tailwind | - | 144 | 72 | Can't Miss | - | ||
Raises team's Speed. | ||||||||
64 | Extrasensory | 80 | 18 | - | 100% | 10% | ||
May cause flinching. | ||||||||
71 | Hydro Pump | 120 | 22 | - | 80% | - | ||
78 | Calm Mind | - | 36 | 1800 | Can't Miss | - | ||
Raises user's Special Attack & Special Defense | ||||||||
85 | Blizzard | 120 | 24 | - | 70% | 10% | ||
May freeze target. |
TM & HM Attacks | ||||||||
---|---|---|---|---|---|---|---|---|
Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | |
HM | Cut | 50 | 18 | - | 95% | - | ||
HM | Surf | 95 | 22 | - | 100% | - | ||
TM | Blizzard | 120 | 24 | - | 70% | 10% | ||
May freeze target. | ||||||||
TM | Bulldoze | 60 | 24 | - | 100% | 100% | ||
Slows targets. | ||||||||
TM | Dig | 80 | 18 | - | 100% | - | ||
TM | Dive | 80 | 18 | - | 100% | - | ||
TM | Double Team | - | 2070 | 1800 | Can't Miss | - | ||
Raises user's evasiveness. | ||||||||
TM | Giga Impact | 150 | 18 | - | 90% | - | ||
TM | Hail | 50 | 306 | 270 | Can't Miss | - | ||
Hurts all non-Ice types. | ||||||||
TM | Hydro Pump | 120 | 22 | - | 80% | - | ||
TM | Hyper Beam | 150 | 24 | - | 90% | - | ||
TM | Ice Beam | 95 | 22 | - | 100% | 10% | ||
May freeze target. | ||||||||
TM | Icy Wind | 55 | 24 | - | 95% | - | ||
Slows targets. | ||||||||
TM | Iron Tail | 100 | 18 | - | 75% | 10% | ||
May lower target's Defense. | ||||||||
TM | Protect | - | 270 | 36 | Can't Miss | - | ||
Enables user to evade all attacks. | ||||||||
TM | Rain Dance | - | 1818 | 1800 | Can't Miss | - | ||
Powers up Water-type moves. | ||||||||
TM | Rest | - | 90 | 36 | Can't Miss | - | ||
User falls asleep. Restores 100% of user's HP. | ||||||||
TM | Roar | - | 54 | - | 100% | - | ||
Scares the target into turning around. Only works once per enemy. | ||||||||
TM | Sandstorm | 20 | 306 | 270 | Can't Miss | - | ||
Hurts all non-Rock/Ground/Steel types. | ||||||||
TM | Shadow Ball | 80 | 22 | - | 100% | 20% | ||
May lower the target's Special Defense. | ||||||||
TM | Snore | 40 | 18 | - | 100% | 30% | ||
Can only be used if the user is asleep. May cause flinching. | ||||||||
TM | Substitute | - | 54 | - | Can't Miss | - | ||
Uses 25% of the user's HP. Creates a decoy of the user. | ||||||||
TM | Sunny Day | - | 198 | 180 | Can't Miss | - | ||
Powers up Fire-type moves. | ||||||||
TM | Swift | 60 | 18 | - | Can't Miss | - | ||
TM | Toxic | - | 18 | - | 90% | - | ||
Poisons target. Poison Power: 90 |
Damage Taken
Main Article: List of Pokemon Weaknesses