# 494 | Victini | ||||||||||||||||||||||||
Sprites | |||||||||||||||||||||||||
Type(s) | |||||||||||||||||||||||||
Base Stats | |||||||||||||||||||||||||
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Money | $100 | ||||||||||||||||||||||||
EXP | 270 | ||||||||||||||||||||||||
Pokemon | |||||||||||||||||||||||||
Description
Victini is a small rodent-like Pokémon with an orange V-shape on its head formed by its red pointy ears. As the Victory Pokémon, it is said that Victini brings victory for its trainer, regardless of the type of encounter, even another Legendary Pokémon. It creates infinite energy inside its body which it can share with those it touches. Victini are also very elusive as they can turn invisible when they desire.
Location
Normal
- Pokémon Adoption: 10 SnD Coins (Rare Adoption Only Shiny and Non-Shiny Pokémon)
- Mystery Gift PTD1 v5.0:
11262011(Expired)
Shiny
- Shiny Victini is not available in PTD1
Shadow
- Game Corner (Random Non-Evolved Shadow Pokémon) 300,000 Casino Coins (Not Available Anymore) but you can get one through trading now
Move Set
Level Up | ||||||||
---|---|---|---|---|---|---|---|---|
Lvl | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % |
1 | Searing Shot | 100 | 24 | - | 100% | 30% | ||
May Burn target. target. Burn power: 20 | ||||||||
1 | Incinerate | 30 | 18 | - | 100% | - | ||
1 | Focus Energy | - | - | - | Can't Miss | - | ||
Raises critical chance x4 | ||||||||
1 | Confusion | 50 | 18 | - | 100% | 10% | ||
May confuse target. | ||||||||
1 | Quick Attack | 40 | 14 (1.06) | - | 100% | - | ||
9 | Endure | - | 180 | - | Can't Miss | - | ||
User can survive any attack with at least 1 HP remaining. | ||||||||
17 | Headbutt | 70 | 18 | - | 100% | 30% | ||
May cause flinching. | ||||||||
25 | Flame Charge | 50 | 18 | - | 100% | - | ||
Raises user's Speed. | ||||||||
33 | Reversal | Varies | 18 | - | 100% | - | ||
Power increases as user's HP decreases. | ||||||||
41 | Flame Burst | 70 | 24 | - | 100% | - | ||
49 | Zen Headbutt | 80 | 18 | - | 90% | 20% | ||
May cause flinching | ||||||||
57 | Inferno | 100 | 18 | - | 50% | 100% | ||
Burns target. Burn power: 40 | ||||||||
65 | Double-Edge | 120 | 18 | - | 100% | - | ||
33% recoil damage. | ||||||||
73 | Flare Blitz | 120 | 18 | - | 100% | 10% | ||
33% recoil damage. May burn target. Burn power: 40 | ||||||||
81 | Final Gambit | Varies | 18 | - | 100% | - | ||
User faints. Damages target equal to HP lost. | ||||||||
89 | Stored Power | Varies | 18 | - | 100% | - | ||
Power increases with number of stat buffs user has. | ||||||||
97 | Overheat | 140 | 22 | - | 90% | 10% | ||
Lowers user's Special Attack. | ||||||||
98 | V-Create | 180 | 18 | - | 95% | - | ||
Lowers user's Defense, Special Defense, and Speed. | ||||||||
99 | Fusion Bolt | 100 | 22 | - | 100% | - | ||
Power x2 if an ally is using Fusion Flare. | ||||||||
100 | Fusion Flare | 100 | 22 | - | 100% | - | ||
Power x2 if an ally is using Fusion Bolt. |
TM & HM Attacks | ||||||||
---|---|---|---|---|---|---|---|---|
Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | |
HM | Flash | - | 54 | 360 | 100% | - | ||
Lowers accuracy of all Pokémon. Makes targets drop candy. | ||||||||
TM | Charge Beam | 50 | 18 | - | 90% | 70% | ||
May raise user's Special Attack. | ||||||||
TM | Double Team | - | 2070 | 1800 | Can't Miss | - | ||
Raises user's evasiveness. | ||||||||
TM | Fire Blast | 120 | 24 | - | 85% | 10% | ||
May burn target. | ||||||||
TM | Flamethrower | 95 | 22 | - | 100% | 10% | ||
May burn target. Can hit multiple targets. Burn power: 20 | ||||||||
TM | Giga Impact | 150 | 18 | - | 90% | - | ||
TM | Hyper Beam | 150 | 24 | - | 90% | - | ||
TM | Protect | - | 270 | 36 | Can't Miss | - | ||
Enables user to evade all attacks. | ||||||||
TM | Psychic | 90 | 18 | - | 100% | 10% | ||
May lower target's Special Defense. | ||||||||
TM | Psyshock | 80 | 22 | - | 100% | - | ||
Deals Physical damage with user's Special Attack Stat. | ||||||||
TM | Rest | - | 90 | 36 | Can't Miss | - | ||
User falls asleep. Restores 100% of user's HP. | ||||||||
TM | Shadow Ball | 80 | 22 | - | 100% | 20% | ||
May lower the target's Special Defense. | ||||||||
TM | Snore | 40 | 18 | - | 100% | 30% | ||
Can only be used if the user is asleep. May cause flinching. | ||||||||
TM | Solar Beam | 120 | 24 | - | 100% | - | ||
Can hit multiple targets. | ||||||||
TM | Substitute | - | 54 | - | Can't Miss | - | ||
Uses 25% of the user's HP. Creates a decoy of the user. | ||||||||
TM | Sunny Day | - | 198 | 180 | Can't Miss | - | ||
Powers up Fire-type moves. | ||||||||
TM | Thunder | 120 | 18 | - | 70% | 30% | ||
May paralyze target. | ||||||||
TM | Thunder Wave | - | 18 | - | 100% | - | ||
Paralyzes target. | ||||||||
TM | Thunderbolt | 95 | 18 | - | 100% | 10% | ||
May paralyze target. | ||||||||
TM | Toxic | - | 18 | - | 90% | - | ||
Poisons target. Poison Power: 90 |
Damage Taken
Main Article: List of Pokemon Weaknesses