A Technical Machine, or TM, is a machine used to teach a Pokémon a new move that it might not otherwise learn. They were meant to be implemented in v2.7 but were delayed to v2.9. All TMs cost 10,000 Pokédollars. To view who can learn certain TMs, click on its name.
There are currently 82 TMs and HMs in PTD.
List of TMs[]
Move | Type | Power | Cooldown | Duration | Notes |
---|---|---|---|---|---|
Cut | 50 | 18 | |||
Flash | - | 54 | Lowers targets' Accuracy | ||
Fly | 90 | 18 | |||
Strength | 80 | 18 | |||
Surf | 95 | 22 | |||
Aerial Ace | 60 | 18 | Never misses | ||
Blizzard | 120 | 24 | Freeze chance: 10% | ||
Body Slam | 85 | 18 | Paralysis chance: 30% | ||
Bubblebeam | 65 | 24 | May lower target's Speed | ||
Bulldoze | 60 | 24 | Slows targets | ||
Charge Beam | 50 | 18 | 70% chance of raising user's Sp. Atk | ||
Dark Pulse | 80 | 22 | Flinch chance: 20% | ||
Dig | 80 | 18 | |||
Dive | 80 | 18 | |||
Double Team | - | 2070 | 1800 | Raises user's Evasiveness | |
Double-Edge | 120 | 18 | 33% recoil damage | ||
Dragon Claw | 80 | 18 | |||
Dragon Pulse | 90 | 22 | |||
Dragon Rage | - | 22 | Always deals 40 damage | ||
DynamicPunch | 100 | 18 | Confuses target | ||
Earthquake | 100 | 24 | Hits all non-Flying Pokémon | ||
False Swipe | 40 | 18 | Leaves target with at least 1HP | ||
Fire Blast | 120 | 24 | Burn chance: 10% | ||
Fire Punch | 75 | 18 | Burn chance: 10% | ||
Flamethrower | 95 | 22 | Burn chance: 10% | ||
Flash Cannon | 80 | 20 | May lower target's Sp. Def | ||
Focus Punch | 150 | 20 | |||
Fury Cutter | 20 | 18 | Becomes stronger with every hit | ||
Giga Drain | 75 | 18 | Heals user by half the damage caused | ||
Giga Impact | 150 | 18 | |||
Gyro Ball | Varies | 18 | More power if user is slower than the target | ||
Hail | 50 | 306 | 270 | Hits all non-Ice types | |
Hydro Pump | 120 | 22 | |||
Hyper Beam | 150 | 24 | |||
Ice Beam | 95 | 22 | Freeze chance: 10% | ||
Ice Punch | 75 | 18 | Freeze chance: 10% | ||
Icy Wind | 55 | 24 | Lowers target's Speed | ||
Iron Tail | 100 | 18 | May lower target's Defense | ||
Mega Drain | 40 | 18 | Heals user | ||
Mega Punch | 80 | 18 | |||
Metronome | - | 18 | User uses a random move | ||
Nightmare | 120 | 18 | Only works on sleeping targets | ||
Pay Day | 40 | 18 | Gives extra money after battle | ||
Pluck | 60 | 18 | |||
Poison Jab | 80 | 18 | Poison Chance: 30% | ||
Protect | - | 270 | 36 | Enables user to evade all attacks | |
Psychic | 90 | 18 | May reduce target's Sp. Def | ||
Psyshock | 80 | 22 | |||
Rage | - | 720 | 1800 | Raises user's Attack | |
Rain Dance | - | 1818 | 1800 | Powers up Water-type moves | |
Rest | - | 90 | 36 | User falls asleep and heals itself | |
Roar | - | 54 | Scares target into turning around | ||
Rock Slide | 75 | 24 | Flinch chance: 30% | ||
Rock Tomb | 50 | 18 | Slows target, may also cause flinch | ||
Rollout | 30 | 18 | Becomes stronger with every hit | ||
Sandstorm | 20 | 306 | 270 | ||
Seismic Toss | 80 | 18 | |||
Selfdestruct | 200 | 18 | Causes user to faint | ||
Shadow Ball | 80 | 22 | 20% chance to lower target's Sp. Def | ||
Shadow Claw | 70 | 18 | Critical chance x2 | ||
Shadow Rush | 55 | 18 | |||
Sludge Bomb | 90 | 18 | Poison chance: 30% | ||
Sludge Wave | 95 | 24 | Poison chance: 10% | ||
Snore | 40 | 18 | Flinch chance: 30% | ||
Solar Beam | 120 | 24 | |||
Stone Edge | 100 | 18 | Critical chance x2 | ||
Substitute | - | 54 | Creates a decoy of the user | ||
Sunny Day | - | 198 | 180 | Powers up Fire-type moves | |
Sweet Scent | - | 18 | 360 | Lowers target's Evasiveness | |
Swift | 60 | 18 | This attack never misses | ||
Swords Dance | - | 720 | 1800 | Atk & Sp. Atk x1.5 | |
Take Down | 90 | 18 | Causes recoil damage | ||
Teleport | - | 180 | Teleports user to a different spot | ||
Thunder | 120 | 18 | Paralysis chance: 30% | ||
Thunder Punch | 75 | 18 | Paralysis chance: 10% | ||
Thunder Wave | - | 18 | 180 | Paralyzes target | |
Thunderbolt | 95 | 18 | Paralysis chance: 10% | ||
Toxic | - | 18 | Badly Poisons target | ||
Tri Attack | 80 | 18 | May Burn, Freeze, or Paralyze target | ||
Water Gun | 40 | 18 | |||
Whirlwind | - | 54 | Causes target to turn around | ||
X-Scissor | 80 | 18 |